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skolano

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Posts posted by skolano

  1. Hello, on the 14th I encountered a problem in Blood Moon, some messages appear in the dedicated and zombies were frozen, some parts of the map disappeared and I ended up falling into the sludge, we are using A19.4 (b7) 2021.04.20 - 2.3.28. Download Experimental, I did not restart the server with the new patch 2.3.28 as requested.

     

    output_log_dedi__2021-04-21__08-25-55.txt

     

     

    https://ibb.co/cQK44Fv

     

    https://ibb.co/6NVNKpr

     

    https://ibb.co/dM1JMq7

     

    https://ibb.co/RH53XmB

  2. Olá, no dia 14 eu encontrei um problema na Lua de Sangue, algumas mensagens aparecem no dedicado e os zumbis foram congelados, algumas partes do mapa desapareceram e acabei caindo no lodo, estamos usando A19.4 (b7) 2021.04.20 - 2.3.28. Baixe Experimental, não reiniciei o servidor com o novo patch 2.3.28, conforme solicitado.

     

    output_log_dedi__2021-04-21__08-25-55


    https://ibb.co/cQK44Fv

     

    https://ibb.co/6NVNKpr

     

    https://ibb.co/dM1JMq7

     

    https://ibb.co/RH53XmB

     

  3. Good night, is there any way to add the CompuPack prefab list in the creation of the Random Gen map to place new buildings? in the current version of MOD there are many repeated buildings in the city

     

     

    I'm not able to access the Nuclear Power Plant on my MAP, create the map using the dedicated one, click or start, I already rode a good part of the MAP with my bike and I can't find anything!

  4. I have a problem but I don't know if it's normal, I started the server in January, 7 days passed and I arrived in the seventh week of January, when it was past 0:00, the date returned to the first week of January and it didn't jump to February , is this a visual bug or do I have to configure anything?

     

     

    Wanted to set up

    January to December

    Every 4 days = 4 weeks and move on to the next month.

    My game I set 90 min = 1 day, so I need to set 360 to change 1 month.

     

     

    Example:

     

    <Season>

    <!-- 1؛ week of January starts raining occationally, with no impact on temp -->

    <Season Param="DayStart" Value="1" />

    <Season Param="DayEnd" Value="90" />

    <Season Param="Type" Value="1" />

    <Season Param="StartChance" Value="5" />

    <Season Param="EndChance" Value="90" />

    <Season Param="MinEffect" Value="0.1" />

    <Season Param="MaxEffect" Value="0.3" />

    <Season Param="TempModifier" Value="0" />

    <Season Param="DryChance" Value="0" />

    </Season>

    <Season>

    <!-- 2؛ week of January starts raining occationally, with no impact on temp -->

    <Season Param="DayStart" Value="90" />

    <Season Param="DayEnd" Value="180" />

    <Season Param="Type" Value="1" />

    <Season Param="StartChance" Value="5" />

    <Season Param="EndChance" Value="90" />

    <Season Param="MinEffect" Value="0.1" />

    <Season Param="MaxEffect" Value="0.3" />

    <Season Param="TempModifier" Value="0" />

    <Season Param="DryChance" Value="0" />

    </Season>

    <Season>

    <!-- 3؛ week of January starts raining occationally, with no impact on temp -->

    <Season Param="DayStart" Value="180" />

    <Season Param="DayEnd" Value="270" />

    <Season Param="Type" Value="1" />

    <Season Param="StartChance" Value="5" />

    <Season Param="EndChance" Value="90" />

    <Season Param="MinEffect" Value="0.1" />

    <Season Param="MaxEffect" Value="0.3" />

    <Season Param="TempModifier" Value="0" />

    <Season Param="DryChance" Value="0" />

    </Season>

    <Season>

    <!-- 4؛ week of January starts raining occationally, with no impact on temp -->

    <Season Param="DayStart" Value="270" />

    <Season Param="DayEnd" Value="360" />

    <Season Param="Type" Value="1" />

    <Season Param="StartChance" Value="5" />

    <Season Param="EndChance" Value="90" />

    <Season Param="MinEffect" Value="0.1" />

    <Season Param="MaxEffect" Value="0.3" />

    <Season Param="TempModifier" Value="0" />

    <Season Param="DryChance" Value="0" />

    </Season>

    <Season>

    <!-- 1؛ week of February starts raining more often, with small impact on temp -->

    <Season Param="DayStart" Value="360" />

    <Season Param="DayEnd" Value="450" />

    <Season Param="Type" Value="2" />

    <Season Param="StartChance" Value="15" />

    <Season Param="EndChance" Value="80" />

    <Season Param="MinEffect" Value="0.3" />

    <Season Param="MaxEffect" Value="1" />

    <Season Param="TempModifier" Value="-3" />

    <Season Param="DryChance" Value="0" />

    </Season>

     

    ...and so on

  5. WinterProject has gas traps, food, animal husbandry, planting with pests, insanities,

    need to sleep in bed, winter that kills all animals and plants,

    sad that this mod will not be updated, that nuclear plant ... sad !

  6. Spider is possible to create in the 7 day to die these ideas.

     

    Example:

     

    When you are hitting the tree it creates a noise that can attract zombies of 15 to 30 squares, the same beating on the stone, opening doors, inventories on the map, as well as over cuts, scratches and breaking the leg, generating a blood smell of 2 to 5 min, attracting zombie by the smell, 25 to 50 blocks, are very cool ideas to improve the game.

  7. is there any xml editing you can do so followers follow you after being recruited until they die?

     

     

    I'm also wondering, can not stand beating behind, is there any way to make them follow until they die?

     

    - - - Updated - - -

     

    has some configuration to improve the zombie's life, I'm playing in the insane 2.5 of difficulty and even then I hit 2 to 3 times in the head of the zombie and they already falls and die ...???

  8. @skolano-

     

    I have answered you questions and explained why it happens and how to fix your problems. If you choose not to read my reply then there is really no point in continuing to attempt to communicate with you. I wish you good luck and a quick death.

     

     

    Spider, I read your message yes, I apologize if you do not understand, my English is not very good, I like your MOD and if I come here always messaging is because I worry about the MOD, I currently had problems connecting his , but finally I'm sorry for it again, I'll try to solve it the best way, for me every time someone dies I turn off the server gets bad.

     

    In his MOD I found the balance to play, I put more zombies but it was really perfect, I still do not know much about it, I'm getting to know more and more, playing practically 24 hours a day !!

     

    Hugs and a good weekend !!

  9. I'm opening the right Dedicated Now, I deleted everything and I made it from scratch, the problem that the message appears and I can not get into the server.

     

    20f6s7k.jpg

    j6sz87.jpg

  10. My problem here, using the Assembly-CSharp.dll that comes from the server does not open the server, only when I get another version of it, I do not know if this is what causes the zombies problem, when I die they do not attack me anymore, only when I renew the dedicated server.

  11. Good afternoon Spider, I have serious problem in your MOD, after I die in the game, all zombies do not attack me anymore, they crouch and only return to normal if I restart the dedicated server, help me I do not know but what to edit , I looked at everything and I can not.

     

    I have a PC to host your MOD, I downloaded the server from this site here https://github.com/SpiderJZMOD/True-Survival-A16-Server

     

    it gave a problem in Assembly-CSharp.dll, the dedicated one was 400MB and it was just that, so I went looking on your site where it has more versions until one of them the A16 worked.

     

    [ATTACH=CONFIG]23914[/ATTACH]

    bug2.thumb.jpg.ff3514ad7231ecfa3d5ea6f334c2ddd4.jpg

  12. Is there any way to increase the zombie's radius of vision? Do you know how I can do this?

     

    How to set up a way to be INSANE?

     

    <gamestages>

    <config

    startingWeight ="1"

    scavengerGameDifficultyBonus="0"

    adventurerGameDifficultyBonus="0.1"

    nomadGameDifficultyBonus="0.2"

    warriorGameDifficultyBonus="1.0"

    survivalistGameDifficultyBonus="1.5"

    insaneGameDifficultyBonus="2.0"

    daysAliveDifficultyBonus="0.1"

    daysAliveChangeWhenKilled ="2"

    diminishingReturns ="0.2"

    />

     

    only goes until 5?

     

    serverconfig.xml

    <property name="GameDifficulty" value="5"/> <!-- 0 - 5, 0=easiest, 5=hardest -->

  13. Good morning, I want to ask some questions about the MOD Ravenhearst that I am in doubt.

     

    With as many MODs Good at present as (STARVATION, TRUE SURVIVAL, WotW's, Valmod among others ...)

     

    1st Where does Ravenhearst stand out among other MODs?

     

    I see that the zombies do not always come to attack my base even if I shoot or make a lot of noise, I notice that they only attack when they are Horde of Heat or Horde that are passing close, would have some way to modify in the Spawn.xml to make the zombies always attack your base?

     

    3rd Has boss at Ravenhearst? if yes they only attack on the blood moon?

     

    4. What is the best way to configure a server to go insane?

     

    6th Ravenhearst can raise some animal in captivity?

     

    7th For future projects which way the Ravenhearst is wanting to follow, an insane MOD, but survival, but caution to walk on the map, leave more scarce food?

     

    8th Ravenhearst foods, are easy to get by looting the houses or more difficult, making you prioritize a farm?

     

    9th In Ravenhearst after day 49 is the game more insane or still in the same rhythm as the previous days?

     

    10th In version 3.0 of Ravenhearst do you think of modifying something to make the game more insane and making people scared with each action to survive?

     

    11؛ Which MOD follows the thought that every action in the game can hinder its survival, affecting its game.

  14. Good morning, STARVATION is currently having what kind of difficulties, what I have to do inside the game, I talk about survival, Boss, Zombie, Horde, new monsters and mission, I played for weeks and did not find many difficulties, the Boss did not come to attack me yet, is there some kind of configuration to increase the difficulty?

  15. Good night, I have 2 insects ...

     

    1st o IRON SHIV item icon is off.

     

    2؛ There is a zombie that is invisible, it must be some missing texture, it hits me and I catch fire, who has this texture and can help, thank you already.

     

    bugs.thumb.jpg.2685e942179b812bdac111b1a8de71de.jpg

  16. Good afternoon!!!

    Thank you for your attention !!!

     

    Is there any way to set up STARVATION with an option maybe in XML for every night come Horde to attack your base, making you need to create a base where the focus is to survive and expand your defenses, just like MOD Gnamod Horde Mode, everything there is in XML, would be perfect along with the horde nortuna and the perfect gameplay of STARVATION but I still did not succeed trying to create this w

  17. obsidianmcbovril

     

     

    I come to thank, I have managed to solve the problem, now all zombies are already attacking again.

     

    I have a doubt, this is the spawn form created in True Survival, it would have to change, the game is really very good in the survival part, but it leaves much to desire in the part of the spawn of the zombies, I only see some wandering and others inside the houses, would have some way to copy the xml of the Ravenhearst Mod or GNAMOD, the zombies in those two MODS are really ♥♥♥♥ing but do not have the gameplay to leave HARDCORE survival mode, if True Survival improve the shape of the spawn will be a perfect MOD in my opinion.:fat:

  18. Good night, I have not played STARVATION for some months, I have some doubts, have changed the difficulty of the game? They took away as professions, most of the handicrafts you can create in the hand, played for hours and practically makes a base so fast that it was kind of bland, the MODE very good and has enormous potential, I love playing with it, but it has how to create more Difficulty in crafting, such as when you take down a tree come trunk and twig, to make accurate wooden frame block prior, the way that starvation is, any single person can play without problem.

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