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BadHandle

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  1. One of the things that has kept me coming back to this game for 2500+ hours is the fact that the enemies (zombies) carry no moral ambiguity - they're pretty much mindless monsters intent on eating me. And there's the gratifying idea of building a world people can survive in. So when bandits (humans who in theory could be contributing to the survival of the species) are introduced, I don't want to be forced to kill them (even in self defense). So I'm very much hoping that the main game options screens will have a switch to disable them. Thanks!
  2. In the PREGEN10k world, at location 2718 E 3594 N is a POI with collapsing floors. The only way out of the basement is to destroy blocks, but this is impossible due to the trader protections overlapping the POI. Suggest either not spawning POIs in the trader zone, or disabling collapsing floors there.
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