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mele1231

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Posts posted by mele1231

  1. Very tough mod - thank you very much, Fun Pimps, and all other prefab smarties

    PROBLEM: permanent death when not intentional

    It's day 47-ish on Spider's mod and I lost my toon for what I believe must have been leaving on-time game/server with 90-100 wellness.

    Returned to 'puter later that day to discover my toon was perm-death? THIS IS WEIRD!?!??!?!?!?

     

    I am running a server with no wits about programming. is there any possible solution to this since I am have ZEROx200% interest in starting from scratch?

     

    Guys, really, this is a problem and wiping the player file does not cut the mustard. PLEASE DONT CHANGE PERMAMENT DEATH. Just playing thru your game mod with as much integrity as possible... but this is a problem that I feel only a coder can handle at this point.

     

    Any takers?

    thanks for looking

    JDT

     

    server provider: BFS (I recommend)

  2. I'm a Soldier Class

     

    Quest: Surviving with a Crafted Revolver / Surviving with a Crafted Rifle

     

    All parts except the cylinder is greyed out. Is there a perk I need to buy or a skill I need to loot? I am unable to do either quest.

     

    The quest name is the end result and you need the components to complete the quest, I was lucky enough to get a book/manual drop that I learned the crafting skills from and hence earned the quest reward (all of the 'Crafted' weapons at once! woohoo!). I am unsure if leveling specific skills up opens any of the crafted weapon skills however, sry

  3. Wishing for help with permadeth (total wellness loss)(cannot spawn new character)

     

    Hello & thank you endlessly; Spider, for making the time to build a top-notch survival spin on 7D2D!

    (and I also thank all contributors)

    I seldom use forums directly and do not know if I am doing this correctly but...

     

    We could really use ANYONES help to learn how to enable players to spawn back onto our server game after perma-death.

    -->No one has been able to rejoin the server with a new character

    -->I do not believe this was the intention of Spider's A16.2 True Survival mod but am somewhat desperate for a 'work-around'

    -->I have read in this forum that Spider reset someone's toon and wish to know if anyone may know how

    -->we're using BlueFangSolutions servers service

     

    Thank you

  4. Thank you very much for the reply Sphereii

     

    Hey mele1231

     

    The Mod Launcher doesn't really care about what server hosts you use, so you are free to go there. The Launcher is for your players, to be able to download your modded files, and have them installed, easily. It doesn't do anything with the server itself, so I may not be much help to you to get a server up and running.

     

    There are a lot of great mods out there, so the choice can be a bit intimidating. If you wanted to dip your toes in, I'd suggest Valmar's Expansion mod. It adds a lot of elements to enhance the base game, and is already configured in the Launcher. It's well documented on how to get the server up and running as well.

     

    I think Valmar's Expansion + Magoli's CompoPack are the most popular choices; CompoPack adds many new buildings to the mix for your explorers. This combination is also available in the Mod Launcher, so it's easy to get your players setup.

     

    Once you get get use to playing with the mod, you may have your own tweaks and changes you want to do, and would be able to easily make a transition to using Valmod + your own tweaks.

     

    If you want a more aggressive play challenge, you could give Spider's True Survival a spin, or StompyNZ's Bad Company, which adds bandits to the mix for extra fun. dwallorde's War of the Walker was a fun play through for me as well, and he's added many UMAs since I played last.

     

    Setting up the mods on the server and clients are pretty much the same steps regardless of which mod you go with, so I'd take some time reading the forum posts above and get an idea on what your players would enjoy the most. New players may be awed at True Survival, but may not be able to make much progress.

     

    For my personal preference, I worked my way up through the various mods, getting a feel for quite a few of them. Each have their perks and different spin on things. Depending on how fast your friends and family play through a world, you may be able to set up and rotate mods on a monthly schedule. For some players, the end game can be reached quickly, and players can get bored. Cycling through a new mod every month or so may keep things fresh, if your players are reaching end-game in that time.

     

    I edited my original post before I realized that you had replied - thank you!

    Turns out that my game is modded with ValMod BB, the server is modded with ValMod BB, but my Bro is having issues with his ValMod BB mod where the new UI is not displaying ingame (he can reach the server game and 'play' normally however the UI is all "???'s" --> could this be due to that fact that his puter is running 32bit win? (yea, we need to change that I know)

     

    If this can be confirmed I would certainly have a lead on getting this fixed and back into game!

     

    Kind regards & thank you again for all of your gaming community efforts!

  5. Question(s)! your launcher is superb gamer tool Sphereii

     

    Hi Sphereii,

    I am attempting to put together a modded server at gameservers.com that utilizes your launcher though I am very much a stranger to properly placing computer files across a number of utilities/services unfortunately.

    I have read many of the discussions around your launcher and before I can really begin I am hoping to confirm if there are specific server hosts (bluefang, gameservers, etc) that may be better suited to use your launcher and other mods? Or am okay to proceed with modding the server file(s) directly via ftp-tool site? I fortunately modded both my game files and the server with success, now my issue is that player(s) with 32bit are having issues with getting the new UI interface to display properly :p --> suggestions anyone???

     

    I've been playing 7d2d since the radar was on the UI with 7 (and counting) friends and family joining in along the almost 1300 hours of gameplay - I certainly figure its time to enhance this excellent game if I can!

     

    Any direction you can pass someone (me) that has very little file modding experience would be most appreciated.

     

    Best Regards

     

    PS I have full intentions of completing donations to you and others that have added excellent tools and mods once they are in place and my peeps are able to venture back into survival mode :)

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