Jump to content

ogro

Members
  • Posts

    8
  • Joined

ogro's Achievements

Refugee

Refugee (1/15)

3

Reputation

  1. Hi again Im speaking about tier V missions (and VI). Ok, are high tier missions but: - I think you reach too easy to high tiers, so, natural progression is broken - It would be better (IMHO) that high tier mission could give you good equipment but in your actual build definition. Example: - im working in strengh build, with shotgun and im in pump shotgun, level 3 por example; i make a tier V missions; if game gives me a good weapon, perhaps could give a level 4-5 pump shotgun, not a level 5-6 automatic shotgun.
  2. Hi!, Regarding alpha 21, I wanted to comment on how the rewards that the shopkeepers give for doing missions completely break the progression in the branch that we are developing. Strength branch, I can make level 3 pump shotguns, and the shopkeeper gives me level 6 automatic shotgun I take the automatic weapons branch, I can do the penultimate (next one to ak47) level 4 one, and the shopkeeper rewards me with a level 6 mg60 I gradually improve armor (medium or heavy), but the shopkeeper gives me an almost complete set of level 6 I think it breaks the progression a little Greetings!
×
×
  • Create New...