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herrpohl

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Posts posted by herrpohl

  1. Sorry to bother you again, but know I'm getting this error when applying the patch:

     

    SHA Mismatch on Patched File. Patching Failed.

    The Merging did not produced the correct hash file.

     

    I choose a vanilla resource.ASSETS file as the original and the modified one as the modded file. Do they have to be in the same folder when patching?

  2. @DerPopo,

    I have another question. Is there a limit to how many textures in the resources.ASSETS can be changed at a time with UABE? E.g. if I change 10 textures at a time not all of them will be changed.

     

    Thanks again for your tool!

  3. Putting a * before and after the name includes all file names containing the query.

    Thanks, good to know. I was actually using another program to search the files (Unity Assets Explorer) and then went back to your program.

  4.  

     

    +1 this should be a sticky

    I second this. Thank you for this tool, Popo.

    One minor suggestion: the search function could be improved. As it is now it only searches for the exact word and not for files containing the word.

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