braniel
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Posts posted by braniel
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14 minutes ago, KhaineGB said:
If you're on A20, that's about normal. Smaller maps will lower the amount of RAM.
Yeah on A20 with a 8k map, i will test with 6k then and there any way to lower the amount of zombies?
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Hello, first playing this mod, and im using 11gb RAM (day 1) of 12gb, i can do something to play with that amount of ram?'
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7 hours ago, JaxTeller718 said:
Walk only is definitely not intended and i will look into it when the holidays settle down more.
Hello @JaxTeller718 I was playing a vanilla game and the zombies run as usual, then I put a modlet of yours the "remove rage from the zombies" and they stopped running during the night, then I removed this modlet and they returned to normal running... There any easy way to remove that mod from the vanilla project to test it??
Edit: i changed the "movespeedaggro" to vanilla defaults and the zombies now run in blood moon0 -
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Just now, LastTugBoat243 said:
I have the same problem! I wish they would just run when their supposed too. 😢
Yes, I had to choose insane and kill outside my base with an axe and pistol, I wonder will it always be like this (with this mod)
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hello i just passed my first blood moon and was super easy but thanks that the zombies was walking all time, even if i put the nightmare option for run in the night in the middle of the horde, i think they run in the normal night.
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Hello, there any way to play with 12 gb of ram? im using 11500 mb in the first 5 minutes of play
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Hello, i have two questions.
1) For what is the portal in the Lab? i saw that if i damage it, spawn demons, is only for that?
2) what are the requeriments for accelerated healing? when i use the "shoot" nothing happen and i already have transhuman and the other 5/5
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1 hour ago, xxx73 said:
Option 2, and you need to close all ends with caps, at least that was needed in A18.4.
Works now, thanks
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Hello how i can find titanium? i can go to radiated zones, but dont see it
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1 minute ago, KhaineGB said:
Okay. When you load the game, it should have the version number on the main menu.
If it says v3, it's the old version. In which case, kick the mod launcher up the butt to update.
If it says v3.01, that's the one I put out yesterday morning (my time, about 7am GMT) in which case I need to do more digging into the issue.yep i have the last version, i use manual update (Gdrive)
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Just now, KhaineGB said:
And is it DEFINITELY on the update I put out yesterday? (v3.01) Because I'm pretty sure it's related to the cave code, but I had to remove a lot of that due to linux server issues.
Check your journal under wellness. There should be a list of food/drink that will increase wellness, and thus increase your health/stamina.
Thanks, and about the cave thing, yesterday i entered in the caves (never enter before V3.0.1) and only can put block after destroying another, but only tested one or two times
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There any way to increase the maximum HP and Stamina? im lvl 88 and only have 102 (yes i died a lot xD).... i have health nut perk 5/5
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and where to find titanium??
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33 minutes ago, KhaineGB said:
Wheels come from tyres in the road.
Really? i always get polymers
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3 hours ago, KhaineGB said:
I know they DO drop radiators because I tested it.
And my tester who previously wasn't getting radiators, batteries and engines ALSO tested it and got some.
So they absolutely drop.
You need to remember it's like a 30% chance to drop, for one SPECIFIC car stage, per "hit" with the item.
So the more powerful items (ratchet and impact driver) will be impacting your ability to get stuff since they destroy blocks faster.I got serverals radiators, engines and lot of batteries with wrench, but no wheels.... And "re-login" remove sprain debuff, but is good for me since i got 18hrs xD
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9 minutes ago, KhaineGB said:
No it's not.
Reading a recipe unlocks a PERK in most cases. What likely happened is you unlocked a perk without actually meeting the perks requirements, so you won't be able to make what you unlocked until you meet those requriements.Oh i see, i have red checks that says req not meet... thanks for answer
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hello, why when i read a recipe locked they don't unlock, is a bug??
And thanks for the mod i got a sorprise when i saw 3 cops in the first horde xD
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Hello the link to Gdrive give me 404 error. im at 99.9% LOL
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HAHAHAHA!
Its not that type of mod. LOL. Thanks for the laugh this morning. This is a mod that is built to stretch out game play meaning you are going to level much slower. A veteran of TS can get maybe 2 or 3 levels in a few hours of game play, as a new player you should be able to manage at least a level every few hours of game play. Killing zombies does not give you a lot of XP, but doing anything but standing still gives XP. Moving, hitting, cutting, mining, hunting, crafting just about everything you do gives xp. I would suggest not trying to grind levels as I design the mod with the intent of eliminating the need and ease of grinding just about anything. Try and play the mod like its an RPG. So just live your life as that player trying to survival the zombie apocalypse and you will level just fine.
haha lol, well now im lvl 2 xD and for what is the keystone?
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Hello, one question, how i can get more xp, i am in day 1 and killed some zeds but im still in lvl 1... sorry my bad english
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JaxTeller718 Presents The Vanilla Project (A20)
in Mods
Posted
Hello man, for what are those laser??