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Pendral

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Posts posted by Pendral

  1. On 6/10/2021 at 1:08 AM, Roland said:

    I think Valheim's trade off of not having so many voxel layers in their world helps them with the performance necessary to have the water physics they have. But that is appropriate for that game because you are building ships and sailing to new islands. That is a core bit of gameplay for that game that our game does not have.

    That makes total sense.    It must be incredibly complex to have such a sophisticated voxel system and have to "layer" a different model for water physics/graphics etc.   

    I'm over 5K in play hours ... so 7 Days "water" is a fine compensation for the years of enjoyment.  Cheers. 

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