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SickPuppy

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Posts posted by SickPuppy

  1. A19 seems to have altered some things. I've used this UABE for years to remove the night time spooky music from the resource.assets file
    https://community.7daystodie.com/topic/4388-how-to-remove-bg-spooky-music-at-night

    After removing the sound files the game is stuck on the start loading screen with 'Gamesparks preview mode' in the bottom left corner, tried disabling gamesparks in game launcher but still stuck on loading. Any ideas?

  2.  

    Thx Guppy!

     

    So I've gotten back to vanilla but now after doing the starter quests the locate trader quest starts I get the repeated red 'NullReferenceException: Object reference not set to an instance of an object.' error, and strangely the trader coordinates are 0 0.

     

    I tried using pastebin to post output log but it exceeded their 512kb size, this is the snippet I copied from my output log that repeats itself:

     

    NullReferenceException: Object reference not set to an instance of an object.

    at ObjectiveGoto.GetPosition (EntityNPC ownerNPC, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests) [0x0017e] in <3ca2702590144b2c95bd610195728952>:0

    at ObjectiveGoto.UpdateState_NeedSetup () [0x00020] in <3ca2702590144b2c95bd610195728952>:0

    at BaseObjective.Update (System.Single deltaTime) [0x0003c] in <3ca2702590144b2c95bd610195728952>:0

    at QuestEventManager.Update () [0x00016] in <3ca2702590144b2c95bd610195728952>:0

    at GameManager.gmUpdate () [0x00097] in <3ca2702590144b2c95bd610195728952>:0

    at GameManager.Update () [0x00000] in <3ca2702590144b2c95bd610195728952>:0

     

    - I've uninstalled 7dtd from steam and reinstalled a18.4 stable

    - verified local files in steam

    - deleted DF mod from the mod launcher

     

    I'm not sure what else I can do to get back to vanilla 7dtd, anyone know where I'm going wrong?

     

    I found out the problem, nothing to do with Darkness Falls, was Nitrogen I didn't have the compo pack installed, all working now. Ugh it was like going cold turkey without my 7dtd fix.

  3. Assuming you did NOT use the mod launcher:

     

    For any mod, especially overhaul mods, it's best to install in a separate folder than your main steam game folder. BUT, if you *have* installed into your main steam game folder, the easiest method to go back to vanilla would be to:

     

    rename the current "7 Days to Die" folder to something like "7 Days to Die - Darkness Falls", and then that'll keep DF installed in that game folder that you can run the .exe directly from to play the mod, and then go into steam, right click the game, choose Properties, choose Local Files, then click "Verify Integrity of Game Files" to re-acquire the vanilla files in a regular steam folder.

     

    Thx Guppy!

     

    So I've gotten back to vanilla but now after doing the starter quests the locate trader quest starts I get the repeated red 'NullReferenceException: Object reference not set to an instance of an object.' error, and strangely the trader coordinates are 0 0.

     

    I tried using pastebin to post output log but it exceeded their 512kb size, this is the snippet I copied from my output log that repeats itself:

     

    NullReferenceException: Object reference not set to an instance of an object.

    at ObjectiveGoto.GetPosition (EntityNPC ownerNPC, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests) [0x0017e] in <3ca2702590144b2c95bd610195728952>:0

    at ObjectiveGoto.UpdateState_NeedSetup () [0x00020] in <3ca2702590144b2c95bd610195728952>:0

    at BaseObjective.Update (System.Single deltaTime) [0x0003c] in <3ca2702590144b2c95bd610195728952>:0

    at QuestEventManager.Update () [0x00016] in <3ca2702590144b2c95bd610195728952>:0

    at GameManager.gmUpdate () [0x00097] in <3ca2702590144b2c95bd610195728952>:0

    at GameManager.Update () [0x00000] in <3ca2702590144b2c95bd610195728952>:0

     

    - I've uninstalled 7dtd from steam and reinstalled a18.4 stable

    - verified local files in steam

    - deleted DF mod from the mod launcher

     

    I'm not sure what else I can do to get back to vanilla 7dtd, anyone know where I'm going wrong?

  4. Assuming you did NOT use the mod launcher:

     

    For any mod, especially overhaul mods, it's best to install in a separate folder than your main steam game folder. BUT, if you *have* installed into your main steam game folder, the easiest method to go back to vanilla would be to:

     

    rename the current "7 Days to Die" folder to something like "7 Days to Die - Darkness Falls", and then that'll keep DF installed in that game folder that you can run the .exe directly from to play the mod, and then go into steam, right click the game, choose Properties, choose Local Files, then click "Verify Integrity of Game Files" to re-acquire the vanilla files in a regular steam folder.

     

    Thx Guppy!

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