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Trantez

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  1. I do think that being able to spec into any tool/weapon to smash zombies is a great idea. Even if it is all unorthodox weapons perks smash skulls with a wrench or driver if you invest the skills and find the perks for it then should be viable.
  2. Would there be any demand for perks to improve the sledgehammer as both a weapon and salvage tool? I play a light armor hammer only combat style and would like to see more viability as a late game option. As it stands now it feels that a single handed mace far outshines a two handed steel hammer.
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