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icecold951

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Posts posted by icecold951

  1. I've had this as well. On the official discord for the mod they state that the game does this when the server has been up for a while. Try restarting the server. It works to fix it for the official server.

     

     

    Mine is a private game, but I found the cause. I got tired of concrete blocks not hardening unless I exited the game and reloaded. Happened when I had a lot of wet blocks drying. So I set the dry time to 2, very fast. I noticed that when I approach a city too fast, it shows concrete blocks in the building and such. In an unchanged game, they go away after a second. In my game, that was long enough to harden into a block that stayed. And Starvation is demanding, making longer delays in things. Long enough.

  2. Issue. I asked once and either missed or didn't get a response. I'm going into areas, and suddenly the map messes up and I can't move without nocliping, and building are filled with wet concrete blocks. I first saw this in a rad zone, and in my new game, outside the rad zone. Is this a me issue, or is this something others are getting.

  3. Can we get a bed that doesn't turn into a spawn point? During a scavaging mission, I might camp out. Starvation requires bed rest. But if you lay down a sleeping bag, it becomes a spawn point. That then deprives your base of it's anti-zed zone, so they spawn inside the base.

  4. I'm pretty sure the weather setting in Starvation are all vanilla, but I will check. If other folks are having this issue, we can take a look at making some small adjustments in a future patch.

     

    Oh, the issue is vanilla. I saw it all along during A16. It isn't a Starvation mod issue. It's just that without rain, no collected water. I've been playing with the biome percentages, and have had some success with increasing the low end rain odds. It's like the game never tries to conjure up a storm.

     

     

    Here is what I did

    <biome name="forest" biomemapcolor="#008D00">

    <weather>

    <Temperature min="-35" max="5" prob="1" />

    <Fog min="0" max="0" prob=".9" />

    <Fog min="100" max="100" prob=".1" />

    <CloudThickness min="0" max="0" prob=".2" />

    <CloudThickness min="10" max="70" prob=".2" />

    <CloudThickness min="100" max="100" prob=".6" />

    Changed this <Precipitation min="0" max="100" prob=".30" />

    <Precipitation min="50" max="100" prob=".70" />

    <Wind min="10" max="20" prob="0.9" />

    <Wind min="20" max="100" prob="0.1" />

  5. Water. I need water.

     

    I've long noted, hoping it would be fixed by now, that it often just doesn't rain. Forest and pine forest biomes. Is there any fix for this, to make it rain more often? I know about the command console, but I'd like to get it to rain once in a while without cheating it in. And without rain, rain catchers do nothing.

  6. I thought I posted this, but seems not.

     

    I am trying to use the rain collectors. I have them in a 9 square hole, as I did in A15. But now they don't seem to collect water. Is this broken, or has how rain collectors work changed? I noticed they have a new texture.

  7. Rain collectors

     

    I'm noticing rain collectors aren't working in this update. Or at least, mine aren't getting water. I have them centered in a 9 square hole. I've used them before in A16. I've noticed they look different now. Are they used differently?

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