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s2_de_Paula

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  1. excellent explanation, I read everything and watched the video, I agree with the proposal, I'll talk to the group and we'll do HEAT tests, I'll come back here if we still have questions, if you don't mind
  2. We tested it, standing still, inside an underground bunker, the woman in white always appears, knocks down the door, goes down into the bunker and screams, every time. There is a skill called stealthing, which presupposes that we can "hide", even for 4 minutes, it doesn't make sense for an NPC to always know where we are and persistently destroy the base to be able to "scream", this game, when finished, will continue to be like this? Is it healthy for this to ruin the game for people who just want to have fun because you simply "think" it should be like that? I'm sorry but your opinions are not ours here, and we would like a game without an NPC chasing us because it brings "excitement" to the game it's not a group walking around the map randomly, the woman in white appears every 2, 3 minutes, knocks down the door, goes down into the bunker and screams, we tested this and 3 times she did the same thing, for us here it's a bad NPC programmed, if it is an NPC that the Devs consider "healthy" I accept, uninstall the game and move on to other games, I believe that a game still in BETA accepts opinions contrary to yours
  3. npcs that know where your character is, even hidden, and even with a skill called stealthing doesn't make sense, what a shame you are a frustrated dev, and I'm talking to DEVS, not a "paladin of justice" like you
  4. 70 days of mining, the devs must find it funny, on a day that is NOT the day of the attack, to send dozens of zombies to an underground hideout to DESTROY everything we have built, especially the forge and all the material collected, if it were the day of the attack would be ok, but I went to the bathroom and when I came back the zombies came directly to attack the characters, SINCE WE ARE HIDING AND WITHOUT MAKING NOISE, brilliant idea Devs, GENIUS idea
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