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sillyJerky

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  1. Strange behavior or user error? Fantastic work on UABE! I've just started with it and I want to pull items out of a .assets file. I fire up UABE, file -> open, select 'sharedassets0.assets' and then the 'Assets Bundle Info' display comes up. I can export individual items to .dat or .txt from this window, but when I click 'ok' the window disappears and UABE thinks I don't have a file open. I've been able to export an OBJ file from a mesh but the resulting file is all messed up once opened in unity. The vertices are strewn all over the place. Am I doing something wrong or have I stumbled across a use case that UABE wasn't built for? Thanks!
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