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Midnighter90

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Posts posted by Midnighter90

  1. Really loving this so far, adds a lot to the game. Please allow more configuration options to be set eg: max distance the zombies will hear you and walk towards you (inactive ones), zombie speed (when inactive).

     

    Oh and btw how does it handle horde night? I haven't tried so far. Massive shooting resulting in even more zombies?

  2. On 11/4/2020 at 8:07 PM, pipedream said:

    Hey just wanna say I absolutely love Nitrogen, great job. I have a question regarding the highways. Is there a way to generate a map with the highway intact like no breaks/spaces, I love the idea of the highway on my map but is completely useless if the players cannot drive down it without falling through every kilometer or so. Hoping there is some setting I missed, I set roads to no damage but it still came in broken up. Any help would be appreciated.

     

    Yes please add an option to allow 100% intact highways. You already did the same with the normal streets (no damage option).

  3. Very interesting concept, I like the idea of persistent zombies wandering around. How do you define which zombies are being spawned? Are you using the "spawning.xml" that defines what type of zombies should be spawned in which biome? And how you define the spawning of zombies for low and high level players?

     

    Imagine being level 5 and a wandering feral radiated wight appears...

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