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Posts posted by herrpohl
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Now it worked, I must have done a mistake somewhere. Thanks again!
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Sorry to bother you again, but know I'm getting this error when applying the patch:
SHA Mismatch on Patched File. Patching Failed.
The Merging did not produced the correct hash file.
I choose a vanilla resource.ASSETS file as the original and the modified one as the modded file. Do they have to be in the same folder when patching?
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Ok, thank you! Will try it again.
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Hey SphereII,
does the patcher also work when I exchange texture files in the resources.ASSETS? I exchanged the sunlight texture for each biome and created a patch, but it doesn't modify the assets file when I apply it. Here is the patch I made.
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Nice, thanks!
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Hey SphereII,
is it possible to create a patch that modifies two files at once (in this case a dll and an assets file) with your program?
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Is there any way to get this without using zip? They're charging £30 now, the tight buggers.
I'm using WinRAR. It's a trial version but I think you can still use it after the trial period ends.
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Great work, SphereII!
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Sounds great!
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@DerPopo,
I have another question. Is there a limit to how many textures in the resources.ASSETS can be changed at a time with UABE? E.g. if I change 10 textures at a time not all of them will be changed.
Thanks again for your tool!
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Putting a * before and after the name includes all file names containing the query.
Thanks, good to know. I was actually using another program to search the files (Unity Assets Explorer) and then went back to your program.
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+1 this should be a sticky
I second this. Thank you for this tool, Popo.
One minor suggestion: the search function could be improved. As it is now it only searches for the exact word and not for files containing the word.
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The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die
in Tools
Posted
Hi sphereii,
I will look into hosting on github. (Your inbox is full.)