GameObjects and Modification
Hello, DerPopo. After using your tool for almost a year, I am impressed by the versatility for modding that this tool presents. Editing locations of objects, textures, and if they exist in the game or not. However, there is one issue that I couldn't wrap my head around, and I hope you have advice for doing this:
How does one edit the components of a GameObject?
By that I mean editing the initial public or private variables a GameObject has when the scene loads or when the prefab is instantiated. An example could be an enemy having a health variable, and and using UABE to change the health of the enemy to a different number. If you can provide a solution to this dilemma I have, that would be greatly appreciated.
Thanks for making this in the first place, it has been very useful.