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GOALARG

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  1. HI master @DerPopo, bro ...I need something... I think it is easy to add in your tool. example I have 3 assets, again, each asset has 1 image texture. assets names are: 00000000000000000000000000000001.assets it has 1 image texture named "texturename1" 00000000000000000000000000000002.assets it has 1 image texture named "texturename2" 00000000000000000000000000000003.assets it has 1 image texture named "texturename3" ok, I open 3 assets ( All at once) and export and I get: texturename1-00000000000000000000000000000001.assets-1.png texturename2-00000000000000000000000000000002.assets-1.png texturename3-00000000000000000000000000000003.assets-1.png ok, I need rename texture names inside the assets, example "texturename1" to "texture1" "texturename2" to "texture2" "texturename3" to "texture3" So, I using a software rename png files to: texture1-00000000000000000000000000000001.assets-1.png texture2-00000000000000000000000000000002.assets-1.png texture3-00000000000000000000000000000003.assets-1.png then using batch import I select folder where new renamed png image files are texture1-00000000000000000000000000000001.assets-1.png texture2-00000000000000000000000000000002.assets-1.png texture3-00000000000000000000000000000003.assets-1.png images are imported fine, but texture name not, I need import new texture names too... Can U add a check box option to select new texture name o keep old texture name in assets?
  2. wow very easy! it works, I have imported all new image texteres for each asset in 10 seconds!
  3. guys, hi all, first, thank you @derpopo , amazing tool. I have a doubt, I'm modding an app and it has many assets, each asset has only 1 image texture (1 country flag), that app is updated periodically (1 month) and when this occurs it is compiled with different unity version by its creator but asset files have same name.My doubt is if I have modding all asset again (all flag) due unity version compatibility every time that app is updated.
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