Jump to content

MadMan2415

Members
  • Posts

    69
  • Joined

Posts posted by MadMan2415

  1. noticed this in the log not sure if it is relevent or not

     

    INFO 3 _7D2DLauncher.frmMain - Attempting to download: https://github.com/MadMan2415/MCS_Rebirth.git

    INFO 3 _7D2DLauncher.frmMain - Preparing to download: https://github.com/MadMan2415/MCS_Rebirth.git

    INFO 3 _7D2DLauncher.frmMain - https://github.com/MadMan2415/MCS_Rebirth.git not direct link.

    INFO 3 _7D2DLauncher.frmMain - Allowing Redirect...

    INFO 1 _7D2DLauncher.frmMain - Waiting for Background Process to complete: Refreshing Mods for MCS_Rebirth with SMX

    INFO 3 _7D2DLauncher.frmMain - Found real download link: https://github.com/MadMan2415/MCS_Rebirth

  2. Ok Still the Same Problem, Started with a clean copy of everything, installed SMX UI tested locally everything works. Compared and copied files to new folder and uploaded changed files to my github. Ran Launcher in advanced with new copy and back to the same error. noticed the output window in launcher showed-

     

     

    The following downloads will occur to install the mods for this server:

    -

    Downloading

    Downloading is Done

    Total Download Time: 00:00:01.45

    Downloading

    Downloading is Done

    Total Download Time: 00:00:01.43

    Copying \TempMods\MCS_Rebirth to \7DaysToDie.exe

    Copying is Done.

    Launching \7DaysToDie.exe

     

    Copying \TempMods\MCS_Rebirth to \7DaysToDie.exe <----- Not sure where this comes from but not in my github and nothing else is downloading

     

     

    I am PMing you a link to my Github and the link to the download

     

    Sorry for the problems have only done simple xml edits, simple sdx mods, added custon models and textures but am a first time user of the Mod Launcher,Beyond 4 Compare, and Github plus have only done my mods locally.

  3. It appears that the problem was inexperiance with Beyond 4 compare on my end.I was choosing Move to Folder instead of copy to folder.So the first changes worked but after i compared, uploaded and tested when I went back to my working folder and made any new edits when I compared, uploaded and tested I was missing files from the first set. Starting fresh to Check (not a big deal at this point just getting my base starting point started to use for a backup) will post back the results.

  4. and now it gets weirder if I go to the folder where the launcher installed the working copy of the mod the 7days2die.exe file's icon is the weird icon (the one that shows up like when a shortcut points to a file that no longer exists). so just for science I copied the file from my clean copy over to the folder for the modded version and left the folder open to watch what happens and hit play mod and boom icon changes back and error again. did the copy thing again and this time just ran the install from the folder itself (so used the launcher to install and sync but launched from the exe in the folder) and 7 days started fine, new game created fine, mods working in the game itself. so it only seems to do if if I try to launch the mod by hitting play inside the Mod Launcher.

  5. Having a small issue could use some help.

     

    so what I did was start with a clean copy of 7 days to die 16.4

    modded in a simple ui

    tested worked fine

    installed sdx compliled it on modded copy no sdx mods installed (just first build)

    tested worked fine

    installed katana mod

    tested worked fine

    used Beyond Compare 4 to find all changed files ---> copied to folder

    uploaded the files to my github used 7 days to Die mod launcher to download install and launch and get

     

     

    Uerror.png.3c26ac7da665f6bac940e2a57cc2e45c.png

     

    any ideas? if there is any log files that would help let me know and I will post them kinda new to the launcher

×
×
  • Create New...