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ParaSyt

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Posts posted by ParaSyt

  1. One things that kinda bothers me is that the Advanced Workbench is a table with paints and drawings on them but the Decor Station is a lathe. Shouldn't it be the other way around? I guess if I had to choose I make the advanced workbench a CNC router. I would totally grab one of those in a real apocalypse. Also the Advanced Forge is a weird tribal stone statue thing. I was kinda expecting a modern looking forge with a steel box oven with big door. The Blacksmith Station is weirdly too large too.

  2. In my looting runs I tend to find loads of books and good stuff in lockers in the Gym and Crack-A-Book (5 storey building) POIs.

     

    Yeah I hit those up. I am just wondering if there are more POIs out there that I pass all the time like I did those blue houses with twin peak roofs. Those are ammo/weapon gold mines.

     

    I found a city with a 8 story tall office building that had a lot of desk but nothing great in it compared to those hoses. There was a bank in there but it would take forever to get thru the safe with 2 (or more?) layers of 10000 hp blocks.

  3. Where's the best place to find info on the POIs? I watch Gamef4Kicks and he showed off a couple of houses that I had in my base town that had great loot in them and I didn't even know. I need more of this now. Is there a list of the new POIs with maybe hints to their best features?

  4. I made a blacksmith hammer in the advanced forge but I was certain I looked in there to see if I could at first. Then I looked up a few other things in other stations and a couple of times the item that was suppose to be craftable there did not show up as it was. When I closed the menu and went back it was there ready. Anyone else have this issue?

  5. found 4 wrenches in 6 weeks, so it is possible. the black smith hammer can be crafted in the advanced forge. you get the recipe, for that and the anvil if u buy the advanced forge perk.

    as a hint. just typ the name of the item you are looking for, anythere in the stations or your inventory. if there is a recipe you will find it. if not, the item is just lootable.

    as far as i remember correctly. you have to find the frying pan, the tendizer, the wrench (yes its craftable, but we all know you need it before you can craft it), the sewing kit, the wielding torch, the tool kit, and last but not least the all loved calliper.

     

    frying pan and tendizer = nice to have but not elemantal

    wrench = don't need to talk about

    sewing kit and welding torch = a pain in the ... , but you can find or buy armor

    tool kit = not really nessacary, just usefull for a big badabumm

    calliper = very usefull and hard to find sometimes, but more lategame relevant

     

    I can find calipers no problem. I use the search all the time and didn't see where it could be crafted from. I have an advanced forge and must have missed it in there. Some of the items have where it can be crafted in parenthesis, the blacksmith hammer does not.

     

    You hit the nail on the head. Complete total loot rebalance, especially in removing items that aren't really "necessary" should have you possibly finding things slightly quicker in 3.0. Hang on and keep with me, we are almost there. 3.0 is almost like a brand new mod. I think everyone will be happy with the attention to details in loot distribution, progression, descriptions and quests.

     

    Awesome! Then I can't wait for 3.0. I do like the fact that I am not getting a over surplus of pistols. That seems to be reasonable now.

  6. ParaSyt, are you playing single player? I may be wrong but I think this is more a co-op game. You will take a very long time to get all the "main" classes to get everything you need although I am sure in time you could do it. Also I think this game (imo) is better when you play MP....again my opinion, not fact.

     

    Maybe....yes I am. I have played co-op but this just seems to take longer than usual to get anywhere. Maybe I'm just having bad luck on this run.

  7. I started playing this mod and liking it for the most part. I'm in day 50 now and started using the space needle for a base. I really like the amount and variety of the zombies and the RWG is refreshing. I got real exited when I saw the first electrical worker. I just got the Famas together which is the first non vanilla gun I put together. I cant wait together the others. I have never played a mod where the actual skins and sound effects are different. The combat axe is now my go to melee.

     

    But I found myself getting stuck at certain points grinding to make the game progress. I had to change the probability of finding the wrench because I couldn't find one in in 30+ days. I was spending weeks just looking for that. Now I am at another stagnate point where I am trying to get a blacksmith hammer. I want to make some good mining tools and I can't find the crafting tools to use all the stations. I wish it were clear on what I had to do if I can craft them. It looks like the blacksmith hammer is only a loot item, can't be crafted? It seams like the probability for some of the necessity items needs to be readjusted so the game doesn't seam so grindy. Any other game mod I would have a minibike by now and have started on my defenses. I am not even close to getting a minibike and i have a wall of chairs with a few spikes in front of them so they don't bash the door down. I think because there is so much extra stuff in the game it pushes the much needed loot out of the probability.

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