Strange behavior or user error?
Fantastic work on UABE!
I've just started with it and I want to pull items out of a .assets file.
I fire up UABE, file -> open, select 'sharedassets0.assets' and then the 'Assets Bundle Info' display comes up.
I can export individual items to .dat or .txt from this window, but when I click 'ok' the window disappears and UABE thinks I don't have a file open.
I've been able to export an OBJ file from a mesh but the resulting file is all messed up once opened in unity. The vertices are strewn all over the place.
Am I doing something wrong or have I stumbled across a use case that UABE wasn't built for?
Thanks!