Jump to content

451443625

Members
  • Posts

    45
  • Joined

Posts posted by 451443625

  1. Ok, which ones?

     

    resources.assets contains lighting.

    blocktextures contain currently water and grasses.

    terraintextures are all the terrain and ore textures.

     

    If all you want is the terrain, then grab just the terraintextures file.

     

    I see. Thank you

  2. However, P_E_T_E's mode.dll cannot be directly turned on/off any POI lighting in the game in real time without using the world editor, as stated by FastBurst. POI lights can only be created to realize this. The world's own lights cannot be turned on/off in real time

  3. Search BlockLight

    Look in the window for _world.iseditor () and change it to true

     

    Did you modify it that way

     

    if (true)

     

    if (true)

    if (true && this.updateLightState(_world, _cIdx, _blockPos, _blockValue, true, false))

     

    this.cmds[0].enabled = (true || this.bRuntimeSwitch);

    this.cmds[1].enabled = (true && flag);

×
×
  • Create New...