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7DTD_Player_545342

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  1. As it stands currently, crafting has taken the last seat on the bus. It never fails.... you excitedly spec into X to get magazines for X weapon/tool crafting... only to be disappointed when you consistently loot (or get as a reward) better than what you can currently craft, every flipping time. It makes crafting in this game a worthless waste of time.
  2. As of this writing, you can save mods to either of these locations: 1) C:\Users\<UserID>\AppData\Roaming\7DaysToDie 2) X:\Steam\steamapps\common\7 Days To Die Can we get some official clarity as to if and when the top one is going to become the standard, and the second one phased out? Further, why will this be happening at all? There are a large number PC players that run multiple modded copies of the game (even with different versions of the game). For me, I would prefer the saves and mods to be game folder specific. In other words, each copy of the game would have their own save and mod folders for their respective game folders. Not only that, a large number of PC players have a OS/Boot drive and separate game drive(s), and don't want to use the space on the OS/Boot drive to store the game data. The Fun Pimps.... please advise.
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