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MindDrive

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  1. Morning all, First post, figured I would share some knowledge. For several years I have been hosting a dedi server with a small group of friends and pretty much build bases together as a team. The entire time playing, using the land claim block so that we can manipulate the workbenches/forges etc., there has not been a successful addition to the game that allows people to team up and use a base as a team. It is either 1 person gets to move equipment or nobody does. I have searched and searched for years on and off to see if there has been an update and no there has not. I suppose there may be a mod out there that addresses this, but I run no mods. The only "mod" that I do with my server is change stack sizes in the xml files (and i re-added the log spikes...because i like them).... i tried re-adding the bottles and cans, but that turned into a nightmare and just wanted to play... also tried adding re-usable bullet casings (didnt work/gave up) ANYWAY... (take precautions to save your files in case of OOPS) On a dedicated server: In the serverconfig xml file, there is this line: <property name="LandClaimSize" value="X"/> <!-- Size in blocks that is protected by a keystone --> This is where I found that multiple people can stack land claim blocks and use the entirety of their joint bases completely. For this to work: Save/Shut down the server change the value="30" to value="0" Click save Restart the server and have everyone involved with the base place their land claim block at the center of the base somewhere (in the floor, ceiling, under a campfire whatever) Everyone log off Save/shutdown the server Change the value="0" to "30" or whatever dimension you plan on the maximum your joint base to be (I have pretty large bases so my default is 50) (50 is 101 blocks x/y/z) Click save Restart the server Everyone should now have the capability of picking up devices within the shared structure (land claim AOE) I have toyed around with the setting: <property name="LandClaimDeadZone" value="X"/> <!-- Keystones must be this many blocks apart (unless you are friends with the other player) --> and found it does nothing... I mean really... I set it to 0, 100, -100 and have seen absolutely no effect within the game. Its currently set to 0 and I honestly think this is broken code. The reason it is broken is revealed by a simple innerwebz search for anything to do with land claim blocks and people sharing bases. The friends/ally setting in a game server list does not resolve the land claim issue nor does it offer a solution to people actually being allies. It is quite possible that I am misinterpreting the definition, but as stated, it is apparent THAT is the line of code that should control how land claim blocks are placed. So, take it with a grain of salt. Thanks for listening. I hope that people out there that want to completely share a structure find this useful. I hope that TFP dev team adds a function to the 'LCB team play' that allows this function within the game like so many other games where making a team/faction/clan whatever allows for players to join up in a permanent sense. The way it is now, every time someone joins/leaves they have to manually be added.... there should be permanence (add/kick player from "team") ***reason for edit: added "Click save" to above instructions***
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