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usHallgrim

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  1. Me: Ah I see what you mean. Telric: [eyes roll] Sorry it took so long and I haven't tested it completely but this loads without any issues so I think I finally got it. <configs> <insertBefore xpath="/lootcontainers/lootgroup[@name='groupToolsT1']"> <lootgroup name="groupToolsT1Repair" loot_quality_template="QLTemplateT1" > <item name="meleeToolRepairT1ClawHammer"/> </lootgroup> </insertBefore> <!-- Remove all items from groupRollingToolbox01 through groupRollingToolbox03 --> <remove xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox01']/item"/> <remove xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox02']/item"/> <remove xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox03']/item"/> <!-- Append the emptied lootgroups back with the desired items valid loot_prob_template(s) are veryLow, low, medLow, med, medHigh, high --> <append xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox01']"> <!-- Line 5646 in vanilla --> <item name="foodEgg" count="2,4" loot_prob_template="high"/> <item group="groupToolsT1Wrench" loot_prob_template="low"/> <item group="groupToolsT1Repair" loot_prob_template="low"/> </append> <!-- Other toolboxes will go below --> </configs> Thanks a million Telric this was kicking my rear hard. And I think I'm sorted finally. 👍
  2. Okay I tried insertBefore and insertAfter and both fail. Here is the error and I'll provide my code below the error. Hopefully I just got the syntax wrong or something easy. I have added the line numbers (check comments in XML) from the vanilla files that I think might be relevant. The errors: 2023-11-17T10:42:55 42.842 WRN XML patch for "loot.xml" from mod "UltimateCatchAll" did not apply: <append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Repair']/item" (line 8 at pos 3) 2023-11-17T10:42:55 42.871 ERR XML loader: Loading and parsing 'loot.xml' failed 2023-11-17T10:42:55 42.873 EXC lootgroup 'groupToolsT1Repair' does not exist or has not been defined before being reference by lootcontainer/lootgroup name='groupRollingToolbox01' at LootFromXml.ParseItemList (System.String _containerId, System.Collections.Generic.IEnumerable`1[T] _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00117] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at LootFromXml.LoadLootGroup (System.Xml.Linq.XElement _elementGroup) [0x0020d] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x00081] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__51:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) My code: <configs> <insertBefore xpath="/lootcontainers/lootgroup[@name='groupToolsT1']"> <!-- This group is in vanilla line 3518 --> <append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Repair']"/> <!-- I TRIED ADDING THIS ATTRIBUTE TO THE GROUP via <append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Repair']" loot_quality_template="QLTemplateT1"/> BUT THAT FAILED SAME ERROR --> </insertBefore> <append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Repair']/item"> <!-- POINT NOW WHERE 'groupToolsT1Repair' does not exist ERRORS ARE BEING THROWN --> <item name="meleeToolRepairT1ClawHammer"/> </append> <!-- Remove all items from groupRollingToolbox01 through groupRollingToolbox03 --> <remove xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox01']/item"/> <remove xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox02']/item"/> <remove xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox03']/item"/> <!-- Append the emptied lootgroups back with the desired items valid loot_prob_template(s) are veryLow, low, medLow, med, medHigh, high --> <append xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox01']"> <!-- Line 5646 in vanilla --> <item name="foodEgg" count="2,4" loot_prob_template="high"/> <item group="groupToolsT1Wrench" loot_prob_template="low"/> <item group="groupToolsT1Repair" loot_prob_template="low"/> </append> <append xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox02']"> <item name="foodEggBoiled" count="2,4" loot_prob_template="high"/> <item name="meleeToolRepairT1ClawHammer" loot_prob_template="low"/> <item name="meleeToolSalvageT2Ratchet" loot_prob_template="low"/> </append> <append xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox03']"> <item name="foodBaconAndEggs" count="2,4" loot_prob_template="high"/> <item name="meleeToolSalvageT3ImpactDriver" loot_prob_template="veryLow"/> <item name="meleeToolRepairT3Nailgun" loot_prob_template="veryLow"/> </append> </configs>
  3. Oh I agree 100% but there's years of data in the forums here that would take an extremely long time to read and some of it could be way out of date. For me the search function hasn't been very good it didn't find <set xpath=""> so I removed the <> and then it found a whole bunch of hits, but I didn't even have a clue to search for that as an answer to my question. But granted an insertBefore search reveals that term is in use and I am able to find examples by it. But the best thing was to actually read down through the whole "XPath Modding Explanation Thread" until I ran into the first insertBefore explanation (which the search doesn't take you to directly). Anyway, I'm not trying to push any AI tool, but I am using it because I can get an immediate response and if it does know the statement it usually (but not always) nails the syntax with all the /["@ nesting etc. Being able to get that help instantly is a real benefit and I've already made up 11 homegrown modlets due to that help. But as you see, it's definitely got its drawbacks. So learning to use the forums when AI fails -- which it will -- is a good combo I think. Now that I have the insertBefore examples I finally have what I need to try and create the lootgroups in the order you have been suggesting. Thank you for your help and patience. I think I got this now. I think there's nothing wrong with using both resources, one is very quick and responsive and usually nails the specific syntax your wanting to craft, and the other is much more helpful broadening and deepening one's knowledge.
  4. So, I thought I would walk through what I was trying to do: First I referenced this base xml: <lootgroup name="groupRollingToolbox03"> <!-- [Line 5645] --> <item name="meleeToolPaintTool" loot_prob_template="med"/> <item name="meleeToolWireTool" loot_prob_template="medLow"/> <item group="groupToolsT1Wrench" loot_prob_template="low"/> <item group="groupToolsT1ClawHammer" loot_prob_template="veryLow"/> <item name="resourceForgedSteel" count="1,4" loot_prob_template="veryLow"/> </lootgroup> And I noted that two of the items in there aren't just items, but also groups, so I went to look at these groups: <!-- *** Wrench_Loot [Line 3536]--> <lootgroup name="groupToolsT1Wrench" loot_quality_template="QLTemplateT1"> <item name="meleeToolSalvageT1Wrench"/> </lootgroup> <!-- *** Hammer_Loot --> <lootgroup name="groupToolsT1ClawHammer" loot_quality_template="QLTemplateT1"> <item name="meleeToolRepairT1ClawHammer"/> </lootgroup> So not to mess with the vanilla base I wanted to add new lootgroups that I could point the rolling toolboxes at: I made up the name "groupToolsT1Repair" (among others) and tried to add the claw hammer to that group. Now So I'm going to go to ChatGPT and see if I can get it to do the insertBefore syntax for me and I'll report back. Scratch that idea, I asked ChatGPT about an insertBefore statement and the response was: ME: Is there an insertbefore statement in xml? CHATGPT: No, XML itself doesn't have an insertBefore statement like you might find in some programming languages or APIs. However, when working with XML in a programming environment, you can use the programming language's XML manipulation capabilities to achieve the equivalent. For example, if you are using a language like Python with the ElementTree module, you can achieve an "insertBefore" effect using methods like insert or manipulating the list of children directly. Here's a simple example using Python's ElementTree: python Copy code import xml.etree.ElementTree as ET # Parse the XML tree = ET.parse('your_xml_file.xml') root = tree.getroot() # Find the element you want to insert before target_element = root.find('target_element') # Create a new element to insert new_element = ET.Element('new_element') new_element.text = 'Some text' # Insert the new element before the target element root.insert(root.index(target_element), new_element) # Save the modified XML tree.write('modified_xml_file.xml') This code snippet finds an element called 'target_element' in the XML and inserts a new element ('new_element') before it. Remember, the exact approach might vary depending on the programming language and XML manipulation library you are using. Be sure to consult the documentation for the specific library or tool you're working with. I'm going to have to go somewhere else for the syntax.
  5. Bless those brave souls that venture into the discordance of Discord. Not a big fan. But, I probably should go over there if that's a place to get help because I need a lot of it. 😅
  6. Yes, 100% I am trying to create that as a new lootgroup. Prior to my meddling it doesn't exist. I am trying to use append to create a new lootgroup. That might be the wrong wat to go, but that strategy works with recipes, but maybe not lootgroups? I don't know. I'm pretty sure what I need is help creating a valid lootgroup named groupToolsT1Repair. If I can just get it created, then I'm pretty sure I can reference it. This is what I had at the top of the original post, and it aligns with what you and the parser are telling me (now that you pointed it out). I just can't seem to get the lootgroup created: Acknowledged. Like I said ChatGPT often gets things wrong. Again, Telric, thank you for your time and help. I truly appreciate you trying to sort out my dunderheadedness.
  7. I am using TFP vanilla generator. Here are the settings: <MapInfo> <property name="Scale" value="1" /> <property name="HeightMapSize" value="8192,8192" /> <property name="Modes" value="Survival,SurvivalSP,SurvivalMP,Creative" /> <property name="FixedWaterLevel" value="false" /> <property name="RandomGeneratedWorld" value="true" /> <property name="GameVersion" value="Alpha.21.1.16" /> <property name="Generation.Seed" value="K" /> <property name="Generation.Towns" value="Default" /> <property name="Generation.Wilderness" value="Default" /> <property name="Generation.Lakes" value="Default" /> <property name="Generation.Rivers" value="Default" /> <property name="Generation.Cracks" value="Few" /> <property name="Generation.Craters" value="Few" /> <property name="Generation.Plains" value="10" /> <property name="Generation.Hills" value="4" /> <property name="Generation.Mountains" value="2" /> <property name="Generation.Snow" value="5" /> <property name="Generation.Forest" value="5" /> <property name="Generation.Desert" value="5" /> <property name="Generation.Wasteland" value="5" /> </MapInfo>
  8. I have to laugh at myself I just reached level 53 and it dawned on me that I haven't seen any roads connecting the towns. I'm thinking that maybe the world generator keys off of trader placements to build the roads? Not sure, but the option I was running with before was to generate the world and then go into world editor and manually delete the trader POIs.
  9. It just popped into my head to check other mods using setattribute and here are some that I found: From Gyro Helicopter by vinylplz <setattribute xpath="/vehicles/vehicle[@name='vehicleGyrocopter']/property[@class='motor0']" name='engine'>engine</setattribute> <setattribute xpath="/vehicles/vehicle[@name='vehicleGyrocopter']/property[@class='motor0']" name='engineOffPer'>.02</setattribute> From OCB Custom Map Waypoints by ocbMaurice <setattribute xpath="/controls/map_popup_sub_line/rect/sprite[@name='Icon']" name="sprite">${icon}</setattribute> and <setattribute xpath="/windows/window[@name='mapAreaEnterWaypointName']" name="depth">8</setattribute> <setattribute xpath="/windows/window[@name='mapAreaEnterWaypointName']/panel/panel/textfield" name="foregroundlayer">true</setattribute> From HUD Plus by AuroraGiggleFairy (AGF) <!--Added a line of code of the burning time to adjust the color.--> <setattribute xpath="/windows/window[@name='windowFuel']/panel[@style='header.panel']/label[@style='header.timer']" name="color">[white]</setattribute> I've fried my brain today so going to relax and tackle this again tomorrow. Now I have Telric's IIRC suggestion these working examples I am optimistic!
  10. Yes, loot.xml located in [your install paty]/7 Days To Die/Data/Config on my system, if you are on windows it's probably \7 Days To Die\Data\Config\loot.xml but more importantly if you are going to program/mod then you need to come up with tools and systems to help you locate and edit files. But it's a very bad idea to edit loot.xml directly. Instead download a simple mod, put it in /7 Days To Die/Mods then reference the structure typically you have /Mods/NameOfMod/ModInfo.xml that establishes the mod name and author etc. and then you will also have /Mods/NameOfMod/Config and that's where you put your code. If you want to update the loot table, you have to create a file called loot.xml. If you want to have a new recipe, you put it in recipes.xml. If you don't do it this way, and Steam or somehow your game gets updated, you will likely have all your work overwritten aka destroyed. You reference the vanilla files to figure out how the game does what it does, then you do your manipulations in your xml files in the ../Mods/NameOfMod/Config folder. So just a bit more info for you. In my opinion you need a good and fast way to locate files that contain the text/string you are looking for. I think Windows file manager will do it, but it seemed a bit slow if I recall correctly. There might be a handy app out there that is quicker. Next you need a text editor, a lot of Windows folks use notepad+ I think they call it. I've used Sublime but it's nagware.
  11. First and foremost. Thank You and Thank You for Your Time! I checked the logs but missed that WRN about my mod UlimateCatchAll which I knew to be the source of the problem. Next time I'll text search the mod name so hopefully don't miss it. Anyway, I'm still scratching my head on this so I'm posting my internal confusion here. I have added new recipes, items, etc. just by appending the xpath. I assumed that they are defined when appended if not already defined, otherwise all the mods I've done and all the mods I've poked around in wouldn't work. I've seen no mod with anything that stuck out like a define statement. So, I'm confused about that. I'm trying to add the lootgroup, and set it's loot_quality_template to "QLTemplateT1". The QLTemplateT1 already exists in loot.xml in vanilla I think it's defined at line 1332 and the xpath is --lootcontainers--lootqualitytemplates--lootqualitytemplate but I'm not 100% sure? But in any case I'm not updating it I'm just trying to call it as I seen in vanilla loot.xml for example at Line 2441: <lootgroup name="groupArmorT1" loot_quality_template="QLTemplateT1"> <item name="armorLeatherHood"/> <item name="armorLeatherGloves"/> <item name="armorLeatherChest"/> <item name="armorLeatherPants"/> <item name="armorLeatherBoots"/> <item name="armorIronHelmet"/> <item name="armorIronGloves"/> <item name="armorIronChest"/> <item name="armorIronLegs"/> <item name="armorIronBoots"/> </lootgroup> In my mind that kind of code defines groupArmorT1 and I don't see anywhere else in loot.xml where that text appears to be defined. So again, I am assuming XML is self-defining when you do a something=somethingelse. There's languages out there like that. So I went to ChatGPT (which makes mistakes all the time) and had this discussion: ME: In XML do objects have to be defined prior to calling them or are they self-defining for instance <lootgroup name="groupArmorT1" loot_quality_template="QLTemplateT1"> <item name="armorLeatherHood"/> <item name="armorLeatherGloves"/> <item name="armorLeatherChest"/> <item name="armorLeatherPants"/> <item name="armorLeatherBoots"/> <item name="armorIronHelmet"/> <item name="armorIronGloves"/> <item name="armorIronChest"/> <item name="armorIronLegs"/> <item name="armorIronBoots"/> </lootgroup> is that defining groupArmorT1? CHATGPT: In XML, elements can be defined and used in a document without a specific order. The XML document is hierarchical, and elements can reference each other without being declared in a certain order, as long as the references are valid within the document structure. In your example: <lootgroup name="groupArmorT1" loot_quality_template="QLTemplateT1"> <!-- Items listed here --> </lootgroup> The <lootgroup> element with the name attribute "groupArmorT1" is defining a loot group named "groupArmorT1." Within this element, there are child elements such as <item> that specify items belonging to this loot group. The order of appearance in the XML document doesn't necessarily dictate the order of definition or usage. Each element is self-contained and carries its attributes and content. As long as the XML is well-formed and follows the rules of the XML schema (if any), it should be valid. I also asked CHATGPT about <setattribute> and it says " as of my last knowledge update in January 2022, there isn't a standard XML element called <setattribute>. Modifying attributes in XML typically involves finding the specific element using XPath and then using methods or functions provided by the XML processing library or tool you are using." So maybe there is a library or something that uses it and I was hoping you might know where I need to go to learn about it?
  12. What I did was change it so that you instead of crafting out 1 clay lump for every 4 clay that had previously been smelted so that I get 1 clay lump for every 1 clay in the forge. I removed the old recipe and here is the new recipe: <!-- * * * * * * * * * * * * forge-emptying recipes: base game has it that you don't get a 1:1 return, this fixes that * * * * * * * * * * * * --> <recipe name="resourceClayLump" count="1" material_based="true" craft_area="forge" is_trackable="false" craft_time="1" craft_exp_gain="0" always_unlocked="true" use_ingredient_modifier="false"> <ingredient name="unit_clay" count="1"/> <!-- Previously the count was count-"4"--> </recipe> I also changed the other recipes where the ratio of return isn't 1:1.
  13. Or I just got annoyed in game because I wanted to move my forge but was going to lose 3 clay for every 1 that I had previously smelted. I'm just going to put the clay back in so why can't I just move the forge with the clay in it. Well, I didn't know if I could figure that out quickly but I thought I could figure out how to change the ratio to 1 clay smelted = 1 clay returned. So I did that in about 10 minutes. But the better solution would be the ability to move forges with smelting in them but I don't know if that's possible via XML editing alone.
  14. How about we do this > you know how when you start you are hunting for a grill, well let's make it so you can craft a grill from scrap iron. That makes sense bc all you need to do to grill meat is to suspend it over a fire with the heat being distributed by the metal. You can do that with rebar, chain link, all sorts of iron/steel scrap. Then if we get that working let's try to make it so cooking with the improvised grill takes longer. So we still want to find a grill, but we can sort of get by with a makeshift one until we find a grill. Or we can just make it so grills are much more likely to spawn in ovens and BBQs. I don't know about you but can't remember the last time I looked inside an oven or a bbq and didn't find a grill rack.
  15. Either route, you end up at the lack of freshness once you are geared up. I don't think that crafting or looting tweaks will fix that. End game content is always the hardest, so I was thinking to extend that you could have NPCs like your character's wife and kids hidden throughout the POIs and once you are kitted out you can search the more dangerous places for them. This would be especially cool if they had been captured by raiders (thus still alive). Just make raider camps extremely dangerous and if you manage to free a family member, now the smarter AI comes at you with their weapons at your horde base. Now, you are hunted. So the game turns at this point and you are trying to neutralize the bandits with sabotage and counter-attacks. But that's way beyond what I can do at least at this time. And realistically I will never get there unless I learn to do all the simpler stuff first. You got to walk before you can run as they say.
  16. Now that was a new game and it did load with the warnings this time. But it does make the console pop up during the process. On a saved game the game does not launch but gets stuck in a loop until I kill it by selecting STOP in steam. Here is that log but I will cut out the looping part because the file is 31.6mb otherwise. Mono path[0] = '/home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = '/home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc' Preloaded 'libEOSSDK-Linux-Shipping.so' Preloaded 'libMagick.so' Preloaded 'libMouseLib.so' Preloaded 'lib_burst_generated.so' Preloaded 'libgetrss.so' Preloaded 'libsteam_api.so' Preloaded 'steamclient.so' Display 0 'G276HL 27"': 1920x1080 (primary device). Display 1 'E1SW2418M 24"': 1920x1080 (secondary device). Loading player data from /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d Desktop is 1920 x 1080 @ 60 Hz Shutdown handler: initialize. [Vulkan init] extensions: count=21 [Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0 [Vulkan init] extensions: name=VK_KHR_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_surface_protected_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_wayland_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0 [Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1 [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0 [Vulkan init] extensions: name=VK_KHR_display, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_display_properties2, enabled=0 [Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0 [Vulkan init] extensions: name=VK_EXT_acquire_drm_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_swapchain_colorspace, enabled=1 [Vulkan init] extensions: name=VK_KHR_portability_enumeration, enabled=0 Vulkan detection: 2 Initialize engine version: 2021.3.19f1 (c9714fde33b6) [Subsystems] Discovering subsystems at path /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Vulkan GfxDevice: creating device client; threaded=1; jobified=0 [Vulkan init] extensions: count=21 [Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0 [Vulkan init] extensions: name=VK_KHR_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_surface_protected_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_wayland_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0 [Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1 [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0 [Vulkan init] extensions: name=VK_KHR_display, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_display_properties2, enabled=0 [Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0 [Vulkan init] extensions: name=VK_EXT_acquire_drm_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_swapchain_colorspace, enabled=1 [Vulkan init] extensions: name=VK_KHR_portability_enumeration, enabled=0 [Vulkan init] SelectPhysicalDevice requestedDeviceIndex=-1 xrDevice=(nil) [Vulkan init] Physical Device 0x2507440 [0]: "NVIDIA GeForce RTX 3060" deviceType=2 vendorID=10de deviceID=2487 [Vulkan init] Physical Device 0x25073f0 [1]: "llvmpipe (LLVM 15.0.7, 256 bits)" deviceType=4 vendorID=10005 deviceID=0 [Vulkan init] Selected physical device 0x2507440 [Vulkan init] Graphics queue count=1 [Vulkan init] extensions: count=174 [Vulkan init] extensions: name=VK_KHR_16bit_storage, enabled=1 [Vulkan init] extensions: name=VK_KHR_8bit_storage, enabled=0 [Vulkan init] extensions: name=VK_KHR_acceleration_structure, enabled=0 [Vulkan init] extensions: name=VK_KHR_bind_memory2, enabled=0 [Vulkan init] extensions: name=VK_KHR_buffer_device_address, enabled=0 [Vulkan init] extensions: name=VK_KHR_copy_commands2, enabled=0 [Vulkan init] extensions: name=VK_KHR_create_renderpass2, enabled=1 [Vulkan init] extensions: name=VK_KHR_dedicated_allocation, enabled=1 [Vulkan init] extensions: name=VK_KHR_deferred_host_operations, enabled=0 [Vulkan init] extensions: name=VK_KHR_depth_stencil_resolve, enabled=1 [Vulkan init] extensions: name=VK_KHR_descriptor_update_template, enabled=1 [Vulkan init] extensions: name=VK_KHR_device_group, enabled=0 [Vulkan init] extensions: name=VK_KHR_draw_indirect_count, enabled=0 [Vulkan init] extensions: name=VK_KHR_driver_properties, enabled=0 [Vulkan init] extensions: name=VK_KHR_dynamic_rendering, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_fence, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_fence_fd, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory_fd, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore_fd, enabled=0 [Vulkan init] extensions: name=VK_KHR_format_feature_flags2, enabled=0 [Vulkan init] extensions: name=VK_KHR_fragment_shader_barycentric, enabled=0 [Vulkan init] extensions: name=VK_KHR_fragment_shading_rate, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_memory_requirements2, enabled=1 [Vulkan init] extensions: name=VK_KHR_global_priority, enabled=0 [Vulkan init] extensions: name=VK_KHR_image_format_list, enabled=1 [Vulkan init] extensions: name=VK_KHR_imageless_framebuffer, enabled=0 [Vulkan init] extensions: name=VK_KHR_maintenance1, enabled=1 [Vulkan init] extensions: name=VK_KHR_maintenance2, enabled=1 [Vulkan init] extensions: name=VK_KHR_maintenance3, enabled=0 [Vulkan init] extensions: name=VK_KHR_maintenance4, enabled=0 [Vulkan init] extensions: name=VK_KHR_multiview, enabled=1 [Vulkan init] extensions: name=VK_KHR_pipeline_executable_properties, enabled=0 [Vulkan init] extensions: name=VK_KHR_pipeline_library, enabled=0 [Vulkan init] extensions: name=VK_KHR_present_id, enabled=0 [Vulkan init] extensions: name=VK_KHR_present_wait, enabled=0 [Vulkan init] extensions: name=VK_KHR_push_descriptor, enabled=0 [Vulkan init] extensions: name=VK_KHR_ray_query, enabled=0 [Vulkan init] extensions: name=VK_KHR_ray_tracing_maintenance1, enabled=0 [Vulkan init] extensions: name=VK_KHR_ray_tracing_pipeline, enabled=0 [Vulkan init] extensions: name=VK_KHR_relaxed_block_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_sampler_mirror_clamp_to_edge, enabled=1 [Vulkan init] extensions: name=VK_KHR_sampler_ycbcr_conversion, enabled=0 [Vulkan init] extensions: name=VK_KHR_separate_depth_stencil_layouts, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_atomic_int64, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_clock, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_draw_parameters, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_float16_int8, enabled=1 [Vulkan init] extensions: name=VK_KHR_shader_float_controls, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_integer_dot_product, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_non_semantic_info, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_subgroup_extended_types, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_subgroup_uniform_control_flow, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_terminate_invocation, enabled=0 [Vulkan init] extensions: name=VK_KHR_spirv_1_4, enabled=0 [Vulkan init] extensions: name=VK_KHR_storage_buffer_storage_class, enabled=0 [Vulkan init] extensions: name=VK_KHR_swapchain, enabled=1 [Vulkan init] extensions: name=VK_KHR_swapchain_mutable_format, enabled=0 [Vulkan init] extensions: name=VK_KHR_synchronization2, enabled=0 [Vulkan init] extensions: name=VK_KHR_timeline_semaphore, enabled=0 [Vulkan init] extensions: name=VK_KHR_uniform_buffer_standard_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_variable_pointers, enabled=0 [Vulkan init] extensions: name=VK_KHR_vulkan_memory_model, enabled=0 [Vulkan init] extensions: name=VK_KHR_workgroup_memory_explicit_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_zero_initialize_workgroup_memory, enabled=0 [Vulkan init] extensions: name=VK_EXT_4444_formats, enabled=0 [Vulkan init] extensions: name=VK_EXT_attachment_feedback_loop_layout, enabled=0 [Vulkan init] extensions: name=VK_EXT_blend_operation_advanced, enabled=0 [Vulkan init] extensions: name=VK_EXT_border_color_swizzle, enabled=0 [Vulkan init] extensions: name=VK_EXT_buffer_device_address, enabled=0 [Vulkan init] extensions: name=VK_EXT_calibrated_timestamps, enabled=0 [Vulkan init] extensions: name=VK_EXT_color_write_enable, enabled=0 [Vulkan init] extensions: name=VK_EXT_conditional_rendering, enabled=0 [Vulkan init] extensions: name=VK_EXT_conservative_rasterization, enabled=1 [Vulkan init] extensions: name=VK_EXT_custom_border_color, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_clip_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_clip_enable, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_range_unrestricted, enabled=0 [Vulkan init] extensions: name=VK_EXT_descriptor_indexing, enabled=0 [Vulkan init] extensions: name=VK_EXT_discard_rectangles, enabled=0 [Vulkan init] extensions: name=VK_EXT_display_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_extended_dynamic_state, enabled=0 [Vulkan init] extensions: name=VK_EXT_extended_dynamic_state2, enabled=0 [Vulkan init] extensions: name=VK_EXT_external_memory_dma_buf, enabled=0 [Vulkan init] extensions: name=VK_EXT_external_memory_host, enabled=0 [Vulkan init] extensions: name=VK_EXT_fragment_shader_interlock, enabled=0 [Vulkan init] extensions: name=VK_EXT_global_priority, enabled=0 [Vulkan init] extensions: name=VK_EXT_global_priority_query, enabled=0 [Vulkan init] extensions: name=VK_EXT_graphics_pipeline_library, enabled=0 [Vulkan init] extensions: name=VK_EXT_host_query_reset, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_2d_view_of_3d, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_drm_format_modifier, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_robustness, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_view_min_lod, enabled=0 [Vulkan init] extensions: name=VK_EXT_index_type_uint8, enabled=0 [Vulkan init] extensions: name=VK_EXT_inline_uniform_block, enabled=0 [Vulkan init] extensions: name=VK_EXT_line_rasterization, enabled=0 [Vulkan init] extensions: name=VK_EXT_load_store_op_none, enabled=0 [Vulkan init] extensions: name=VK_EXT_memory_budget, enabled=1 [Vulkan init] extensions: name=VK_EXT_mesh_shader, enabled=0 [Vulkan init] extensions: name=VK_EXT_multi_draw, enabled=0 [Vulkan init] extensions: name=VK_EXT_mutable_descriptor_type, enabled=0 [Vulkan init] extensions: name=VK_EXT_non_seamless_cube_map, enabled=0 [Vulkan init] extensions: name=VK_EXT_opacity_micromap, enabled=0 [Vulkan init] extensions: name=VK_EXT_pci_bus_info, enabled=0 [Vulkan init] extensions: name=VK_EXT_physical_device_drm, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_creation_cache_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_creation_feedback, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_robustness, enabled=0 [Vulkan init] extensions: name=VK_EXT_post_depth_coverage, enabled=0 [Vulkan init] extensions: name=VK_EXT_primitive_topology_list_restart, enabled=0 [Vulkan init] extensions: name=VK_EXT_primitives_generated_query, enabled=0 [Vulkan init] extensions: name=VK_EXT_private_data, enabled=0 [Vulkan init] extensions: name=VK_EXT_provoking_vertex, enabled=0 [Vulkan init] extensions: name=VK_EXT_queue_family_foreign, enabled=0 [Vulkan init] extensions: name=VK_EXT_robustness2, enabled=0 [Vulkan init] extensions: name=VK_EXT_sample_locations, enabled=0 [Vulkan init] extensions: name=VK_EXT_sampler_filter_minmax, enabled=0 [Vulkan init] extensions: name=VK_EXT_scalar_block_layout, enabled=1 [Vulkan init] extensions: name=VK_EXT_separate_stencil_usage, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_atomic_float, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_demote_to_helper_invocation, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_image_atomic_int64, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_module_identifier, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_subgroup_ballot, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_subgroup_vote, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_viewport_index_layer, enabled=1 [Vulkan init] extensions: name=VK_EXT_subgroup_size_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_texel_buffer_alignment, enabled=0 [Vulkan init] extensions: name=VK_EXT_tooling_info, enabled=0 [Vulkan init] extensions: name=VK_EXT_transform_feedback, enabled=0 [Vulkan init] extensions: name=VK_EXT_vertex_attribute_divisor, enabled=0 [Vulkan init] extensions: name=VK_EXT_vertex_input_dynamic_state, enabled=0 [Vulkan init] extensions: name=VK_EXT_ycbcr_2plane_444_formats, enabled=0 [Vulkan init] extensions: name=VK_EXT_ycbcr_image_arrays, enabled=0 [Vulkan init] extensions: name=VK_NV_clip_space_w_scaling, enabled=0 [Vulkan init] extensions: name=VK_NV_compute_shader_derivatives, enabled=0 [Vulkan init] extensions: name=VK_NV_cooperative_matrix, enabled=0 [Vulkan init] extensions: name=VK_NV_copy_memory_indirect, enabled=0 [Vulkan init] extensions: name=VK_NV_corner_sampled_image, enabled=0 [Vulkan init] extensions: name=VK_NV_coverage_reduction_mode, enabled=0 [Vulkan init] extensions: name=VK_NV_cuda_kernel_launch, enabled=0 [Vulkan init] extensions: name=VK_NV_dedicated_allocation, enabled=0 [Vulkan init] extensions: name=VK_NV_dedicated_allocation_image_aliasing, enabled=0 [Vulkan init] extensions: name=VK_NV_device_diagnostic_checkpoints, enabled=0 [Vulkan init] extensions: name=VK_NV_device_diagnostics_config, enabled=0 [Vulkan init] extensions: name=VK_NV_device_generated_commands, enabled=0 [Vulkan init] extensions: name=VK_NV_fill_rectangle, enabled=0 [Vulkan init] extensions: name=VK_NV_fragment_coverage_to_color, enabled=0 [Vulkan init] extensions: name=VK_NV_fragment_shader_barycentric, enabled=0 [Vulkan init] extensions: name=VK_NV_fragment_shading_rate_enums, enabled=0 [Vulkan init] extensions: name=VK_NV_framebuffer_mixed_samples, enabled=0 [Vulkan init] extensions: name=VK_NV_geometry_shader_passthrough, enabled=0 [Vulkan init] extensions: name=VK_NV_inherited_viewport_scissor, enabled=0 [Vulkan init] extensions: name=VK_NV_linear_color_attachment, enabled=0 [Vulkan init] extensions: name=VK_NV_memory_decompression, enabled=0 [Vulkan init] extensions: name=VK_NV_mesh_shader, enabled=0 [Vulkan init] extensions: name=VK_NV_optical_flow, enabled=0 [Vulkan init] extensions: name=VK_NV_ray_tracing, enabled=0 [Vulkan init] extensions: name=VK_NV_ray_tracing_invocation_reorder, enabled=0 [Vulkan init] extensions: name=VK_NV_ray_tracing_motion_blur, enabled=0 [Vulkan init] extensions: name=VK_NV_representative_fragment_test, enabled=0 [Vulkan init] extensions: name=VK_NV_sample_mask_override_coverage, enabled=0 [Vulkan init] extensions: name=VK_NV_scissor_exclusive, enabled=0 [Vulkan init] extensions: name=VK_NV_shader_image_footprint, enabled=0 [Vulkan init] extensions: name=VK_NV_shader_sm_builtins, enabled=0 [Vulkan init] extensions: name=VK_NV_shader_subgroup_partitioned, enabled=0 [Vulkan init] extensions: name=VK_NV_shading_rate_image, enabled=0 [Vulkan init] extensions: name=VK_NV_viewport_array2, enabled=0 [Vulkan init] extensions: name=VK_NV_viewport_swizzle, enabled=0 [Vulkan init] extensions: name=VK_NVX_binary_import, enabled=0 [Vulkan init] extensions: name=VK_NVX_image_view_handle, enabled=0 [Vulkan init] extensions: name=VK_NVX_multiview_per_view_attributes, enabled=0 Fossilize INFO: Overriding serialization path: "/home/tom/.steam/debian-installation/steamapps/shadercache/251570/fozpipelinesv6/steamapprun_pipeline_cache". Vulkan API version 1.1.0 (1.3.224 supported by driver, 1.1.0 requested) Vulkan vendor=[NVIDIA] id=[10de] Vulkan renderer=[NVIDIA GeForce RTX 3060] id=[2487] Vulkan device type 2 Vulkan driverversion=[0x8364c140] uint=[-2090548928] Vulkan PSO: cache data not found [path=/tmp/The Fun Pimps/7 Days To Die/vulkan_pso_cache.bin] Begin MonoManager ReloadAssembly - Completed reload, in 0.111 seconds requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 0 Hz Desktop is 1920 x 1080 @ 60 Hz InitializeOrResetSwapChain 1920x1080 hdr=0 samples=1 UnloadTime: 0.531049 ms 2023-11-14T12:30:01 0.019 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: LinuxPlayer 64 Bit 2023-11-14T12:30:01 0.020 INF System information: 2023-11-14T12:30:01 0.020 INF OS: Linux 5.15 Linux Mint 21 64bit 2023-11-14T12:30:01 0.038 INF CPU: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz (cores: 12) 2023-11-14T12:30:01 0.038 INF RAM: 15855 MB 2023-11-14T12:30:01 0.038 INF GPU: NVIDIA GeForce RTX 3060 (12534 MB) 2023-11-14T12:30:01 0.041 INF Graphics API: Vulkan 1.1.0 [0x8364c140] (shader level 5.0) 2023-11-14T12:30:01 0.053 INF Last played version: Alpha 21.1 2023-11-14T12:30:01 0.055 INF Local UTC offset: -8 hours 2023-11-14T12:30:01 0.073 INF Command line arguments: /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -force-vulkan -nogs -noeac -logfile /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log_client__2023-11-14__12-30-00.txt 2023-11-14T12:30:01 0.081 INF [Platform] Init 2023-11-14T12:30:01 0.110 INF [Platform] Using native platform: Steam 2023-11-14T12:30:01 0.112 INF [Platform] Using cross platform: EOS 2023-11-14T12:30:01 0.112 INF [Platform] Using server platform: Steam 2023-11-14T12:30:01 0.112 INF [Platform] Using server platform: XBL 2023-11-14T12:30:01 0.117 INF Starting PlayerInputManager... 2023-11-14T12:30:01 0.216 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2023-11-14T12:30:01 0.226 INF [Platform] Initializing Steam [S_API] SteamAPI_Init(): Loaded '/home/tom/.steam/debian-installation/linux64/steamclient.so' OK. Setting breakpad minidump AppID = 251570 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198118916446 [API loaded no] 2023-11-14T12:30:02 0.262 INF [Steamworks.NET] SteamAPI_Init() ok 2023-11-14T12:30:02 0.263 INF [Steamworks.NET] Registering auth callbacks 2023-11-14T12:30:02 0.264 INF Not running in Big Picture Mode, no on-screen keyboard available 2023-11-14T12:30:02 0.264 INF [Platform] Initializing EOS 2023-11-14T12:30:02 0.277 INF [EOS] Initialize: Success 2023-11-14T12:30:02 0.287 INF [EOS-ACC] Not started with EAC, anticheat disabled 2023-11-14T12:30:02 0.288 INF [Platform] Initializing XBL 2023-11-14T12:30:02 0.450 INF Localization language from platform: english 2023-11-14T12:30:02 0.451 INF Texture quality is set to 1 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.993428 ms Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x5966a50.so ERROR: ld.so: object '/home/tom/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x5d82390.so 2023-11-14T12:30:09 7.890 INF Awake IsFocused: True 2023-11-14T12:30:09 7.890 INF Awake 2023-11-14T12:30:09 8.045 INF Occlusion: Awake 2023-11-14T12:30:09 8.049 WRN Device name for flag StandaloneLinux is unknown 2023-11-14T12:30:09 8.050 INF ApplyAllOptions streaming budget 11280.6 MB 2023-11-14T12:30:09 8.050 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow 2023-11-14T12:30:09 8.051 INF Texture quality is set to 1 2023-11-14T12:30:09 8.051 INF ApplyTextureFilter 1, AF Enable 2023-11-14T12:30:09 8.052 INF ApplyTerrainOptions 2 Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6155. Total: 7.587242 ms (FindLiveObjects: 0.168914 ms CreateObjectMapping: 0.140553 ms MarkObjects: 7.241215 ms DeleteObjects: 0.036149 ms) 2023-11-14T12:30:10 8.555 INF [MODS] Start loading from: '/home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods' 2023-11-14T12:30:10 8.563 INF [MODS] Trying to load from folder: '10SlotsDewCollector' 2023-11-14T12:30:10 8.587 INF [MODS] Loaded Mod: 10SlotsDewCollector (1.0) 2023-11-14T12:30:10 8.587 INF [MODS] Trying to load from folder: 'A21 - Less Trader Goods' 2023-11-14T12:30:10 8.588 WRN [MODS] A21 - Less Trader Goods/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.591 INF [MODS] Loaded Mod: A21 - Less Trader Goods (1.0) 2023-11-14T12:30:10 8.591 INF [MODS] Trying to load from folder: 'A21-gentos-dual-skill-progression-lv70-medium' 2023-11-14T12:30:10 8.591 WRN [MODS] A21-gentos-dual-skill-progression-lv70-medium/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.591 INF [MODS] Loaded Mod: dual_skill_progression (1.0.1) 2023-11-14T12:30:10 8.591 INF [MODS] Trying to load from folder: 'AGF-A21HUDPlus1.9.2' 2023-11-14T12:30:10 8.594 INF [MODS] Loaded Mod: AGF-HUDPlus (1.9.2) 2023-11-14T12:30:10 8.594 INF [MODS] Trying to load from folder: 'AlGo88_SolarScrapping' 2023-11-14T12:30:10 8.594 WRN [MODS] AlGo88_SolarScrapping/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.595 INF [MODS] Loaded Mod: AlGo88_SolarScrapping (A21.0) 2023-11-14T12:30:10 8.595 INF [MODS] Trying to load from folder: 'Alter_FoodModels' 2023-11-14T12:30:10 8.595 INF [MODS] Loaded Mod: Alter_FoodModels (1.1) 2023-11-14T12:30:10 8.595 INF [MODS] Trying to load from folder: 'AnaxBringBackWaterBarrels' 2023-11-14T12:30:10 8.595 INF [MODS] Loaded Mod: AnaxBringBackWaterBarrels (1.1) 2023-11-14T12:30:10 8.595 INF [MODS] Trying to load from folder: 'AnaxLootablePallets - Destroy on close A21' 2023-11-14T12:30:10 8.595 INF [MODS] Loaded Mod: AnaxLootablePallets-Destroyonclose (1.1) 2023-11-14T12:30:10 8.595 INF [MODS] Trying to load from folder: 'Combat Skill Tree' 2023-11-14T12:30:10 8.596 WRN [MODS] Combat Skill Tree/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.596 INF [MODS] Loaded Mod: Combat Skill Tree v21.x (21.1) 2023-11-14T12:30:10 8.596 INF [MODS] Trying to load from folder: 'DHTA_Better_Crops' 2023-11-14T12:30:10 8.596 INF [MODS] Loaded Mod: DHTA_Better_Crops (21.324.0.1) 2023-11-14T12:30:10 8.596 INF [MODS] Trying to load from folder: 'GNS_HellishHordes' 2023-11-14T12:30:10 8.596 INF [MODS] Loaded Mod: GNS_HellishHordes (1.0) 2023-11-14T12:30:10 8.596 INF [MODS] Trying to load from folder: 'GNS_Weather' 2023-11-14T12:30:10 8.597 WRN [MODS] GNS_Weather/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.597 INF [MODS] Loaded Mod: GNS_WarmWeather (1.0) 2023-11-14T12:30:10 8.597 INF [MODS] Trying to load from folder: 'Gyro Helicopter' 2023-11-14T12:30:10 8.597 INF [MODS] Loaded Mod: vpGyroHelicopter (1.1.1) 2023-11-14T12:30:10 8.597 INF [MODS] Trying to load from folder: 'IDCNoVendingMachineRestock' 2023-11-14T12:30:10 8.598 INF [MODS] Loaded Mod: IDCNoVendingMachineRestock (1.0.0) 2023-11-14T12:30:10 8.598 INF [MODS] Trying to load from folder: 'Improved Turrets PLUS' 2023-11-14T12:30:10 8.598 INF [MODS] Loaded Mod: ImprovedTurretsPLUS (21.1.0.0) 2023-11-14T12:30:10 8.598 INF [MODS] Trying to load from folder: 'jerseyetr_bikes' 2023-11-14T12:30:10 8.598 WRN [MODS] jerseyetr_bikes/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.598 INF [MODS] Loaded Mod: Jerseyetr-Bicycles (2.0.0) 2023-11-14T12:30:10 8.598 INF [MODS] Trying to load from folder: 'JRB_TZ_MoreZombies_x2' 2023-11-14T12:30:10 8.598 WRN [MODS] JRB_TZ_MoreZombies_x2/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.599 INF [MODS] Loaded Mod: JRB_TZ_MoreZombies_x2 (5.0) 2023-11-14T12:30:10 8.599 INF [MODS] Trying to load from folder: 'KHA21-LockableInvSlots' 2023-11-14T12:30:10 8.599 INF [MODS] Loaded Mod: LockableSlots (1.0.0.1) 2023-11-14T12:30:10 8.599 INF [MODS] Trying to load from folder: 'lootableICE_MACHINE' 2023-11-14T12:30:10 8.599 WRN [MODS] lootableICE_MACHINE/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.599 INF [MODS] Loaded Mod: lootableICE_MACHINE (a21) 2023-11-14T12:30:10 8.599 INF [MODS] Trying to load from folder: 'lootablepiano' 2023-11-14T12:30:10 8.599 WRN [MODS] lootablepiano/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.599 INF [MODS] Loaded Mod: lootablepiano (a21) 2023-11-14T12:30:10 8.599 INF [MODS] Trying to load from folder: 'lootabletoaster' 2023-11-14T12:30:10 8.600 WRN [MODS] lootabletoaster/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.600 INF [MODS] Loaded Mod: lootabletoaster (a21) 2023-11-14T12:30:10 8.600 INF [MODS] Trying to load from folder: 'More Stackables A21' 2023-11-14T12:30:10 8.600 WRN [MODS] More Stackables A21/ModInfo.xml does not define a valid non-empty Name (^[0-9a-zA-Z_\-]+$). Please consider updating it for future compatibility. 2023-11-14T12:30:10 8.600 INF [MODS] Loaded Mod: More Stackables (1.0.0.1) 2023-11-14T12:30:10 8.600 INF [MODS] Trying to load from folder: 'More Visible Ores' 2023-11-14T12:30:10 8.600 INF [MODS] Loaded Mod: More_Visible_Ores (1.0.0) 2023-11-14T12:30:10 8.600 INF [MODS] Trying to load from folder: 'No Quest Radius' 2023-11-14T12:30:10 8.600 WRN [MODS] No Quest Radius/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.600 INF [MODS] Loaded Mod: No quest radius (2.0) 2023-11-14T12:30:10 8.600 INF [MODS] Trying to load from folder: 'NoRNGItems' 2023-11-14T12:30:10 8.601 INF [MODS] Loaded Mod: BW-NoRNGItems (1.0.0) 2023-11-14T12:30:10 8.601 INF [MODS] Trying to load from folder: 'OcbWayPointIcons' 2023-11-14T12:30:10 8.601 INF [MODS] Loaded Mod: OcbWayPointIcons (0.3.0) 2023-11-14T12:30:10 8.601 INF [MODS] Trying to load from folder: 'PausePopup' 2023-11-14T12:30:10 8.601 INF [MODS] Loaded Mod: IDCPausePopup (2.0.1) 2023-11-14T12:30:10 8.601 INF [MODS] Trying to load from folder: 'Quality based mod slots' 2023-11-14T12:30:10 8.601 INF [MODS] Loaded Mod: QualityModSlots (1.0) 2023-11-14T12:30:10 8.601 INF [MODS] Trying to load from folder: 'QuickStack' 2023-11-14T12:30:10 8.602 WRN [MODS] QuickStack/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.602 INF [MODS] Loaded Mod: QuickStack (1.6.3) 2023-11-14T12:30:10 8.602 INF [MODS] Trying to load from folder: 'Research_SkillMagazineCrafting' 2023-11-14T12:30:10 8.602 INF [MODS] Loaded Mod: Research (1.2) 2023-11-14T12:30:10 8.602 INF [MODS] Trying to load from folder: 'Scaling Steel Quest Rewards' 2023-11-14T12:30:10 8.602 WRN [MODS] Scaling Steel Quest Rewards/ModInfo.xml does not define a valid non-empty Name (^[0-9a-zA-Z_\-]+$). Please consider updating it for future compatibility. 2023-11-14T12:30:10 8.602 INF [MODS] Loaded Mod: Scaling Steel Quest Rewards (1.0) 2023-11-14T12:30:10 8.602 INF [MODS] Trying to load from folder: 'sleeping' 2023-11-14T12:30:10 8.602 INF [MODS] Loaded Mod: sleeping (1.1) 2023-11-14T12:30:10 8.602 INF [MODS] Trying to load from folder: 'TP-RemoveZombiesFromNav' 2023-11-14T12:30:10 8.602 WRN [MODS] TP-RemoveZombiesFromNav/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:30:10 8.603 INF [MODS] Loaded Mod: Tamilla Project - Remove Zombies From Nav (1.0.0) 2023-11-14T12:30:10 8.603 INF [MODS] Trying to load from folder: 'UnlockOpenDoors' 2023-11-14T12:30:10 8.603 INF [MODS] Loaded Mod: Dizor_UnlockOpenDoors (1.7) 2023-11-14T12:30:10 8.603 INF [MODS] Trying to load from folder: 'vehicledamageby5' 2023-11-14T12:30:10 8.603 INF [MODS] Loaded Mod: vehicledamage (1.0) 2023-11-14T12:30:10 8.603 INF [MODS] Trying to load from folder: 'Zed-A21-OakravenBeeHives' 2023-11-14T12:30:10 8.603 INF [MODS] Loaded Mod: Zed-A21-OakravenBeeHives (21.0.312.0) 2023-11-14T12:30:10 8.603 INF [MODS] Trying to load from folder: 'Zed-A21-OakravenChickenCoops' 2023-11-14T12:30:10 8.603 INF [MODS] Loaded Mod: Zed-A21-OakravenChickenCoops (21.0.312.0) 2023-11-14T12:30:10 8.603 INF [MODS] Trying to load from folder: 'Zed-A21-OakravenCookingStations' 2023-11-14T12:30:10 8.604 INF [MODS] Loaded Mod: Zed-A21-OakravenCookingStations (21.2.1.0) 2023-11-14T12:30:10 8.604 INF [MODS] Trying to load from folder: 'Zolokhan No Traders' 2023-11-14T12:30:10 8.604 INF [MODS] Loaded Mod: ZolokhanNoTraders (0.0.1) 2023-11-14T12:30:10 8.604 INF [MODS] Trying to load from folder: 'zReasonableWeaponRecipes' 2023-11-14T12:30:10 8.604 INF [MODS] Loaded Mod: ReasonableWeaponRecipes (0.0.1) 2023-11-14T12:30:10 8.604 INF [MODS] Trying to load from folder: 'zUltimateAmmoSalvage' 2023-11-14T12:30:10 8.604 INF [MODS] Loaded Mod: UltimateAmmoSalvage (0.0.1) 2023-11-14T12:30:10 8.604 INF [MODS] Trying to load from folder: 'zUltimateBrokenGlass' 2023-11-14T12:30:10 8.605 INF [MODS] Loaded Mod: UltimateBrokenGlass (0.0.1) 2023-11-14T12:30:10 8.605 INF [MODS] Trying to load from folder: 'zUltimateCatchAll' 2023-11-14T12:30:10 8.605 INF [MODS] Loaded Mod: UltimateCatchAll (0.0.1) 2023-11-14T12:30:10 8.605 INF [MODS] Trying to load from folder: 'zUltimateDoorsAndHatches' 2023-11-14T12:30:10 8.605 INF [MODS] Loaded Mod: UltimateReinforcedDoorsAndHatches (0.0.1) 2023-11-14T12:30:10 8.605 INF [MODS] Trying to load from folder: 'zUltimateFireaxe' 2023-11-14T12:30:10 8.605 INF [MODS] Loaded Mod: UltimateFireaxe (0.0.1) 2023-11-14T12:30:10 8.605 INF [MODS] Trying to load from folder: 'zUltimateJunkyardGenius' 2023-11-14T12:30:10 8.605 INF [MODS] Loaded Mod: UltimateJunkyardGenius (0.0.1) 2023-11-14T12:30:10 8.605 INF [MODS] Trying to load from folder: 'zUltimateMedicalStacks' 2023-11-14T12:30:10 8.606 INF [MODS] Loaded Mod: UltimateMedicalStacks (0.0.1) 2023-11-14T12:30:10 8.606 INF [MODS] Trying to load from folder: 'zUltimateReallyDeadCorn' 2023-11-14T12:30:10 8.606 INF [MODS] Loaded Mod: ReallyDeadCorn (0.0.1) 2023-11-14T12:30:10 8.606 INF [MODS] Trying to load from folder: 'zUltimateStacks' 2023-11-14T12:30:10 8.606 INF [MODS] Loaded Mod: UltimateFoodandDrinkStacks (0.0.1) 2023-11-14T12:30:10 8.606 INF [MODS] Trying to load from folder: 'zUltimateTPFoodAsFood' 2023-11-14T12:30:10 8.607 INF [MODS] Loaded Mod: TPFoodAsFood (1.0) 2023-11-14T12:30:10 8.607 INF [MODS] Initializing mod code 2023-11-14T12:30:10 8.607 INF [MODS] Found ModAPI in 10SlotsDewCollector.dll, creating instance Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x526a250.so 2023-11-14T12:30:10 8.612 INF [MODS] Initialized code in mod '10SlotsDewCollector' from DLL '10SlotsDewCollector.dll' 2023-11-14T12:30:10 8.612 INF [MODS] Found ModAPI in WayPointIcons.dll, creating instance 2023-11-14T12:30:10 8.612 INF OCB Harmony Patch: WayPointIcons Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6522ed0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6529a70.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x61c3ac0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x622ad40.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x61f9310.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x4a347e0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6273aa0.so 2023-11-14T12:30:10 8.673 INF [MODS] Initialized code in mod 'OcbWayPointIcons' from DLL 'WayPointIcons.dll' 2023-11-14T12:30:10 8.673 INF [MODS] Found ModAPI in PausePopup.dll, creating instance 2023-11-14T12:30:10 8.674 INF [MODS] Initialized code in mod 'IDCPausePopup' from DLL 'PausePopup.dll' 2023-11-14T12:30:10 8.674 INF [MODS] Found ModAPI in QuickStack.dll, creating instance Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x623c3c0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x63c7910.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x62678c0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x639c570.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x63972d0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6393170.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x63d4fa0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x63dc020.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x63e6560.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x63f7690.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6407bc0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x64100e0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6429360.so 2023-11-14T12:30:10 8.731 INF [MODS] Initialized code in mod 'QuickStack' from DLL 'QuickStack.dll' 2023-11-14T12:30:10 8.731 INF [MODS] Found ModAPI in sleeping.dll, creating instance 2023-11-14T12:30:10 8.732 INF Loading Patch: Harmony.traderrefresh 2023-11-14T12:30:10 8.732 INF [MODS] Initialized code in mod 'sleeping' from DLL 'sleeping.dll' 2023-11-14T12:30:10 8.732 INF [MODS] Found ModAPI in UnlockOpenDoors.dll, creating instance Loading mod: UnlockOpenDoors Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x643d6e0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6225270.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6424f90.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x644b020.so 2023-11-14T12:30:10 8.744 INF [MODS] Initialized code in mod 'Dizor_UnlockOpenDoors' from DLL 'UnlockOpenDoors.dll' 2023-11-14T12:30:10 8.744 INF [MODS] Found ModAPI in vehicledamage.dll, creating instance 2023-11-14T12:30:10 8.744 INF Loading Patch: Harmony.traderrefresh Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6461f30.so 2023-11-14T12:30:10 8.750 INF [MODS] Initialized code in mod 'vehicledamage' from DLL 'vehicledamage.dll' 2023-11-14T12:30:10 8.750 INF [MODS] Loading done 2023-11-14T12:30:10 8.796 INF Pack 25807 us 2023-11-14T12:30:10 8.798 INF Pack 318 us 2023-11-14T12:30:10 8.801 INF Pack 1317 us 2023-11-14T12:30:10 8.803 INF Pack 440 us 2023-11-14T12:30:10 8.815 INF Pack 4561 us 2023-11-14T12:30:10 8.829 INF Pack 4510 us 2023-11-14T12:30:10 8.834 INF Pack 2101 us 2023-11-14T12:30:10 8.835 INF [MODS] Loading localization from mod: dual_skill_progression 2023-11-14T12:30:10 8.837 INF [MODS] Loading localization from mod: AGF-HUDPlus 2023-11-14T12:30:10 8.837 INF [MODS] Loading localization from mod: Combat Skill Tree v21.x 2023-11-14T12:30:10 8.838 INF [MODS] Loading localization from mod: IDCNoVendingMachineRestock 2023-11-14T12:30:10 8.838 INF [MODS] Loading localization from mod: ImprovedTurretsPLUS 2023-11-14T12:30:10 8.839 INF [MODS] Loading localization from mod: More Stackables 2023-11-14T12:30:10 8.839 INF [MODS] Loading localization from mod: IDCPausePopup 2023-11-14T12:30:10 8.839 INF [MODS] Loading localization from mod: QuickStack 2023-11-14T12:30:10 8.839 INF [MODS] Loading localization from mod: Research 2023-11-14T12:30:10 8.839 INF [MODS] Loading localization from mod: sleeping 2023-11-14T12:30:10 8.840 INF [MODS] Loading localization from mod: Zed-A21-OakravenBeeHives 2023-11-14T12:30:10 8.840 INF [MODS] Loading localization from mod: Zed-A21-OakravenChickenCoops 2023-11-14T12:30:10 8.840 INF [MODS] Loading localization from mod: Zed-A21-OakravenCookingStations 2023-11-14T12:30:10 8.840 INF [MODS] Loading localization from mod: UltimateAmmoSalvage 2023-11-14T12:30:10 8.840 INF [MODS] Loading localization from mod: UltimateReinforcedDoorsAndHatches 2023-11-14T12:30:10 8.841 INF [MODS] Loading localization from mod: UltimateFireaxe 2023-11-14T12:30:10 8.841 INF [MODS] Loading localization from mod: UltimateJunkyardGenius 2023-11-14T12:30:10 8.841 INF [MODS] Loading localization from mod: UltimateMedicalStacks 2023-11-14T12:30:10 8.841 INF [MODS] Loading localization from mod: UltimateFoodandDrinkStacks 2023-11-14T12:30:10 8.858 INF Loading permissions file at '/home/tom/.local/share/7DaysToDie/Saves/serveradmin.xml' 2023-11-14T12:30:10 8.861 INF Loading permissions file done. 2023-11-14T12:30:10 8.908 INF GameSense server not found (no props file), disabling 2023-11-14T12:30:10 8.909 INF [PartyQuests] Initialized 2023-11-14T12:30:10 8.909 INF Awake done in 1018 ms 2023-11-14T12:30:10 8.950 INF [XUi] Instantiating XUi from default prefab. 2023-11-14T12:30:10 8.953 INF [XUi] XUi instantiation completed in 3 ms 2023-11-14T12:30:10 9.005 WRN [Steam] Tick took exceptionally long: 36 ms 2023-11-14T12:30:10 9.041 INF [XUi] Loading XUi asynchronously 2023-11-14T12:30:10 9.053 INF Updated culture for display texts 2023-11-14T12:30:11 9.544 INF [XUi] Parsing all window groups completed in 440 ms total. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 2023-11-14T12:30:12 10.623 INF [XUi] Initialized all window groups completed in 584 ms total. 2023-11-14T12:30:12 10.743 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2023-11-14T12:30:15 14.050 INF LoadTextureArraysForQuality took 3.307 2023-11-14T12:30:15 14.069 INF Loaded (local): rwgmixer in 0.02 2023-11-14T12:30:15 14.099 INF Loaded (local): archetypes in 0.03 2023-11-14T12:30:15 14.102 INF Loaded (local): loadingscreen in 0.00 2023-11-14T12:30:15 14.103 INF WorldStaticData.Init() needed 4.000s 2023-11-14T12:30:15 14.107 INF [Steamworks.NET] Login ok. 2023-11-14T12:30:15 14.107 INF [EOS] Login 2023-11-14T12:30:15 14.222 INF AchievementManager.UserStatsStored_Callback, result=k_EResultOK 2023-11-14T12:30:15 14.222 INF AchievementManager: Received stats and achievements from Steam 2023-11-14T12:30:17 16.205 INF [EOS] Login succeeded, PUID: 0002efdc231448beaaf7a0eb8a3c322d 2023-11-14T12:30:17 16.206 INF [EOS] Getting native user for 0002efdc231448beaaf7a0eb8a3c322d 2023-11-14T12:30:17 16.207 INF [EOS] CopyIdToken result: Success 2023-11-14T12:30:19 17.308 INF [EOS] TransferProgress: News.xml, 4380 / 4380 2023-11-14T12:30:19 17.509 INF [EOS] Read (News.xml) completed: Success, received 4322 bytes 2023-11-14T12:30:27 26.232 INF NET: Starting server protocols 2023-11-14T12:30:28 26.255 INF NET: LiteNetLib server started 2023-11-14T12:30:28 26.256 INF [Steamworks.NET] NET: Server started 2023-11-14T12:30:28 26.256 INF Started thread SteamNetworkingServer 2023-11-14T12:30:28 26.256 INF [EOS-P2PS] Server started 2023-11-14T12:30:28 26.257 INF StartGame 2023-11-14T12:30:28 26.257 INF NetPackageManager Init 2023-11-14T12:30:28 26.281 INF [XUi] Instantiating XUi from default prefab. 2023-11-14T12:30:28 26.288 INF [XUi] XUi instantiation completed in 7 ms 2023-11-14T12:30:28 26.292 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 0 GamePref.AirDropMarker = True GamePref.AllowSpawnNearBackpack = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 32 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 120 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 4 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 2000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = False GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnableMapRendering = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 4 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Pops GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 21.1 GamePref.GameWorld = Biseku Territory GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 3 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 9 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = -1 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxChunkAge = -1 GamePref.MaxQueuedMeshLayers = 40 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NewGameSetDefaults = True GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.496343 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.901078 GamePref.OptionsControllerTriggerEffects = False GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 1 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGameplayResolutionHeight = 0 GamePref.OptionsGfxGameplayResolutionWidth = 0 GamePref.OptionsGfxGrassDistance = 2 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 2 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 0 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsIntroMovieEnabled = True GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsLiteNetLibMtuOverride = False GamePref.OptionsLookSensitivity = 0.5 GamePref.OptionsMenuMusicVolumeLevel = 0 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMumblePositionalAudioSupport = False GamePref.OptionsMusicVolumeLevel = 0 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsQuestsAutoAccept = True GamePref.OptionsQuestsAutoShare = True GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsSubtitlesEnabled = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleLookSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = False GamePref.OptionsVoiceInputDevice = Corsair VOID PRO Surround USB Adapter Analog Stereo GamePref.OptionsVoiceOutputDevice = GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomAccel = 0.5 GamePref.OptionsZoomSensitivity = 0.3 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 2 GamePref.PlayerName = usHallgrim GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = NorthAmericaWest GamePref.SaveDataLimit = -1 GamePref.SaveGameFolder = /home/tom/.local/share/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 0 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_ControlPanelEnabled = False GamePref.UNUSED_ControlPanelPort = 8080 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = /home/tom/.local/share/7DaysToDie GamePref.WebDashboardEnabled = False GamePref.WebDashboardPort = 8080 GamePref.WebDashboardUrl = GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 1 GamePref.ZombieFeralMove = 1 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 1 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = True GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 3 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2023-11-14T12:30:28 26.306 INF StartAsServer 2023-11-14T12:30:28 26.744 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray) 2023-11-14T12:30:28 26.744 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray) 2023-11-14T12:30:28 26.744 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray) 2023-11-14T12:30:28 26.748 INF Loaded (local): materials in 0.44 2023-11-14T12:30:28 26.773 INF Loaded (local): physicsbodies in 0.02 2023-11-14T12:30:28 26.779 INF Loaded (local): painting in 0.01 2023-11-14T12:30:28 26.850 INF Loaded (local): shapes in 0.07 Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob ERROR: Shader Unlit/FireFlyNew shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob ERROR: Shader Legacy Shaders/Transparent/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob ERROR: Shader FireWing/Wing_Main shader is not supported on this GPU (none of subshaders/fallbacks are suitable) 2023-11-14T12:30:49 48.011 WRN Particle Effect #@modfolder(Zed-A21-OakravenCookingStations):Resources/cookingstations.unity3d?CookerFX already exists! Skipping it! Unloading 3 Unused Serialized files (Serialized files now loaded: 18) 2023-11-14T12:30:49 48.056 INF Block IDs with mapping 2023-11-14T12:30:49 48.065 INF Block IDs total 22153, terr 29, last 22375 2023-11-14T12:30:49 48.081 INF Loaded (local): blocks in 21.23 Unloading 63595 unused Assets to reduce memory usage. Loaded Objects now: 127045. Total: 276.295026 ms (FindLiveObjects: 6.536707 ms CreateObjectMapping: 5.340149 ms MarkObjects: 247.511955 ms DeleteObjects: 16.905703 ms) 2023-11-14T12:30:50 48.476 INF Loaded (local): progression in 0.39 2023-11-14T12:30:50 48.892 INF Loaded (local): buffs in 0.42 Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0) 2023-11-14T12:30:50 48.930 INF Loaded (local): misc in 0.04 2023-11-14T12:30:50 49.032 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='DegradationMax') and (@value='-.08,.08')]/@value" op="remove" (line 5 at pos 3) 2023-11-14T12:30:50 49.037 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='DegradationMax') and (@value='-.2,.2')]/@value" op="remove" (line 7 at pos 3) 2023-11-14T12:30:50 49.051 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='PhysicalDamageResist') and (@value='5.27,7.47')]/@value" op="remove" (line 13 at pos 3) 2023-11-14T12:30:50 49.054 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='ElementalDamageResist') and (@value='5.27,7.47')]/@value" op="remove" (line 14 at pos 3) 2023-11-14T12:30:50 49.062 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='PhysicalDamageResist') and (@value='6.23,8.93')]/@value" op="remove" (line 17 at pos 3) 2023-11-14T12:30:50 49.064 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='ElementalDamageResist') and (@value='6.23,8.93')]/@value" op="remove" (line 18 at pos 3) 2023-11-14T12:30:50 49.069 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='PhysicalDamageResist') and (@value='7.25,10.25')]/@value" op="remove" (line 20 at pos 3) 2023-11-14T12:30:50 49.072 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='ElementalDamageResist') and (@value='7.25,10.25')]/@value" op="remove" (line 21 at pos 3) 2023-11-14T12:30:50 49.077 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='PhysicalDamageResist') and (@value='8.21,11.71')]/@value" op="remove" (line 23 at pos 3) 2023-11-14T12:30:50 49.080 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='ElementalDamageResist') and (@value='8.21,11.71')]/@value" op="remove" (line 24 at pos 3) 2023-11-14T12:30:50 49.171 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/buffs/buff[@name='buffMegaCrush']/effect_group/passive_effect[@name='RunSpeed']/@value" (line 8 at pos 6) 2023-11-14T12:30:50 49.189 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarGoldenRodTea']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 58 at pos 3) 2023-11-14T12:30:50 49.190 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarRedTea']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 60 at pos 3) 2023-11-14T12:30:50 49.192 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarYuccaJuice']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 62 at pos 3) 2023-11-14T12:30:50 49.193 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarCoffee']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 64 at pos 3) 2023-11-14T12:30:50 49.203 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarBeer']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 73 at pos 3) 2023-11-14T12:30:50 49.206 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarGrandpasAwesomeSauce']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 79 at pos 3) 2023-11-14T12:30:50 49.207 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarGrandpasMoonshine']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 81 at pos 3) 2023-11-14T12:30:50 49.207 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarGrandpasLearningElixir']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 82 at pos 3) 2023-11-14T12:30:51 49.494 INF Loaded (local): items in 0.56 2023-11-14T12:30:51 49.564 INF Item IDs with mapping 2023-11-14T12:30:51 49.564 INF ItemIDs from Mapping 2023-11-14T12:30:51 49.627 INF Loaded (local): item_modifiers in 0.13 2023-11-14T12:30:51 49.687 INF Loaded (local): entityclasses in 0.06 2023-11-14T12:30:51 49.693 INF Loaded (local): qualityinfo in 0.01 2023-11-14T12:30:51 49.748 INF Loaded (local): sounds in 0.06 2023-11-14T12:30:51 49.764 WRN XML patch for "recipes.xml" from mod "ReasonableWeaponRecipes" did not apply: <remove xpath="/recipes/recipe[@name='gunBowT3CompoundCrossbow']" (line 31 at pos 3) 2023-11-14T12:30:51 49.815 INF Loaded (local): recipes in 0.07 2023-11-14T12:30:51 49.833 INF Loaded (local): blockplaceholders in 0.02 2023-11-14T12:30:51 49.853 WRN XML patch for "loot.xml" from mod "UltimateCatchAll" did not apply: <append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Repair']" loot_quality_template="QLTemplateT1" (line 2 at pos 5) 2023-11-14T12:30:51 49.853 WRN XML patch for "loot.xml" from mod "UltimateCatchAll" did not apply: <append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Repair']/item" (line 3 at pos 5) 2023-11-14T12:30:51 49.880 ERR XML loader: Loading and parsing 'loot.xml' failed 2023-11-14T12:30:51 49.882 EXC lootgroup 'groupToolsT1Repair' does not exist or has not been defined before being reference by lootcontainer/lootgroup name='groupRollingToolbox01' at LootFromXml.ParseItemList (System.String _containerId, System.Collections.Generic.IEnumerable`1[T] _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00117] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at LootFromXml.LoadLootGroup (System.Xml.Linq.XElement _elementGroup) [0x0020d] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x00081] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__51:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2023-11-14T12:30:51 50.207 INF Loaded (local): entitygroups in 0.24 2023-11-14T12:30:52 50.240 INF Loaded (local): utilityai in 0.03 2023-11-14T12:30:52 50.256 WRN XML patch for "vehicles.xml" from mod "vpGyroHelicopter" did not apply: <set xpath="/vehicles/vehicle[@name='vehicleGyrocopter']/property[@name='motorTorqueMinQ']/@value" (line 9 at pos 3) 2023-11-14T12:30:52 50.256 WRN XML patch for "vehicles.xml" from mod "vpGyroHelicopter" did not apply: <set xpath="/vehicles/vehicle[@name='vehicleGyrocopter']/property[@name='motorTorqueMaxQ']/@value" (line 10 at pos 3) 2023-11-14T12:30:52 50.289 INF Loaded (local): vehicles in 0.05 2023-11-14T12:30:52 50.333 INF Loaded (local): rwgmixer in 0.04 2023-11-14T12:30:52 50.366 INF Loaded (local): weathersurvival in 0.03 2023-11-14T12:30:52 50.409 INF Loaded (local): archetypes in 0.04 2023-11-14T12:30:52 50.425 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier2_fetch']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 4 at pos 2) 2023-11-14T12:30:52 50.425 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier3_fetch']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 5 at pos 2) 2023-11-14T12:30:52 50.426 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier4_fetch']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 6 at pos 2) 2023-11-14T12:30:52 50.426 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier5_fetch']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 7 at pos 2) 2023-11-14T12:30:52 50.426 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier6_fetch']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 8 at pos 2) 2023-11-14T12:30:52 50.426 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier2_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 10 at pos 2) 2023-11-14T12:30:52 50.426 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier3_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 11 at pos 2) 2023-11-14T12:30:52 50.426 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier4_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 12 at pos 2) 2023-11-14T12:30:52 50.426 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier5_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 13 at pos 2) 2023-11-14T12:30:52 50.427 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier6_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 14 at pos 2) 2023-11-14T12:30:52 50.427 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier3_fetch_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 16 at pos 2) 2023-11-14T12:30:52 50.427 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier4_fetch_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 17 at pos 2) 2023-11-14T12:30:52 50.427 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier5_fetch_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 18 at pos 2) 2023-11-14T12:30:52 50.427 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier6_fetch_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 19 at pos 2) 2023-11-14T12:30:52 50.427 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier3_restore_power']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 21 at pos 2) 2023-11-14T12:30:52 50.428 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier4_restore_power']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 22 at pos 2) 2023-11-14T12:30:52 50.428 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier2_buried_supplies']/objective[@type='StayWithin']/property[@name='radius'][@value='25']/@value" (line 24 at pos 2) 2023-11-14T12:30:52 50.428 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier3_buried_supplies']/objective[@type='StayWithin']/property[@name='radius'][@value='25']/@value" (line 25 at pos 2) 2023-11-14T12:30:52 50.531 INF Loaded (local): quests in 0.12 2023-11-14T12:30:52 50.574 INF Loaded (local): traders in 0.04 2023-11-14T12:30:52 50.612 INF Loaded (local): npc in 0.04 2023-11-14T12:30:52 50.652 INF Loaded (local): dialogs in 0.04 2023-11-14T12:30:52 50.700 INF Loaded (local): ui_display in 0.05 2023-11-14T12:30:52 50.716 WRN XML patch for "nav_objects.xml" from mod "Tamilla Project - Remove Zombies From Nav" did not apply: <remove xpath="/nav_object_classes/nav_object_class[@name='zombie']/inactive_compass_settings" (line 2 at pos 6) 2023-11-14T12:30:52 50.716 WRN XML patch for "nav_objects.xml" from mod "Tamilla Project - Remove Zombies From Nav" did not apply: <remove xpath="/nav_object_classes/nav_object_class[@name='clear_sleeper']/inactive_compass_settings" (line 5 at pos 3) 2023-11-14T12:30:52 50.716 WRN XML patch for "nav_objects.xml" from mod "Tamilla Project - Remove Zombies From Nav" did not apply: <remove xpath="/nav_object_classes/nav_object_class[@name='sleeper_volume']/inactive_compass_settings" (line 8 at pos 3) 2023-11-14T12:30:52 50.756 INF Loaded (local): nav_objects in 0.06 2023-11-14T12:30:52 50.822 INF Loaded (local): gamestages in 0.07 2023-11-14T12:30:52 50.981 INF Loaded (local): gameevents in 0.16 2023-11-14T12:30:52 51.025 INF Loaded (local): twitch in 0.04 2023-11-14T12:30:52 51.047 INF Loaded (local): twitch_events in 0.02 2023-11-14T12:30:52 51.093 INF Loaded (local): dmscontent in 0.05 2023-11-14T12:30:52 51.115 INF Loaded (local): XUi_Common/styles in 0.02 2023-11-14T12:30:52 51.136 INF Loaded (local): XUi_Common/controls in 0.02 2023-11-14T12:30:52 51.156 INF Loaded (local): XUi/styles in 0.02 2023-11-14T12:30:52 51.179 INF Loaded (local): XUi/controls in 0.02 2023-11-14T12:30:52 51.219 INF Loaded (local): XUi/windows in 0.04 2023-11-14T12:30:53 51.239 INF [XUi] Loading XUi asynchronously 2023-11-14T12:30:53 51.261 INF Loaded (local): XUi/xui in 0.04 2023-11-14T12:30:53 51.399 INF Loaded (local): biomes in 0.14 2023-11-14T12:30:53 51.554 INF Loaded (local): worldglobal in 0.16 2023-11-14T12:30:53 51.692 INF Loaded (local): spawning in 0.14 2023-11-14T12:30:53 51.840 INF Loaded (local): loadingscreen in 0.15 2023-11-14T12:30:53 51.982 INF createWorld: Biseku Territory, Pops, GameModeSurvival 2023-11-14T12:30:53 51.983 INF Occlusion: Enabled 2023-11-14T12:30:53 52.013 INF [XUi] Parsing all window groups completed in 570 ms total. 2023-11-14T12:30:53 52.038 INF Started thread ChunkRegeneration 2023-11-14T12:30:53 52.038 INF Started thread ChunkCalc 2023-11-14T12:30:53 52.039 INF Started thread ChunkMeshBake 2023-11-14T12:30:53 52.125 INF World.Load: Biseku Territory 2023-11-14T12:30:53 52.132 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0 2023-11-14T12:30:53 52.191 INF Started thread WaterSimulationApplyChanges 2023-11-14T12:30:55 53.503 INF ShapeControllers: 96 2023-11-14T12:30:56 54.688 INF [XUi] Initialized all window groups completed in 953 ms total. 2023-11-14T12:30:57 56.194 INF Started thread GenerateChunks 2023-11-14T12:30:58 56.770 INF Calculating world hashes took 559 ms (world size 264 MiB) 2023-11-14T12:30:58 56.893 INF Loading dtm raw file took 683ms 2023-11-14T12:30:59 57.358 INF Biomes image size w= 8192, h = 8192 2023-11-14T12:31:03 61.816 INF Loading and creating biomes took 4923ms 2023-11-14T12:31:04 63.031 INF Loading and creating shader control textures took 1214ms 2023-11-14T12:31:05 63.492 INF Loading and parsing of generator took 460ms 2023-11-14T12:31:05 63.536 INF Computed 794 chunk groups containing a total of 21268 chunks. Largest group contains 408 chunks. 2023-11-14T12:31:05 63.581 INF Started thread SaveChunks /home/tom/.local/share/7DaysToDie/Saves/Biseku Territory/Pops/Region 2023-11-14T12:31:06 65.059 INF [DECO] read 171632 2023-11-14T12:31:06 65.166 INF Dynamic Music Initialized on Server 2023-11-14T12:31:06 65.175 INF Dynamic Music Initialized on Client 2023-11-14T12:31:07 65.342 INF AstarManager Init 2023-11-14T12:31:07 65.479 INF WeatherManager: Init 8 weather packages 2023-11-14T12:31:07 65.584 INF WeatherManager: ApplySavedPackages 2023-11-14T12:31:07 65.586 INF createWorld() done 2023-11-14T12:31:07 65.588 INF Loading players.xml 2023-11-14T12:31:07 65.879 INF DynamicResolutionAllocRT scale 1, Tex 1920x1080 2023-11-14T12:31:07 65.879 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x810 2023-11-14T12:31:07 65.879 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x669 2023-11-14T12:31:07 65.879 INF DynamicResolutionAllocRT scale 0.5, Tex 960x540 2023-11-14T12:31:07 65.927 INF Created player with id=171 2023-11-14T12:31:07 65.934 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=usHallgrim, id=171] 2023-11-14T12:31:07 65.935 INF [QuickStack] Loaded locked slots config in 0 ms 2023-11-14T12:31:07 66.003 INF Loaded player 2023-11-14T12:31:07 66.213 INF 24313 VehicleManager read #0, id 598, vehicleBicycle, (-454.0, 34.9, -2547.3), chunk -29, -160 2023-11-14T12:31:07 66.213 INF VehicleManager /home/tom/.local/share/7DaysToDie/Saves/Biseku Territory/Pops/vehicles.dat, loaded 1 2023-11-14T12:31:07 66.214 INF DroneManager /home/tom/.local/share/7DaysToDie/Saves/Biseku Territory/Pops/drones.dat, loaded 0 2023-11-14T12:31:08 66.289 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60 2023-11-14T12:31:08 66.289 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 4, default = 1 2023-11-14T12:31:08 66.289 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 32, default = 8 2023-11-14T12:31:08 66.289 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 7 2023-11-14T12:31:08 66.289 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 0, default = 72 2023-11-14T12:31:08 66.373 INF [EOS] Registering server 2023-11-14T12:31:08 66.470 INF [QuickStack] Saved locked slots config in 0 ms 2023-11-14T12:31:08 66.495 INF OpenSpawnWindow [S_API] SteamAPI_Init(): Loaded '/home/tom/.steam/debian-installation/linux64/steamclient.so' OK. CAppInfoCacheReadFromDiskThread took 2 milliseconds to initialize 2023-11-14T12:31:08 66.610 INF Loading dymesh settings 2023-11-14T12:31:08 66.610 INF Dynamic Mesh Settings 2023-11-14T12:31:08 66.610 INF Use Imposter Values: False 2023-11-14T12:31:08 66.610 INF Only Player Areas: False 2023-11-14T12:31:08 66.610 INF Player Area Buffer: 3 2023-11-14T12:31:08 66.610 INF Max View Distance: 2000 2023-11-14T12:31:08 66.610 INF Regen all on new world: False 2023-11-14T12:31:08 66.612 INF Dymesh: Prepping dynamic mesh. Resend Default: True 2023-11-14T12:31:08 66.612 INF Dymesh: Mesh location: /home/tom/.local/share/7DaysToDie/Saves/Biseku Territory/Pops/DynamicMeshes/ 2023-11-14T12:31:08 66.612 INF StartGame done 2023-11-14T12:31:08 66.782 INF [Steamworks.NET] GameServer.Init successful Calling Animator.GotoState on Synchronize layer 2023-11-14T12:31:08 66.967 ERR LootContainer 'palletBagFertilizerBaseFull' unknown 2023-11-14T12:31:08 66.977 ERR LootContainer 'palletBagBlankBaseFullWhite' unknown 2023-11-14T12:31:08 66.977 ERR LootContainer 'palletBagFertilizerCapMed' unknown 2023-11-14T12:31:08 66.977 ERR LootContainer 'palletBagFertilizerBaseFull' unknown 2023-11-14T12:31:08 66.977 ERR LootContainer 'palletBagFertilizerCapSml' unknown 2023-11-14T12:31:08 66.979 ERR LootContainer 'junk' unknown 2023-11-14T12:31:08 66.979 ERR LootContainer 'rollingToolBox' unknown 2023-11-14T12:31:08 66.985 ERR LootContainer 'palletBagBlankBaseFullWhite' unknown 2023-11-14T12:31:08 66.985 ERR LootContainer 'palletBagBlankTileWhite' unknown 2023-11-14T12:31:08 66.985 ERR LootContainer 'junk' unknown 2023-11-14T12:31:08 66.985 ERR LootContainer 'palletBagBlankBaseMedWhite' unknown 2023-11-14T12:31:08 66.985 ERR LootContainer 'palletTarpBaseWhite' unknown 2023-11-14T12:31:08 67.049 INF [EOS] Server registered, session: 9b38921057f04addbcb904a697e1c72c 2023-11-14T12:31:08 67.052 INF [EOS] Session address: 174.126.38.227 2023-11-14T12:31:08 67.056 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate) 2023-11-14T12:31:08 67.193 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244184515020, server SteamID=, server public IP=17*.12*.3*.22*, server port=26900 2023-11-14T12:31:08 67.196 INF [Steamworks.NET] Lobby entered: 109775244184515020 2023-11-14T12:31:09 67.366 ERR LootContainer 'vehicleBicycle' unknown NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Init (System.Int32 _entityClass) [0x00046] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityDriveable.Init (System.Int32 _entityClass) [0x00000] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x004c2] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at VehicleManager.Update () [0x000f2] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at GameManager.gmUpdate () [0x0010d] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at GameManager.Update () [0x00000] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 2023-11-14T12:31:09 67.383 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90177859004857355, public IP=17*.12*.3*.22* 2023-11-14T12:31:09 67.385 INF [Steamworks.NET] Exiting Lobby 2023-11-14T12:31:09 67.385 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate) NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityVehicle.FixedUpdate () [0x00000] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 2023-11-14T12:31:09 67.398 ERR LootContainer 'vehicleBicycle' unknown NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Init (System.Int32 _entityClass) [0x00046] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityDriveable.Init (System.Int32 _entityClass) [0x00000] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x004c2] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at VehicleManager.Update () [0x000f2] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at GameManager.gmUpdate () [0x0010d] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at GameManager.Update () [0x00000] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 2023-11-14T12:31:09 67.415 INF Dymesh: Warming dynamic mesh 2023-11-14T12:31:09 67.415 INF Dymesh: Creating dynamic mesh manager 2023-11-14T12:31:09 67.418 INF Dymesh: Awake 2023-11-14T12:31:09 67.418 INF Dymesh: Mesh location: /home/tom/.local/share/7DaysToDie/Saves/Biseku Territory/Pops/DynamicMeshes/ 2023-11-14T12:31:09 67.418 INF Dymesh: Loading Items: /home/tom/.local/share/7DaysToDie/Saves/Biseku Territory/Pops/DynamicMeshes/ 2023-11-14T12:31:09 67.436 INF Dymesh: Loaded Items: 349 2023-11-14T12:31:09 67.436 INF Dymesh: Loading all items took: 0.018164 seconds. 2023-11-14T12:31:09 67.443 INF Meshlist count is now 1 2023-11-14T12:31:09 67.443 INF Meshlist count is now 2 2023-11-14T12:31:09 67.443 INF Force load took 0 seconds 2023-11-14T12:31:09 67.444 INF Clearing queues. 2023-11-14T12:31:09 67.444 INF Cleared queues. 2023-11-14T12:31:09 67.445 INF Dynamic thread starting 2023-11-14T12:31:09 67.447 INF Dymesh door replacement: imposterBlock NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityVehicle.FixedUpdate () [0x00000] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityVehicle.FixedUpdate () [0x00000] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 [NOTE BY usHallgrim the above NullReferenceException loops endlessly until process killed by Steam > Stop. I cut out the hundreds of loops.] 2023-11-14T12:31:24 82.346 ERR LootContainer 'vehicleBicycle' unknown NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Init (System.Int32 _entityClass) [0x00046] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityDriveable.Init (System.Int32 _entityClass) [0x00000] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x004c2] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at VehicleManager.Update () [0x000f2] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at GameManager.gmUpdate () [0x0010d] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at GameManager.Update () [0x00000] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 2023-11-14T12:31:24 82.402 INF Preparing quit 2023-11-14T12:31:24 82.402 INF Disconnect 2023-11-14T12:31:24 82.406 INF [NET] ServerShutdown 2023-11-14T12:31:24 82.406 INF NET: Stopping server protocols 2023-11-14T12:31:24 82.751 INF NET: LiteNetLib server stopped 2023-11-14T12:31:24 82.757 INF Exited thread SteamNetworkingServer 2023-11-14T12:31:24 82.759 INF [Steamworks.NET] NET: Server stopped 2023-11-14T12:31:24 82.761 INF [EOS-P2PS] Server stopped 2023-11-14T12:31:24 82.768 INF SaveAndCleanupWorld 2023-11-14T12:31:24 82.775 INF [QuickStack] Saved locked slots config in 0 ms 2023-11-14T12:31:24 82.840 INF Saving 66 of chunks took 40ms 2023-11-14T12:31:24 82.874 INF [DECO] written 171632, in 34ms 2023-11-14T12:31:24 82.877 INF [EOS] Unregistering server 2023-11-14T12:31:24 82.878 INF [Steamworks.NET] Stopping server 2023-11-14T12:31:24 82.878 INF [DECO] write thread 3ms ================================================================= Native Crash Reporting ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Native stacktrace: ================================================================= 0x7f733d115062 - /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so : 0x7f733d0bdd3d - /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so : 0x7f733d043250 - /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so : 0x7f73757e3520 - /lib/x86_64-linux-gnu/libc.so.6 : 0x7f7375696ce9 - /lib/x86_64-linux-gnu/libGLdispatch.so.0 : 0x7f7375696da7 - /lib/x86_64-linux-gnu/libGLdispatch.so.0 : 0x7f7375832691 - /lib/x86_64-linux-gnu/libc.so.6 : 0x7f737583594a - /lib/x86_64-linux-gnu/libc.so.6 : 0x7f73758c7a40 - /lib/x86_64-linux-gnu/libc.so.6 : ================================================================= Telemetry Dumper: ================================================================= Thread 0x7f7018ffe640 may have been prematurely finalized* Assertion at mono-threads.c:702, condition `info' not met, function:mono_thread_info_current, dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (3514) : Trying to close low level socket support, but we still have sockets open! 11/14 12:31:24 Uploading dump (in-process) [url 'https://crash.steampowered.com/submit', proxy ''] /tmp/dumps/assert_20231114123124_14.dmp * Assertion at threads.c:6918, condition `this_thread_controls == thread_given_control' not met src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (3514) : Trying to close low level socket support, but we still have sockets open!
  17. Mono path[0] = '/home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = '/home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc' Preloaded 'libEOSSDK-Linux-Shipping.so' Preloaded 'libMagick.so' Preloaded 'libMouseLib.so' Preloaded 'lib_burst_generated.so' Preloaded 'libgetrss.so' Preloaded 'libsteam_api.so' Preloaded 'steamclient.so' Display 0 'G276HL 27"': 1920x1080 (primary device). Display 1 'E1SW2418M 24"': 1920x1080 (secondary device). Loading player data from /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d Desktop is 1920 x 1080 @ 60 Hz Shutdown handler: initialize. [Vulkan init] extensions: count=21 [Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0 [Vulkan init] extensions: name=VK_KHR_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_surface_protected_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_wayland_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0 [Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1 [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0 [Vulkan init] extensions: name=VK_KHR_display, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_display_properties2, enabled=0 [Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0 [Vulkan init] extensions: name=VK_EXT_acquire_drm_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_swapchain_colorspace, enabled=1 [Vulkan init] extensions: name=VK_KHR_portability_enumeration, enabled=0 Vulkan detection: 2 Initialize engine version: 2021.3.19f1 (c9714fde33b6) [Subsystems] Discovering subsystems at path /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Vulkan GfxDevice: creating device client; threaded=1; jobified=0 [Vulkan init] extensions: count=21 [Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0 [Vulkan init] extensions: name=VK_KHR_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_surface_protected_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_wayland_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0 [Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1 [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0 [Vulkan init] extensions: name=VK_KHR_display, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_display_properties2, enabled=0 [Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0 [Vulkan init] extensions: name=VK_EXT_acquire_drm_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_swapchain_colorspace, enabled=1 [Vulkan init] extensions: name=VK_KHR_portability_enumeration, enabled=0 [Vulkan init] SelectPhysicalDevice requestedDeviceIndex=-1 xrDevice=(nil) [Vulkan init] Physical Device 0x2658060 [0]: "NVIDIA GeForce RTX 3060" deviceType=2 vendorID=10de deviceID=2487 [Vulkan init] Physical Device 0x25db4a0 [1]: "llvmpipe (LLVM 15.0.7, 256 bits)" deviceType=4 vendorID=10005 deviceID=0 [Vulkan init] Selected physical device 0x2658060 [Vulkan init] Graphics queue count=1 [Vulkan init] extensions: count=174 [Vulkan init] extensions: name=VK_KHR_16bit_storage, enabled=1 [Vulkan init] extensions: name=VK_KHR_8bit_storage, enabled=0 [Vulkan init] extensions: name=VK_KHR_acceleration_structure, enabled=0 [Vulkan init] extensions: name=VK_KHR_bind_memory2, enabled=0 [Vulkan init] extensions: name=VK_KHR_buffer_device_address, enabled=0 [Vulkan init] extensions: name=VK_KHR_copy_commands2, enabled=0 [Vulkan init] extensions: name=VK_KHR_create_renderpass2, enabled=1 [Vulkan init] extensions: name=VK_KHR_dedicated_allocation, enabled=1 [Vulkan init] extensions: name=VK_KHR_deferred_host_operations, enabled=0 [Vulkan init] extensions: name=VK_KHR_depth_stencil_resolve, enabled=1 [Vulkan init] extensions: name=VK_KHR_descriptor_update_template, enabled=1 [Vulkan init] extensions: name=VK_KHR_device_group, enabled=0 [Vulkan init] extensions: name=VK_KHR_draw_indirect_count, enabled=0 [Vulkan init] extensions: name=VK_KHR_driver_properties, enabled=0 [Vulkan init] extensions: name=VK_KHR_dynamic_rendering, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_fence, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_fence_fd, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory_fd, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore_fd, enabled=0 [Vulkan init] extensions: name=VK_KHR_format_feature_flags2, enabled=0 [Vulkan init] extensions: name=VK_KHR_fragment_shader_barycentric, enabled=0 [Vulkan init] extensions: name=VK_KHR_fragment_shading_rate, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_memory_requirements2, enabled=1 [Vulkan init] extensions: name=VK_KHR_global_priority, enabled=0 [Vulkan init] extensions: name=VK_KHR_image_format_list, enabled=1 [Vulkan init] extensions: name=VK_KHR_imageless_framebuffer, enabled=0 [Vulkan init] extensions: name=VK_KHR_maintenance1, enabled=1 [Vulkan init] extensions: name=VK_KHR_maintenance2, enabled=1 [Vulkan init] extensions: name=VK_KHR_maintenance3, enabled=0 [Vulkan init] extensions: name=VK_KHR_maintenance4, enabled=0 [Vulkan init] extensions: name=VK_KHR_multiview, enabled=1 [Vulkan init] extensions: name=VK_KHR_pipeline_executable_properties, enabled=0 [Vulkan init] extensions: name=VK_KHR_pipeline_library, enabled=0 [Vulkan init] extensions: name=VK_KHR_present_id, enabled=0 [Vulkan init] extensions: name=VK_KHR_present_wait, enabled=0 [Vulkan init] extensions: name=VK_KHR_push_descriptor, enabled=0 [Vulkan init] extensions: name=VK_KHR_ray_query, enabled=0 [Vulkan init] extensions: name=VK_KHR_ray_tracing_maintenance1, enabled=0 [Vulkan init] extensions: name=VK_KHR_ray_tracing_pipeline, enabled=0 [Vulkan init] extensions: name=VK_KHR_relaxed_block_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_sampler_mirror_clamp_to_edge, enabled=1 [Vulkan init] extensions: name=VK_KHR_sampler_ycbcr_conversion, enabled=0 [Vulkan init] extensions: name=VK_KHR_separate_depth_stencil_layouts, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_atomic_int64, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_clock, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_draw_parameters, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_float16_int8, enabled=1 [Vulkan init] extensions: name=VK_KHR_shader_float_controls, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_integer_dot_product, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_non_semantic_info, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_subgroup_extended_types, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_subgroup_uniform_control_flow, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_terminate_invocation, enabled=0 [Vulkan init] extensions: name=VK_KHR_spirv_1_4, enabled=0 [Vulkan init] extensions: name=VK_KHR_storage_buffer_storage_class, enabled=0 [Vulkan init] extensions: name=VK_KHR_swapchain, enabled=1 [Vulkan init] extensions: name=VK_KHR_swapchain_mutable_format, enabled=0 [Vulkan init] extensions: name=VK_KHR_synchronization2, enabled=0 [Vulkan init] extensions: name=VK_KHR_timeline_semaphore, enabled=0 [Vulkan init] extensions: name=VK_KHR_uniform_buffer_standard_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_variable_pointers, enabled=0 [Vulkan init] extensions: name=VK_KHR_vulkan_memory_model, enabled=0 [Vulkan init] extensions: name=VK_KHR_workgroup_memory_explicit_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_zero_initialize_workgroup_memory, enabled=0 [Vulkan init] extensions: name=VK_EXT_4444_formats, enabled=0 [Vulkan init] extensions: name=VK_EXT_attachment_feedback_loop_layout, enabled=0 [Vulkan init] extensions: name=VK_EXT_blend_operation_advanced, enabled=0 [Vulkan init] extensions: name=VK_EXT_border_color_swizzle, enabled=0 [Vulkan init] extensions: name=VK_EXT_buffer_device_address, enabled=0 [Vulkan init] extensions: name=VK_EXT_calibrated_timestamps, enabled=0 [Vulkan init] extensions: name=VK_EXT_color_write_enable, enabled=0 [Vulkan init] extensions: name=VK_EXT_conditional_rendering, enabled=0 [Vulkan init] extensions: name=VK_EXT_conservative_rasterization, enabled=1 [Vulkan init] extensions: name=VK_EXT_custom_border_color, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_clip_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_clip_enable, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_range_unrestricted, enabled=0 [Vulkan init] extensions: name=VK_EXT_descriptor_indexing, enabled=0 [Vulkan init] extensions: name=VK_EXT_discard_rectangles, enabled=0 [Vulkan init] extensions: name=VK_EXT_display_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_extended_dynamic_state, enabled=0 [Vulkan init] extensions: name=VK_EXT_extended_dynamic_state2, enabled=0 [Vulkan init] extensions: name=VK_EXT_external_memory_dma_buf, enabled=0 [Vulkan init] extensions: name=VK_EXT_external_memory_host, enabled=0 [Vulkan init] extensions: name=VK_EXT_fragment_shader_interlock, enabled=0 [Vulkan init] extensions: name=VK_EXT_global_priority, enabled=0 [Vulkan init] extensions: name=VK_EXT_global_priority_query, enabled=0 [Vulkan init] extensions: name=VK_EXT_graphics_pipeline_library, enabled=0 [Vulkan init] extensions: name=VK_EXT_host_query_reset, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_2d_view_of_3d, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_drm_format_modifier, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_robustness, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_view_min_lod, enabled=0 [Vulkan init] extensions: name=VK_EXT_index_type_uint8, enabled=0 [Vulkan init] extensions: name=VK_EXT_inline_uniform_block, enabled=0 [Vulkan init] extensions: name=VK_EXT_line_rasterization, enabled=0 [Vulkan init] extensions: name=VK_EXT_load_store_op_none, enabled=0 [Vulkan init] extensions: name=VK_EXT_memory_budget, enabled=1 [Vulkan init] extensions: name=VK_EXT_mesh_shader, enabled=0 [Vulkan init] extensions: name=VK_EXT_multi_draw, enabled=0 [Vulkan init] extensions: name=VK_EXT_mutable_descriptor_type, enabled=0 [Vulkan init] extensions: name=VK_EXT_non_seamless_cube_map, enabled=0 [Vulkan init] extensions: name=VK_EXT_opacity_micromap, enabled=0 [Vulkan init] extensions: name=VK_EXT_pci_bus_info, enabled=0 [Vulkan init] extensions: name=VK_EXT_physical_device_drm, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_creation_cache_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_creation_feedback, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_robustness, enabled=0 [Vulkan init] extensions: name=VK_EXT_post_depth_coverage, enabled=0 [Vulkan init] extensions: name=VK_EXT_primitive_topology_list_restart, enabled=0 [Vulkan init] extensions: name=VK_EXT_primitives_generated_query, enabled=0 [Vulkan init] extensions: name=VK_EXT_private_data, enabled=0 [Vulkan init] extensions: name=VK_EXT_provoking_vertex, enabled=0 [Vulkan init] extensions: name=VK_EXT_queue_family_foreign, enabled=0 [Vulkan init] extensions: name=VK_EXT_robustness2, enabled=0 [Vulkan init] extensions: name=VK_EXT_sample_locations, enabled=0 [Vulkan init] extensions: name=VK_EXT_sampler_filter_minmax, enabled=0 [Vulkan init] extensions: name=VK_EXT_scalar_block_layout, enabled=1 [Vulkan init] extensions: name=VK_EXT_separate_stencil_usage, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_atomic_float, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_demote_to_helper_invocation, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_image_atomic_int64, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_module_identifier, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_subgroup_ballot, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_subgroup_vote, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_viewport_index_layer, enabled=1 [Vulkan init] extensions: name=VK_EXT_subgroup_size_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_texel_buffer_alignment, enabled=0 [Vulkan init] extensions: name=VK_EXT_tooling_info, enabled=0 [Vulkan init] extensions: name=VK_EXT_transform_feedback, enabled=0 [Vulkan init] extensions: name=VK_EXT_vertex_attribute_divisor, enabled=0 [Vulkan init] extensions: name=VK_EXT_vertex_input_dynamic_state, enabled=0 [Vulkan init] extensions: name=VK_EXT_ycbcr_2plane_444_formats, enabled=0 [Vulkan init] extensions: name=VK_EXT_ycbcr_image_arrays, enabled=0 [Vulkan init] extensions: name=VK_NV_clip_space_w_scaling, enabled=0 [Vulkan init] extensions: name=VK_NV_compute_shader_derivatives, enabled=0 [Vulkan init] extensions: name=VK_NV_cooperative_matrix, enabled=0 [Vulkan init] extensions: name=VK_NV_copy_memory_indirect, enabled=0 [Vulkan init] extensions: name=VK_NV_corner_sampled_image, enabled=0 [Vulkan init] extensions: name=VK_NV_coverage_reduction_mode, enabled=0 [Vulkan init] extensions: name=VK_NV_cuda_kernel_launch, enabled=0 [Vulkan init] extensions: name=VK_NV_dedicated_allocation, enabled=0 [Vulkan init] extensions: name=VK_NV_dedicated_allocation_image_aliasing, enabled=0 [Vulkan init] extensions: name=VK_NV_device_diagnostic_checkpoints, enabled=0 [Vulkan init] extensions: name=VK_NV_device_diagnostics_config, enabled=0 [Vulkan init] extensions: name=VK_NV_device_generated_commands, enabled=0 [Vulkan init] extensions: name=VK_NV_fill_rectangle, enabled=0 [Vulkan init] extensions: name=VK_NV_fragment_coverage_to_color, enabled=0 [Vulkan init] extensions: name=VK_NV_fragment_shader_barycentric, enabled=0 [Vulkan init] extensions: name=VK_NV_fragment_shading_rate_enums, enabled=0 [Vulkan init] extensions: name=VK_NV_framebuffer_mixed_samples, enabled=0 [Vulkan init] extensions: name=VK_NV_geometry_shader_passthrough, enabled=0 [Vulkan init] extensions: name=VK_NV_inherited_viewport_scissor, enabled=0 [Vulkan init] extensions: name=VK_NV_linear_color_attachment, enabled=0 [Vulkan init] extensions: name=VK_NV_memory_decompression, enabled=0 [Vulkan init] extensions: name=VK_NV_mesh_shader, enabled=0 [Vulkan init] extensions: name=VK_NV_optical_flow, enabled=0 [Vulkan init] extensions: name=VK_NV_ray_tracing, enabled=0 [Vulkan init] extensions: name=VK_NV_ray_tracing_invocation_reorder, enabled=0 [Vulkan init] extensions: name=VK_NV_ray_tracing_motion_blur, enabled=0 [Vulkan init] extensions: name=VK_NV_representative_fragment_test, enabled=0 [Vulkan init] extensions: name=VK_NV_sample_mask_override_coverage, enabled=0 [Vulkan init] extensions: name=VK_NV_scissor_exclusive, enabled=0 [Vulkan init] extensions: name=VK_NV_shader_image_footprint, enabled=0 [Vulkan init] extensions: name=VK_NV_shader_sm_builtins, enabled=0 [Vulkan init] extensions: name=VK_NV_shader_subgroup_partitioned, enabled=0 [Vulkan init] extensions: name=VK_NV_shading_rate_image, enabled=0 [Vulkan init] extensions: name=VK_NV_viewport_array2, enabled=0 [Vulkan init] extensions: name=VK_NV_viewport_swizzle, enabled=0 [Vulkan init] extensions: name=VK_NVX_binary_import, enabled=0 [Vulkan init] extensions: name=VK_NVX_image_view_handle, enabled=0 [Vulkan init] extensions: name=VK_NVX_multiview_per_view_attributes, enabled=0 Fossilize INFO: Overriding serialization path: "/home/tom/.steam/debian-installation/steamapps/shadercache/251570/fozpipelinesv6/steamapprun_pipeline_cache". Vulkan API version 1.1.0 (1.3.224 supported by driver, 1.1.0 requested) Vulkan vendor=[NVIDIA] id=[10de] Vulkan renderer=[NVIDIA GeForce RTX 3060] id=[2487] Vulkan device type 2 Vulkan driverversion=[0x8364c140] uint=[-2090548928] Vulkan PSO: cache data not found [path=/tmp/The Fun Pimps/7 Days To Die/vulkan_pso_cache.bin] Begin MonoManager ReloadAssembly - Completed reload, in 0.096 seconds requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 0 Hz Desktop is 1920 x 1080 @ 60 Hz InitializeOrResetSwapChain 1920x1080 hdr=0 samples=1 UnloadTime: 0.635217 ms 2023-11-14T12:36:39 0.018 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: LinuxPlayer 64 Bit 2023-11-14T12:36:39 0.019 INF System information: 2023-11-14T12:36:39 0.019 INF OS: Linux 5.15 Linux Mint 21 64bit 2023-11-14T12:36:39 0.037 INF CPU: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz (cores: 12) 2023-11-14T12:36:39 0.037 INF RAM: 15855 MB 2023-11-14T12:36:39 0.037 INF GPU: NVIDIA GeForce RTX 3060 (12534 MB) 2023-11-14T12:36:39 0.040 INF Graphics API: Vulkan 1.1.0 [0x8364c140] (shader level 5.0) 2023-11-14T12:36:39 0.053 INF Last played version: Alpha 21.1 2023-11-14T12:36:39 0.055 INF Local UTC offset: -8 hours 2023-11-14T12:36:39 0.072 INF Command line arguments: /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -force-vulkan -nogs -noeac -logfile /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log_client__2023-11-14__12-36-38.txt 2023-11-14T12:36:39 0.080 INF [Platform] Init 2023-11-14T12:36:39 0.109 INF [Platform] Using native platform: Steam 2023-11-14T12:36:39 0.110 INF [Platform] Using cross platform: EOS 2023-11-14T12:36:39 0.110 INF [Platform] Using server platform: Steam 2023-11-14T12:36:39 0.110 INF [Platform] Using server platform: XBL 2023-11-14T12:36:39 0.115 INF Starting PlayerInputManager... 2023-11-14T12:36:39 0.214 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2023-11-14T12:36:39 0.223 INF [Platform] Initializing Steam [S_API] SteamAPI_Init(): Loaded '/home/tom/.steam/debian-installation/linux64/steamclient.so' OK. Setting breakpad minidump AppID = 251570 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198118916446 [API loaded no] 2023-11-14T12:36:39 0.243 INF [Steamworks.NET] SteamAPI_Init() ok 2023-11-14T12:36:39 0.244 INF [Steamworks.NET] Registering auth callbacks 2023-11-14T12:36:39 0.245 INF Not running in Big Picture Mode, no on-screen keyboard available 2023-11-14T12:36:39 0.245 INF [Platform] Initializing EOS 2023-11-14T12:36:39 0.256 INF [EOS] Initialize: Success 2023-11-14T12:36:39 0.264 INF [EOS-ACC] Not started with EAC, anticheat disabled 2023-11-14T12:36:39 0.266 INF [Platform] Initializing XBL 2023-11-14T12:36:39 0.416 INF Localization language from platform: english 2023-11-14T12:36:39 0.417 INF Texture quality is set to 1 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.889325 ms Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x5ab2710.so ERROR: ld.so: object '/home/tom/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x5f4afe0.so 2023-11-14T12:36:47 7.851 INF Awake IsFocused: True 2023-11-14T12:36:47 7.851 INF Awake 2023-11-14T12:36:47 7.990 INF Occlusion: Awake 2023-11-14T12:36:47 7.994 WRN Device name for flag StandaloneLinux is unknown 2023-11-14T12:36:47 7.995 INF ApplyAllOptions streaming budget 11280.6 MB 2023-11-14T12:36:47 7.996 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow 2023-11-14T12:36:47 7.996 INF Texture quality is set to 1 2023-11-14T12:36:47 7.996 INF ApplyTextureFilter 1, AF Enable 2023-11-14T12:36:47 7.997 INF ApplyTerrainOptions 2 Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6155. Total: 7.319590 ms (FindLiveObjects: 0.178020 ms CreateObjectMapping: 0.133682 ms MarkObjects: 6.978363 ms DeleteObjects: 0.029103 ms) 2023-11-14T12:36:48 8.493 INF [MODS] Start loading from: '/home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods' 2023-11-14T12:36:48 8.501 INF [MODS] Trying to load from folder: '10SlotsDewCollector' 2023-11-14T12:36:48 8.524 INF [MODS] Loaded Mod: 10SlotsDewCollector (1.0) 2023-11-14T12:36:48 8.524 INF [MODS] Trying to load from folder: 'A21 - Less Trader Goods' 2023-11-14T12:36:48 8.524 WRN [MODS] A21 - Less Trader Goods/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.527 INF [MODS] Loaded Mod: A21 - Less Trader Goods (1.0) 2023-11-14T12:36:48 8.527 INF [MODS] Trying to load from folder: 'A21-gentos-dual-skill-progression-lv70-medium' 2023-11-14T12:36:48 8.527 WRN [MODS] A21-gentos-dual-skill-progression-lv70-medium/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.527 INF [MODS] Loaded Mod: dual_skill_progression (1.0.1) 2023-11-14T12:36:48 8.527 INF [MODS] Trying to load from folder: 'AGF-A21HUDPlus1.9.2' 2023-11-14T12:36:48 8.527 INF [MODS] Loaded Mod: AGF-HUDPlus (1.9.2) 2023-11-14T12:36:48 8.527 INF [MODS] Trying to load from folder: 'AlGo88_SolarScrapping' 2023-11-14T12:36:48 8.527 WRN [MODS] AlGo88_SolarScrapping/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.527 INF [MODS] Loaded Mod: AlGo88_SolarScrapping (A21.0) 2023-11-14T12:36:48 8.527 INF [MODS] Trying to load from folder: 'Alter_FoodModels' 2023-11-14T12:36:48 8.528 INF [MODS] Loaded Mod: Alter_FoodModels (1.1) 2023-11-14T12:36:48 8.528 INF [MODS] Trying to load from folder: 'AnaxBringBackWaterBarrels' 2023-11-14T12:36:48 8.528 INF [MODS] Loaded Mod: AnaxBringBackWaterBarrels (1.1) 2023-11-14T12:36:48 8.528 INF [MODS] Trying to load from folder: 'AnaxLootablePallets - Destroy on close A21' 2023-11-14T12:36:48 8.528 INF [MODS] Loaded Mod: AnaxLootablePallets-Destroyonclose (1.1) 2023-11-14T12:36:48 8.528 INF [MODS] Trying to load from folder: 'Combat Skill Tree' 2023-11-14T12:36:48 8.528 WRN [MODS] Combat Skill Tree/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.528 INF [MODS] Loaded Mod: Combat Skill Tree v21.x (21.1) 2023-11-14T12:36:48 8.528 INF [MODS] Trying to load from folder: 'DHTA_Better_Crops' 2023-11-14T12:36:48 8.528 INF [MODS] Loaded Mod: DHTA_Better_Crops (21.324.0.1) 2023-11-14T12:36:48 8.528 INF [MODS] Trying to load from folder: 'GNS_HellishHordes' 2023-11-14T12:36:48 8.528 INF [MODS] Loaded Mod: GNS_HellishHordes (1.0) 2023-11-14T12:36:48 8.528 INF [MODS] Trying to load from folder: 'GNS_Weather' 2023-11-14T12:36:48 8.528 WRN [MODS] GNS_Weather/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.528 INF [MODS] Loaded Mod: GNS_WarmWeather (1.0) 2023-11-14T12:36:48 8.528 INF [MODS] Trying to load from folder: 'Gyro Helicopter' 2023-11-14T12:36:48 8.528 INF [MODS] Loaded Mod: vpGyroHelicopter (1.1.1) 2023-11-14T12:36:48 8.528 INF [MODS] Trying to load from folder: 'IDCNoVendingMachineRestock' 2023-11-14T12:36:48 8.529 INF [MODS] Loaded Mod: IDCNoVendingMachineRestock (1.0.0) 2023-11-14T12:36:48 8.529 INF [MODS] Trying to load from folder: 'Improved Turrets PLUS' 2023-11-14T12:36:48 8.529 INF [MODS] Loaded Mod: ImprovedTurretsPLUS (21.1.0.0) 2023-11-14T12:36:48 8.529 INF [MODS] Trying to load from folder: 'jerseyetr_bikes' 2023-11-14T12:36:48 8.529 WRN [MODS] jerseyetr_bikes/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.529 INF [MODS] Loaded Mod: Jerseyetr-Bicycles (2.0.0) 2023-11-14T12:36:48 8.529 INF [MODS] Trying to load from folder: 'JRB_TZ_MoreZombies_x2' 2023-11-14T12:36:48 8.529 WRN [MODS] JRB_TZ_MoreZombies_x2/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.529 INF [MODS] Loaded Mod: JRB_TZ_MoreZombies_x2 (5.0) 2023-11-14T12:36:48 8.529 INF [MODS] Trying to load from folder: 'KHA21-LockableInvSlots' 2023-11-14T12:36:48 8.530 INF [MODS] Loaded Mod: LockableSlots (1.0.0.1) 2023-11-14T12:36:48 8.530 INF [MODS] Trying to load from folder: 'lootableICE_MACHINE' 2023-11-14T12:36:48 8.530 WRN [MODS] lootableICE_MACHINE/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.530 INF [MODS] Loaded Mod: lootableICE_MACHINE (a21) 2023-11-14T12:36:48 8.530 INF [MODS] Trying to load from folder: 'lootablepiano' 2023-11-14T12:36:48 8.530 WRN [MODS] lootablepiano/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.530 INF [MODS] Loaded Mod: lootablepiano (a21) 2023-11-14T12:36:48 8.530 INF [MODS] Trying to load from folder: 'lootabletoaster' 2023-11-14T12:36:48 8.530 WRN [MODS] lootabletoaster/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.530 INF [MODS] Loaded Mod: lootabletoaster (a21) 2023-11-14T12:36:48 8.530 INF [MODS] Trying to load from folder: 'More Stackables A21' 2023-11-14T12:36:48 8.530 WRN [MODS] More Stackables A21/ModInfo.xml does not define a valid non-empty Name (^[0-9a-zA-Z_\-]+$). Please consider updating it for future compatibility. 2023-11-14T12:36:48 8.530 INF [MODS] Loaded Mod: More Stackables (1.0.0.1) 2023-11-14T12:36:48 8.530 INF [MODS] Trying to load from folder: 'More Visible Ores' 2023-11-14T12:36:48 8.530 INF [MODS] Loaded Mod: More_Visible_Ores (1.0.0) 2023-11-14T12:36:48 8.530 INF [MODS] Trying to load from folder: 'No Quest Radius' 2023-11-14T12:36:48 8.530 WRN [MODS] No Quest Radius/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.530 INF [MODS] Loaded Mod: No quest radius (2.0) 2023-11-14T12:36:48 8.530 INF [MODS] Trying to load from folder: 'NoRNGItems' 2023-11-14T12:36:48 8.530 INF [MODS] Loaded Mod: BW-NoRNGItems (1.0.0) 2023-11-14T12:36:48 8.530 INF [MODS] Trying to load from folder: 'OcbWayPointIcons' 2023-11-14T12:36:48 8.531 INF [MODS] Loaded Mod: OcbWayPointIcons (0.3.0) 2023-11-14T12:36:48 8.531 INF [MODS] Trying to load from folder: 'PausePopup' 2023-11-14T12:36:48 8.531 INF [MODS] Loaded Mod: IDCPausePopup (2.0.1) 2023-11-14T12:36:48 8.531 INF [MODS] Trying to load from folder: 'Quality based mod slots' 2023-11-14T12:36:48 8.531 INF [MODS] Loaded Mod: QualityModSlots (1.0) 2023-11-14T12:36:48 8.531 INF [MODS] Trying to load from folder: 'QuickStack' 2023-11-14T12:36:48 8.531 WRN [MODS] QuickStack/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.531 INF [MODS] Loaded Mod: QuickStack (1.6.3) 2023-11-14T12:36:48 8.531 INF [MODS] Trying to load from folder: 'Research_SkillMagazineCrafting' 2023-11-14T12:36:48 8.531 INF [MODS] Loaded Mod: Research (1.2) 2023-11-14T12:36:48 8.531 INF [MODS] Trying to load from folder: 'Scaling Steel Quest Rewards' 2023-11-14T12:36:48 8.531 WRN [MODS] Scaling Steel Quest Rewards/ModInfo.xml does not define a valid non-empty Name (^[0-9a-zA-Z_\-]+$). Please consider updating it for future compatibility. 2023-11-14T12:36:48 8.531 INF [MODS] Loaded Mod: Scaling Steel Quest Rewards (1.0) 2023-11-14T12:36:48 8.531 INF [MODS] Trying to load from folder: 'sleeping' 2023-11-14T12:36:48 8.531 INF [MODS] Loaded Mod: sleeping (1.1) 2023-11-14T12:36:48 8.531 INF [MODS] Trying to load from folder: 'TP-RemoveZombiesFromNav' 2023-11-14T12:36:48 8.532 WRN [MODS] TP-RemoveZombiesFromNav/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2023-11-14T12:36:48 8.532 INF [MODS] Loaded Mod: Tamilla Project - Remove Zombies From Nav (1.0.0) 2023-11-14T12:36:48 8.532 INF [MODS] Trying to load from folder: 'UnlockOpenDoors' 2023-11-14T12:36:48 8.532 INF [MODS] Loaded Mod: Dizor_UnlockOpenDoors (1.7) 2023-11-14T12:36:48 8.532 INF [MODS] Trying to load from folder: 'vehicledamageby5' 2023-11-14T12:36:48 8.532 INF [MODS] Loaded Mod: vehicledamage (1.0) 2023-11-14T12:36:48 8.532 INF [MODS] Trying to load from folder: 'Zed-A21-OakravenBeeHives' 2023-11-14T12:36:48 8.532 INF [MODS] Loaded Mod: Zed-A21-OakravenBeeHives (21.0.312.0) 2023-11-14T12:36:48 8.532 INF [MODS] Trying to load from folder: 'Zed-A21-OakravenChickenCoops' 2023-11-14T12:36:48 8.532 INF [MODS] Loaded Mod: Zed-A21-OakravenChickenCoops (21.0.312.0) 2023-11-14T12:36:48 8.532 INF [MODS] Trying to load from folder: 'Zed-A21-OakravenCookingStations' 2023-11-14T12:36:48 8.532 INF [MODS] Loaded Mod: Zed-A21-OakravenCookingStations (21.2.1.0) 2023-11-14T12:36:48 8.532 INF [MODS] Trying to load from folder: 'Zolokhan No Traders' 2023-11-14T12:36:48 8.532 INF [MODS] Loaded Mod: ZolokhanNoTraders (0.0.1) 2023-11-14T12:36:48 8.532 INF [MODS] Trying to load from folder: 'zReasonableWeaponRecipes' 2023-11-14T12:36:48 8.533 INF [MODS] Loaded Mod: ReasonableWeaponRecipes (0.0.1) 2023-11-14T12:36:48 8.533 INF [MODS] Trying to load from folder: 'zUltimateAmmoSalvage' 2023-11-14T12:36:48 8.533 INF [MODS] Loaded Mod: UltimateAmmoSalvage (0.0.1) 2023-11-14T12:36:48 8.533 INF [MODS] Trying to load from folder: 'zUltimateBrokenGlass' 2023-11-14T12:36:48 8.533 INF [MODS] Loaded Mod: UltimateBrokenGlass (0.0.1) 2023-11-14T12:36:48 8.533 INF [MODS] Trying to load from folder: 'zUltimateCatchAll' 2023-11-14T12:36:48 8.533 INF [MODS] Loaded Mod: UltimateCatchAll (0.0.1) 2023-11-14T12:36:48 8.533 INF [MODS] Trying to load from folder: 'zUltimateDoorsAndHatches' 2023-11-14T12:36:48 8.533 INF [MODS] Loaded Mod: UltimateReinforcedDoorsAndHatches (0.0.1) 2023-11-14T12:36:48 8.533 INF [MODS] Trying to load from folder: 'zUltimateFireaxe' 2023-11-14T12:36:48 8.533 INF [MODS] Loaded Mod: UltimateFireaxe (0.0.1) 2023-11-14T12:36:48 8.533 INF [MODS] Trying to load from folder: 'zUltimateJunkyardGenius' 2023-11-14T12:36:48 8.533 INF [MODS] Loaded Mod: UltimateJunkyardGenius (0.0.1) 2023-11-14T12:36:48 8.533 INF [MODS] Trying to load from folder: 'zUltimateMedicalStacks' 2023-11-14T12:36:48 8.533 INF [MODS] Loaded Mod: UltimateMedicalStacks (0.0.1) 2023-11-14T12:36:48 8.533 INF [MODS] Trying to load from folder: 'zUltimateReallyDeadCorn' 2023-11-14T12:36:48 8.533 INF [MODS] Loaded Mod: ReallyDeadCorn (0.0.1) 2023-11-14T12:36:48 8.533 INF [MODS] Trying to load from folder: 'zUltimateStacks' 2023-11-14T12:36:48 8.533 INF [MODS] Loaded Mod: UltimateFoodandDrinkStacks (0.0.1) 2023-11-14T12:36:48 8.533 INF [MODS] Trying to load from folder: 'zUltimateTPFoodAsFood' 2023-11-14T12:36:48 8.534 INF [MODS] Loaded Mod: TPFoodAsFood (1.0) 2023-11-14T12:36:48 8.534 INF [MODS] Initializing mod code 2023-11-14T12:36:48 8.534 INF [MODS] Found ModAPI in 10SlotsDewCollector.dll, creating instance Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x663ed50.so 2023-11-14T12:36:48 8.538 INF [MODS] Initialized code in mod '10SlotsDewCollector' from DLL '10SlotsDewCollector.dll' 2023-11-14T12:36:48 8.539 INF [MODS] Found ModAPI in WayPointIcons.dll, creating instance 2023-11-14T12:36:48 8.539 INF OCB Harmony Patch: WayPointIcons Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x63d82d0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x63d15c0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x63cdbf0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x643b0c0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x648f680.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x64594c0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x64e8ab0.so 2023-11-14T12:36:48 8.595 INF [MODS] Initialized code in mod 'OcbWayPointIcons' from DLL 'WayPointIcons.dll' 2023-11-14T12:36:48 8.595 INF [MODS] Found ModAPI in PausePopup.dll, creating instance 2023-11-14T12:36:48 8.595 INF [MODS] Initialized code in mod 'IDCPausePopup' from DLL 'PausePopup.dll' 2023-11-14T12:36:48 8.595 INF [MODS] Found ModAPI in QuickStack.dll, creating instance Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x65489a0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x64d3720.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x652ac70.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x64d7ab0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x64d98b0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x64dca30.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x64c7de0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6505670.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x653a7c0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6511060.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x655ffc0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x657ff00.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6573a80.so 2023-11-14T12:36:48 8.661 INF [MODS] Initialized code in mod 'QuickStack' from DLL 'QuickStack.dll' 2023-11-14T12:36:48 8.661 INF [MODS] Found ModAPI in sleeping.dll, creating instance 2023-11-14T12:36:48 8.661 INF Loading Patch: Harmony.traderrefresh 2023-11-14T12:36:48 8.661 INF [MODS] Initialized code in mod 'sleeping' from DLL 'sleeping.dll' 2023-11-14T12:36:48 8.661 INF [MODS] Found ModAPI in UnlockOpenDoors.dll, creating instance Loading mod: UnlockOpenDoors Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x65798a0.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x6575690.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x659b110.so Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x65a41b0.so 2023-11-14T12:36:48 8.671 INF [MODS] Initialized code in mod 'Dizor_UnlockOpenDoors' from DLL 'UnlockOpenDoors.dll' 2023-11-14T12:36:48 8.671 INF [MODS] Found ModAPI in vehicledamage.dll, creating instance 2023-11-14T12:36:48 8.672 INF Loading Patch: Harmony.traderrefresh Fallback handler could not load library /home/tom/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x65b03b0.so 2023-11-14T12:36:48 8.677 INF [MODS] Initialized code in mod 'vehicledamage' from DLL 'vehicledamage.dll' 2023-11-14T12:36:48 8.677 INF [MODS] Loading done 2023-11-14T12:36:48 8.722 INF Pack 25650 us 2023-11-14T12:36:48 8.724 INF Pack 321 us 2023-11-14T12:36:48 8.726 INF Pack 1307 us 2023-11-14T12:36:48 8.728 INF Pack 465 us 2023-11-14T12:36:48 8.738 INF Pack 4674 us 2023-11-14T12:36:48 8.749 INF Pack 4516 us 2023-11-14T12:36:48 8.754 INF Pack 2135 us 2023-11-14T12:36:48 8.756 INF [MODS] Loading localization from mod: dual_skill_progression 2023-11-14T12:36:48 8.757 INF [MODS] Loading localization from mod: AGF-HUDPlus 2023-11-14T12:36:48 8.757 INF [MODS] Loading localization from mod: Combat Skill Tree v21.x 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: IDCNoVendingMachineRestock 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: ImprovedTurretsPLUS 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: More Stackables 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: IDCPausePopup 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: QuickStack 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: Research 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: sleeping 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: Zed-A21-OakravenBeeHives 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: Zed-A21-OakravenChickenCoops 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: Zed-A21-OakravenCookingStations 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: UltimateAmmoSalvage 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: UltimateReinforcedDoorsAndHatches 2023-11-14T12:36:48 8.758 INF [MODS] Loading localization from mod: UltimateFireaxe 2023-11-14T12:36:48 8.759 INF [MODS] Loading localization from mod: UltimateJunkyardGenius 2023-11-14T12:36:48 8.759 INF [MODS] Loading localization from mod: UltimateMedicalStacks 2023-11-14T12:36:48 8.759 INF [MODS] Loading localization from mod: UltimateFoodandDrinkStacks 2023-11-14T12:36:48 8.775 INF Loading permissions file at '/home/tom/.local/share/7DaysToDie/Saves/serveradmin.xml' 2023-11-14T12:36:48 8.778 INF Loading permissions file done. 2023-11-14T12:36:48 8.826 INF GameSense server not found (no props file), disabling 2023-11-14T12:36:48 8.826 INF [PartyQuests] Initialized 2023-11-14T12:36:48 8.826 INF Awake done in 975 ms 2023-11-14T12:36:48 8.866 INF [XUi] Instantiating XUi from default prefab. 2023-11-14T12:36:48 8.870 INF [XUi] XUi instantiation completed in 3 ms 2023-11-14T12:36:48 8.934 INF [XUi] Loading XUi asynchronously 2023-11-14T12:36:48 8.947 INF Updated culture for display texts 2023-11-14T12:36:48 9.431 INF [XUi] Parsing all window groups completed in 440 ms total. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 2023-11-14T12:36:49 10.265 INF [XUi] Initialized all window groups completed in 462 ms total. 2023-11-14T12:36:49 10.375 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2023-11-14T12:36:53 13.797 INF LoadTextureArraysForQuality took 3.421 2023-11-14T12:36:53 13.815 INF Loaded (local): rwgmixer in 0.02 2023-11-14T12:36:53 13.845 INF Loaded (local): archetypes in 0.03 2023-11-14T12:36:53 13.849 INF Loaded (local): loadingscreen in 0.00 2023-11-14T12:36:53 13.849 INF WorldStaticData.Init() needed 4.000s 2023-11-14T12:36:53 13.853 INF [Steamworks.NET] Login ok. 2023-11-14T12:36:53 13.853 INF [EOS] Login 2023-11-14T12:36:53 14.042 INF AchievementManager: Received stats and achievements from Steam 2023-11-14T12:36:54 15.158 INF [EOS] Login succeeded, PUID: 0002efdc231448beaaf7a0eb8a3c322d 2023-11-14T12:36:54 15.158 INF [EOS] Getting native user for 0002efdc231448beaaf7a0eb8a3c322d 2023-11-14T12:36:54 15.159 INF [EOS] CopyIdToken result: Success 2023-11-14T12:36:55 16.260 INF [EOS] TransferProgress: News.xml, 4380 / 4380 2023-11-14T12:36:55 16.361 INF [EOS] Read (News.xml) completed: Success, received 4322 bytes 2023-11-14T12:37:05 25.896 INF NET: Starting server protocols 2023-11-14T12:37:05 25.920 INF NET: LiteNetLib server started 2023-11-14T12:37:05 25.920 INF [Steamworks.NET] NET: Server started 2023-11-14T12:37:05 25.920 INF Started thread SteamNetworkingServer 2023-11-14T12:37:05 25.920 INF [EOS-P2PS] Server started 2023-11-14T12:37:05 25.921 INF StartGame 2023-11-14T12:37:05 25.922 INF NetPackageManager Init 2023-11-14T12:37:05 25.945 INF [XUi] Instantiating XUi from default prefab. 2023-11-14T12:37:05 25.952 INF [XUi] XUi instantiation completed in 6 ms 2023-11-14T12:37:05 25.956 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AllowSpawnNearBackpack = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 2000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = False GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnableMapRendering = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Test GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 21.1 GamePref.GameWorld = Biseku Territory GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 3 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 9 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 7 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxChunkAge = -1 GamePref.MaxQueuedMeshLayers = 40 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NewGameSetDefaults = True GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.496343 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.901078 GamePref.OptionsControllerTriggerEffects = False GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 1 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGameplayResolutionHeight = 0 GamePref.OptionsGfxGameplayResolutionWidth = 0 GamePref.OptionsGfxGrassDistance = 2 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 2 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 0 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsIntroMovieEnabled = True GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsLiteNetLibMtuOverride = False GamePref.OptionsLookSensitivity = 0.5 GamePref.OptionsMenuMusicVolumeLevel = 0 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMumblePositionalAudioSupport = False GamePref.OptionsMusicVolumeLevel = 0 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsQuestsAutoAccept = True GamePref.OptionsQuestsAutoShare = True GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsSubtitlesEnabled = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleLookSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = False GamePref.OptionsVoiceInputDevice = Corsair VOID PRO Surround USB Adapter Analog Stereo GamePref.OptionsVoiceOutputDevice = GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomAccel = 0.5 GamePref.OptionsZoomSensitivity = 0.3 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 2 GamePref.PlayerName = usHallgrim GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = NorthAmericaWest GamePref.SaveDataLimit = -1 GamePref.SaveGameFolder = /home/tom/.local/share/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_ControlPanelEnabled = False GamePref.UNUSED_ControlPanelPort = 8080 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = /home/tom/.local/share/7DaysToDie GamePref.WebDashboardEnabled = False GamePref.WebDashboardPort = 8080 GamePref.WebDashboardUrl = GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 72 GameStat.AirDropMarker = True GameStat.AllowedViewDistance = 6 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = 0 GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 1 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 3 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 7 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 4 GameStat.LandClaimOnlineDurabilityModifier = 4 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 1 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = 2 GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 0 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 6 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = True 2023-11-14T12:37:05 25.971 INF StartAsServer 2023-11-14T12:37:05 26.405 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray) 2023-11-14T12:37:05 26.405 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray) 2023-11-14T12:37:05 26.405 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray) 2023-11-14T12:37:05 26.409 INF Loaded (local): materials in 0.43 2023-11-14T12:37:05 26.432 INF Loaded (local): physicsbodies in 0.02 2023-11-14T12:37:05 26.440 INF Loaded (local): painting in 0.01 2023-11-14T12:37:06 26.511 INF Loaded (local): shapes in 0.07 Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob ERROR: Shader Unlit/FireFlyNew shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob ERROR: Shader Legacy Shaders/Transparent/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob ERROR: Shader FireWing/Wing_Main shader is not supported on this GPU (none of subshaders/fallbacks are suitable) 2023-11-14T12:37:24 45.468 WRN Particle Effect #@modfolder(Zed-A21-OakravenCookingStations):Resources/cookingstations.unity3d?CookerFX already exists! Skipping it! Unloading 3 Unused Serialized files (Serialized files now loaded: 18) 2023-11-14T12:37:25 45.511 INF Block IDs with mapping 2023-11-14T12:37:25 45.519 INF Block IDs total 22153, terr 29, last 22375 2023-11-14T12:37:25 45.530 INF Loaded (local): blocks in 19.02 Unloading 68216 unused Assets to reduce memory usage. Loaded Objects now: 122442. Total: 278.334617 ms (FindLiveObjects: 6.537816 ms CreateObjectMapping: 5.272801 ms MarkObjects: 245.079133 ms DeleteObjects: 21.443805 ms) 2023-11-14T12:37:25 45.912 INF Loaded (local): progression in 0.38 2023-11-14T12:37:25 46.296 INF Loaded (local): buffs in 0.38 Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0) 2023-11-14T12:37:25 46.304 INF Loaded (local): misc in 0.01 2023-11-14T12:37:25 46.395 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='DegradationMax') and (@value='-.08,.08')]/@value" op="remove" (line 5 at pos 3) 2023-11-14T12:37:25 46.400 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='DegradationMax') and (@value='-.2,.2')]/@value" op="remove" (line 7 at pos 3) 2023-11-14T12:37:25 46.418 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='PhysicalDamageResist') and (@value='5.27,7.47')]/@value" op="remove" (line 13 at pos 3) 2023-11-14T12:37:25 46.421 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='ElementalDamageResist') and (@value='5.27,7.47')]/@value" op="remove" (line 14 at pos 3) 2023-11-14T12:37:25 46.429 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='PhysicalDamageResist') and (@value='6.23,8.93')]/@value" op="remove" (line 17 at pos 3) 2023-11-14T12:37:25 46.431 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='ElementalDamageResist') and (@value='6.23,8.93')]/@value" op="remove" (line 18 at pos 3) 2023-11-14T12:37:25 46.437 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='PhysicalDamageResist') and (@value='7.25,10.25')]/@value" op="remove" (line 20 at pos 3) 2023-11-14T12:37:25 46.440 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='ElementalDamageResist') and (@value='7.25,10.25')]/@value" op="remove" (line 21 at pos 3) 2023-11-14T12:37:25 46.447 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='PhysicalDamageResist') and (@value='8.21,11.71')]/@value" op="remove" (line 23 at pos 3) 2023-11-14T12:37:25 46.451 WRN XML patch for "items.xml" from mod "BW-NoRNGItems" did not apply: <csv xpath="/items/item/effect_group/passive_effect[(@name='ElementalDamageResist') and (@value='8.21,11.71')]/@value" op="remove" (line 24 at pos 3) 2023-11-14T12:37:26 46.552 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/buffs/buff[@name='buffMegaCrush']/effect_group/passive_effect[@name='RunSpeed']/@value" (line 8 at pos 6) 2023-11-14T12:37:26 46.565 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarGoldenRodTea']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 58 at pos 3) 2023-11-14T12:37:26 46.566 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarRedTea']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 60 at pos 3) 2023-11-14T12:37:26 46.567 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarYuccaJuice']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 62 at pos 3) 2023-11-14T12:37:26 46.567 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarCoffee']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 64 at pos 3) 2023-11-14T12:37:26 46.571 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarBeer']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 73 at pos 3) 2023-11-14T12:37:26 46.573 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarGrandpasAwesomeSauce']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 79 at pos 3) 2023-11-14T12:37:26 46.574 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarGrandpasMoonshine']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 81 at pos 3) 2023-11-14T12:37:26 46.575 WRN XML patch for "items.xml" from mod "TPFoodAsFood" did not apply: <set xpath="/items/item[@name='drinkJarGrandpasLearningElixir']/effect_group/triggered_effect[@cvar='foodHealthAmount']/@value" (line 82 at pos 3) 2023-11-14T12:37:26 46.896 INF Loaded (local): items in 0.59 2023-11-14T12:37:26 46.952 INF Item IDs with mapping 2023-11-14T12:37:26 46.952 INF ItemIDs from Mapping 2023-11-14T12:37:26 46.999 INF Loaded (local): item_modifiers in 0.10 2023-11-14T12:37:26 47.060 INF Loaded (local): entityclasses in 0.06 2023-11-14T12:37:26 47.066 INF Loaded (local): qualityinfo in 0.01 2023-11-14T12:37:26 47.120 INF Loaded (local): sounds in 0.05 2023-11-14T12:37:26 47.135 WRN XML patch for "recipes.xml" from mod "ReasonableWeaponRecipes" did not apply: <remove xpath="/recipes/recipe[@name='gunBowT3CompoundCrossbow']" (line 31 at pos 3) 2023-11-14T12:37:26 47.186 INF Loaded (local): recipes in 0.07 2023-11-14T12:37:26 47.203 INF Loaded (local): blockplaceholders in 0.02 2023-11-14T12:37:26 47.222 WRN XML patch for "loot.xml" from mod "UltimateCatchAll" did not apply: <append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Repair']" loot_quality_template="QLTemplateT1" (line 2 at pos 5) 2023-11-14T12:37:26 47.222 WRN XML patch for "loot.xml" from mod "UltimateCatchAll" did not apply: <append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Repair']/item" (line 3 at pos 5) 2023-11-14T12:37:26 47.249 ERR XML loader: Loading and parsing 'loot.xml' failed 2023-11-14T12:37:26 47.251 EXC lootgroup 'groupToolsT1Repair' does not exist or has not been defined before being reference by lootcontainer/lootgroup name='groupRollingToolbox01' at LootFromXml.ParseItemList (System.String _containerId, System.Collections.Generic.IEnumerable`1[T] _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00117] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at LootFromXml.LoadLootGroup (System.Xml.Linq.XElement _elementGroup) [0x0020d] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x00081] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <f62c1f5c97c445c2a14e9b2f5e8c30ee>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__51:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2023-11-14T12:37:27 47.595 INF Loaded (local): entitygroups in 0.26 2023-11-14T12:37:27 47.630 INF Loaded (local): utilityai in 0.03 2023-11-14T12:37:27 47.646 WRN XML patch for "vehicles.xml" from mod "vpGyroHelicopter" did not apply: <set xpath="/vehicles/vehicle[@name='vehicleGyrocopter']/property[@name='motorTorqueMinQ']/@value" (line 9 at pos 3) 2023-11-14T12:37:27 47.646 WRN XML patch for "vehicles.xml" from mod "vpGyroHelicopter" did not apply: <set xpath="/vehicles/vehicle[@name='vehicleGyrocopter']/property[@name='motorTorqueMaxQ']/@value" (line 10 at pos 3) 2023-11-14T12:37:27 47.680 INF Loaded (local): vehicles in 0.05 2023-11-14T12:37:27 47.724 INF Loaded (local): rwgmixer in 0.04 2023-11-14T12:37:27 47.757 INF Loaded (local): weathersurvival in 0.03 2023-11-14T12:37:27 47.803 INF Loaded (local): archetypes in 0.05 2023-11-14T12:37:27 47.817 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier2_fetch']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 4 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier3_fetch']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 5 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier4_fetch']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 6 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier5_fetch']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 7 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier6_fetch']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 8 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier2_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 10 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier3_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 11 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier4_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 12 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier5_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 13 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier6_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 14 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier3_fetch_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 16 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier4_fetch_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 17 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier5_fetch_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 18 at pos 2) 2023-11-14T12:37:27 47.818 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier6_fetch_clear']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 19 at pos 2) 2023-11-14T12:37:27 47.819 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier3_restore_power']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 21 at pos 2) 2023-11-14T12:37:27 47.819 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier4_restore_power']/objective[@type='POIStayWithin']/property[@name='radius'][@value='25']/@value" (line 22 at pos 2) 2023-11-14T12:37:27 47.819 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier2_buried_supplies']/objective[@type='StayWithin']/property[@name='radius'][@value='25']/@value" (line 24 at pos 2) 2023-11-14T12:37:27 47.819 WRN XML patch for "quests.xml" from mod "No quest radius" did not apply: <set xpath="/quests/quest[@id='tier3_buried_supplies']/objective[@type='StayWithin']/property[@name='radius'][@value='25']/@value" (line 25 at pos 2) 2023-11-14T12:37:27 47.898 INF Loaded (local): quests in 0.09 2023-11-14T12:37:27 47.951 INF Loaded (local): traders in 0.05 2023-11-14T12:37:27 47.988 INF Loaded (local): npc in 0.04 2023-11-14T12:37:27 48.028 INF Loaded (local): dialogs in 0.04 2023-11-14T12:37:27 48.073 INF Loaded (local): ui_display in 0.04 2023-11-14T12:37:27 48.089 WRN XML patch for "nav_objects.xml" from mod "Tamilla Project - Remove Zombies From Nav" did not apply: <remove xpath="/nav_object_classes/nav_object_class[@name='zombie']/inactive_compass_settings" (line 2 at pos 6) 2023-11-14T12:37:27 48.089 WRN XML patch for "nav_objects.xml" from mod "Tamilla Project - Remove Zombies From Nav" did not apply: <remove xpath="/nav_object_classes/nav_object_class[@name='clear_sleeper']/inactive_compass_settings" (line 5 at pos 3) 2023-11-14T12:37:27 48.089 WRN XML patch for "nav_objects.xml" from mod "Tamilla Project - Remove Zombies From Nav" did not apply: <remove xpath="/nav_object_classes/nav_object_class[@name='sleeper_volume']/inactive_compass_settings" (line 8 at pos 3) 2023-11-14T12:37:27 48.130 INF Loaded (local): nav_objects in 0.06 2023-11-14T12:37:27 48.195 INF Loaded (local): gamestages in 0.07 2023-11-14T12:37:27 48.371 INF Loaded (local): gameevents in 0.18 2023-11-14T12:37:27 48.430 INF Loaded (local): twitch in 0.06 2023-11-14T12:37:27 48.453 INF Loaded (local): twitch_events in 0.02 2023-11-14T12:37:28 48.499 INF Loaded (local): dmscontent in 0.05 2023-11-14T12:37:28 48.520 INF Loaded (local): XUi_Common/styles in 0.02 2023-11-14T12:37:28 48.541 INF Loaded (local): XUi_Common/controls in 0.02 2023-11-14T12:37:28 48.561 INF Loaded (local): XUi/styles in 0.02 2023-11-14T12:37:28 48.584 INF Loaded (local): XUi/controls in 0.02 2023-11-14T12:37:28 48.637 INF Loaded (local): XUi/windows in 0.05 2023-11-14T12:37:28 48.657 INF [XUi] Loading XUi asynchronously 2023-11-14T12:37:28 48.679 INF Loaded (local): XUi/xui in 0.04 2023-11-14T12:37:28 48.815 INF Loaded (local): biomes in 0.14 2023-11-14T12:37:28 48.971 INF Loaded (local): worldglobal in 0.16 2023-11-14T12:37:28 49.113 INF Loaded (local): spawning in 0.14 2023-11-14T12:37:28 49.280 INF Loaded (local): loadingscreen in 0.17 2023-11-14T12:37:28 49.393 INF createWorld: Biseku Territory, Test, GameModeSurvival 2023-11-14T12:37:28 49.394 INF Occlusion: Enabled 2023-11-14T12:37:28 49.457 INF Started thread ChunkRegeneration 2023-11-14T12:37:28 49.457 INF Started thread ChunkCalc 2023-11-14T12:37:28 49.457 INF Started thread ChunkMeshBake 2023-11-14T12:37:29 49.485 INF [XUi] Parsing all window groups completed in 593 ms total. 2023-11-14T12:37:29 49.564 INF World.Load: Biseku Territory 2023-11-14T12:37:29 49.566 INF Loading base world file header... 2023-11-14T12:37:29 49.569 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2023-11-14T12:37:29 49.573 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2023-11-14T12:37:29 49.622 INF Started thread WaterSimulationApplyChanges 2023-11-14T12:37:30 51.030 INF ShapeControllers: 96 2023-11-14T12:37:31 52.228 INF [XUi] Initialized all window groups completed in 962 ms total. 2023-11-14T12:37:32 52.850 INF Started thread GenerateChunks 2023-11-14T12:37:32 53.121 INF Calculating world hashes took 252 ms (world size 264 MiB) 2023-11-14T12:37:32 53.287 INF Loading dtm raw file took 421ms 2023-11-14T12:37:33 53.748 INF Biomes image size w= 8192, h = 8192 2023-11-14T12:37:37 58.210 INF Loading and creating biomes took 4922ms 2023-11-14T12:37:38 59.406 INF Loading and creating shader control textures took 1196ms 2023-11-14T12:37:39 59.841 INF Loading and parsing of generator took 434ms 2023-11-14T12:37:39 59.868 INF Computed 794 chunk groups containing a total of 21268 chunks. Largest group contains 408 chunks. 2023-11-14T12:37:39 59.869 INF Started thread SaveChunks /home/tom/.local/share/7DaysToDie/Saves/Biseku Territory/Test/Region 2023-11-14T12:37:40 61.234 INF [DECO] read 2023-11-14T12:37:40 61.250 INF Decorating chunks 2023-11-14T12:37:41 61.991 INF Dynamic Music Initialized on Server 2023-11-14T12:37:41 62.003 INF Dynamic Music Initialized on Client 2023-11-14T12:37:41 62.165 INF AstarManager Init 2023-11-14T12:37:41 62.302 INF WeatherManager: Init 8 weather packages 2023-11-14T12:37:41 62.396 INF createWorld() done 2023-11-14T12:37:41 62.397 INF Loading players.xml 2023-11-14T12:37:42 62.637 INF DynamicResolutionAllocRT scale 1, Tex 1920x1080 2023-11-14T12:37:42 62.637 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x810 2023-11-14T12:37:42 62.637 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x669 2023-11-14T12:37:42 62.637 INF DynamicResolutionAllocRT scale 0.5, Tex 960x540 2023-11-14T12:37:42 62.685 INF Created player with id=171 2023-11-14T12:37:42 62.694 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=usHallgrim, id=171] 2023-11-14T12:37:42 62.694 WRN [QuickStack] No locked slots config detected. Slots will default to unlocked 2023-11-14T12:37:42 62.698 WRN Spawned entity with wrong pos: [type=EntityPlayerLocal, name=usHallgrim, id=171] id=171 pos=(0.0, 0.0, 0.0) 2023-11-14T12:37:42 62.703 INF Loaded player 2023-11-14T12:37:42 63.018 INF [EOS] Registering server 2023-11-14T12:37:42 63.083 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:42 63.098 INF [QuickStack] Saved locked slots config in 0 ms 2023-11-14T12:37:42 63.120 INF OpenSpawnWindow [S_API] SteamAPI_Init(): Loaded '/home/tom/.steam/debian-installation/linux64/steamclient.so' OK. CAppInfoCacheReadFromDiskThread took 5 milliseconds to initialize 2023-11-14T12:37:42 63.174 ERR LootContainer 'junk' unknown 2023-11-14T12:37:42 63.174 ERR LootContainer 'purse' unknown 2023-11-14T12:37:42 63.178 INF Loading dymesh settings 2023-11-14T12:37:42 63.178 INF Dynamic Mesh Settings 2023-11-14T12:37:42 63.178 INF Use Imposter Values: False 2023-11-14T12:37:42 63.178 INF Only Player Areas: False 2023-11-14T12:37:42 63.178 INF Player Area Buffer: 3 2023-11-14T12:37:42 63.178 INF Max View Distance: 2000 2023-11-14T12:37:42 63.178 INF Regen all on new world: False 2023-11-14T12:37:42 63.181 INF Dymesh: Prepping dynamic mesh. Resend Default: True 2023-11-14T12:37:42 63.181 INF Dymesh: Mesh location: /home/tom/.local/share/7DaysToDie/Saves/Biseku Territory/Test/DynamicMeshes/ 2023-11-14T12:37:42 63.181 INF StartGame done 2023-11-14T12:37:42 63.239 INF [Steamworks.NET] GameServer.Init successful 2023-11-14T12:37:42 63.241 INF [Steamworks.NET] Making server public 2023-11-14T12:37:42 63.280 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:42 63.330 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:42 63.360 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:42 63.397 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:42 63.421 ERR LootContainer 'junk' unknown 2023-11-14T12:37:42 63.421 ERR LootContainer 'junk' unknown 2023-11-14T12:37:42 63.461 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:42 63.468 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:42 63.483 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 63.511 ERR LootContainer 'birdNest' unknown Calling Animator.GotoState on Synchronize layer 2023-11-14T12:37:43 63.549 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 63.657 INF [EOS] Server registered, session: fce4cbec118e49dba66208ea6f2b3d47 2023-11-14T12:37:43 63.657 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 63.657 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 63.657 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 63.659 INF [EOS] Session address: 174.126.38.227 2023-11-14T12:37:43 63.664 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic) 2023-11-14T12:37:43 63.665 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 63.704 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 63.715 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 63.735 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 63.765 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 63.792 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 63.793 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 63.833 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 63.839 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244185508148, server SteamID=, server public IP=17*.12*.3*.22*, server port=26900 2023-11-14T12:37:43 63.840 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 63.842 INF [Steamworks.NET] Lobby entered: 109775244185508148 2023-11-14T12:37:43 63.880 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90177859165495307, public IP=17*.12*.3*.22* 2023-11-14T12:37:43 63.882 INF [Steamworks.NET] Exiting Lobby 2023-11-14T12:37:43 63.882 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic) 2023-11-14T12:37:43 63.886 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 63.894 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 63.925 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 63.961 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 63.986 ERR LootContainer 'cntBackpack' unknown 2023-11-14T12:37:43 64.009 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 64.026 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244185508156, server SteamID=90177859165495307, server public IP=17*.12*.3*.22*, server port=26900 2023-11-14T12:37:43 64.028 INF [Steamworks.NET] Lobby entered: 109775244185508156 2023-11-14T12:37:43 64.035 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 64.049 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 64.049 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 64.056 ERR LootContainer 'cntBackpack' unknown 2023-11-14T12:37:43 64.071 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 64.106 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 64.113 INF Dymesh: Warming dynamic mesh 2023-11-14T12:37:43 64.113 INF Dymesh: Creating dynamic mesh manager 2023-11-14T12:37:43 64.116 INF Dymesh: Awake 2023-11-14T12:37:43 64.116 INF Dymesh: Mesh location: /home/tom/.local/share/7DaysToDie/Saves/Biseku Territory/Test/DynamicMeshes/ 2023-11-14T12:37:43 64.117 INF Dymesh: Loading Items: /home/tom/.local/share/7DaysToDie/Saves/Biseku Territory/Test/DynamicMeshes/ 2023-11-14T12:37:43 64.117 INF Dymesh: Loaded Items: 0 2023-11-14T12:37:43 64.118 INF Dymesh: Loading all items took: 0.001937 seconds. 2023-11-14T12:37:43 64.123 INF Meshlist count is now 1 2023-11-14T12:37:43 64.123 INF Meshlist count is now 2 2023-11-14T12:37:43 64.124 INF Force load took 0 seconds 2023-11-14T12:37:43 64.125 INF Clearing queues. 2023-11-14T12:37:43 64.125 INF Cleared queues. 2023-11-14T12:37:43 64.126 INF Dynamic thread starting 2023-11-14T12:37:43 64.127 INF Dymesh door replacement: imposterBlock 2023-11-14T12:37:43 64.157 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 64.166 ERR LootContainer 'cars' unknown 2023-11-14T12:37:43 64.166 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 64.240 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 64.265 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 64.275 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 64.314 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 64.314 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 64.336 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 64.348 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 64.348 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 64.417 ERR LootContainer 'junk' unknown 2023-11-14T12:37:43 64.417 ERR LootContainer 'cntBackpack' unknown 2023-11-14T12:37:43 64.454 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:43 64.472 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:44 64.501 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:44 64.558 ERR LootContainer 'cars' unknown 2023-11-14T12:37:44 64.558 ERR LootContainer 'junk' unknown 2023-11-14T12:37:44 64.558 ERR LootContainer 'junk' unknown 2023-11-14T12:37:44 64.690 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:44 64.698 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:44 64.779 ERR LootContainer 'cars' unknown 2023-11-14T12:37:44 64.789 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:44 64.821 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:44 64.873 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:44 64.904 ERR LootContainer 'junk' unknown 2023-11-14T12:37:44 64.904 ERR LootContainer 'junk' unknown 2023-11-14T12:37:44 64.919 ERR LootContainer 'junk' unknown 2023-11-14T12:37:44 64.919 ERR LootContainer 'junk' unknown 2023-11-14T12:37:44 64.919 ERR LootContainer 'junk' unknown 2023-11-14T12:37:44 65.005 ERR LootContainer 'junk' unknown 2023-11-14T12:37:44 65.191 INF Respawn almost done 2023-11-14T12:37:44 65.195 INF [QuickStack] Saved locked slots config in 0 ms 2023-11-14T12:37:44 65.348 INF Saving 175 of chunks took 80ms 2023-11-14T12:37:44 65.406 INF [DECO] written 169693, in 57ms 2023-11-14T12:37:44 65.408 INF [DECO] write thread 1ms 2023-11-14T12:37:44 65.411 INF PlayerSpawnedInWorld (reason: NewGame, position: 0, 67, 0): localplayer 2023-11-14T12:37:58 78.859 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:58 78.902 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:58 78.943 ERR LootContainer 'cars' unknown 2023-11-14T12:37:58 78.985 ERR LootContainer 'cntBackpack' unknown 2023-11-14T12:37:58 78.986 ERR LootContainer 'birdNest' unknown 2023-11-14T12:37:58 79.027 ERR LootContainer 'birdNest' unknown 2023-11-14T12:38:00 80.824 INF MinEventLogMessage: XP gained during the last level: 2023-11-14T12:38:00 80.824 INF CVarLogValue: $xpFromLootThisLevel == 0 2023-11-14T12:38:00 80.824 INF CVarLogValue: $xpFromHarvestingThisLevel == 0 2023-11-14T12:38:00 80.824 INF CVarLogValue: $xpFromKillThisLevel == 0 2023-11-14T12:38:07 87.818 INF [QuickStack] Saved locked slots config in 0 ms 2023-11-14T12:38:07 87.886 INF Saving 88 of chunks took 60ms 2023-11-14T12:38:12 93.094 INF [QuickStack] Saved locked slots config in 0 ms
  18. Short answer: If I understand what you want that would be way too big of a project to cut my teeth on. I'm doing something similar but with toolboxes only right now and I'm stuck. But I'm not 100% sure what you are asking for? You mean a level one player might get tier 6 auger, a tier 6 sniper rifle, just everything in the loot table is available to you no matter what level the player is? Oh I see I think you mean I should be able to get T1 auger and T1 sniper rifle at player level one? Yeah, that's still too big of a big project for my current skill set. If that's what you are saying that is a mod that I would like to see. I mean for a certain player like myself, a tier 6 drop should be rare but available to everybody. Lots of people probably don't like that, but that's okay this is your mod. For myself, once I get tier 5 everything the playthrough starts to get stale and I think there has to be a better way to extend the freshness of a playthrough. Anyway, that's neither here nor there, just some thoughts on the topic. Anyway, there may be a simple way to do something like what you are asking but I don't know a simple way. In my opinion the loot tables are probably some of the most complicated. There's lootgroups within lootgroups within lootgroups it seems. On top of that you have loot_tier_quality that has to be addressed, and not sure if you can just rip that out or you'd have to move everything into the same loot quality. There's a lot of items and you are talking, I think, about tweaking each one and tweaking one is not so easy. In fact, I'm working on just getting it so that handtools have a reasonable chance of spawning for toolchests. I don't understand TFP thinking on this, but you have a high probability of pulling cloth out of a tool chest and a very low probability of getting a handtool. Now, I've had a lot of toolchests, been in a lot of toolchests of other folks, heck I used to be the supply guy that filled the mechanics toolboxes and chests with tools for the Air Force, and I personally found it very likely to find wrenches, ratchets, impact drivers, and what not in a tool chest and very unlikely to find cloth, I don't know any mechanics that keep greasy rags in their toolchest. They might have some high quality paper towels and maybe some emery cloth... WHOOPS got off on another tangent. Sorry. But yeah, my goal is to ease you into leaning how to mod, and this project while I think it's doable it would be big for me with my current skill set.
  19. Thanks for the response Telric. By blow up I mean it causes other mods to fail and you get a long list of errors and warnings out of the console during game load or creation. Even though the log shows my mod loaded without a warning. Almost like a tag or comment wasn't properly closed out and so the error perpetuates into other mods... I'm not sure otherwise I'd try to be more specific on that. Yeah I thought about the sequence that's why I have create the new lootgroups at the top before I call them later on down the line. In my mind, this (1) creates the lootgroup, and then (2) defines it. Then later, this line calls to what was -- I hope -- previously established?
  20. Great just pick one small thing. Like getting acid out of lead batteries, or some other small annoyance. There's a lot of things I don't know how to do and there's a lot of things that are very laborious to do and I won't be a very good teacher if things are complex and large. 👍
  21. Hey Lordneg, if you want to, let's pick out a simple idea you have and if I can figure out how to do it, I'll walk you through each step right here of my process in forums and I'll answer your questions about it to the best of my ability. Just take everything I say with a grain of salt, but I'll make sure I can make the mod do what you want before taking you through my process.
  22. TLDR: I am trying to add a new lootgroup to the lootcontainers and it seems to work until I try to reference the newly created group from another lootgroup. Then it blows up. Long version: I am trying to make it more common to find tools in toolboxes (heresy I know). I can get it to work in the code below unless I try to utilize the loot_quality_template schema which I am hoping is more likely to dish out the quality of item that is appropriate to the character's level. So that involves, I think, putting items in a lootgroup and setting the loot_quality_template to either QLTemplateT1, T2, or T3 if I am inferring correctly from other examples found in loot.xml. So the lines of code below throws no errors and will toss out a handtool so long as I don't include this line <item group="groupToolsT1Repair" loot_prob_template="low"/> but if I include it the whole thing blows up? <configs> <!--THIS IS THE GROUP I AM TRYING TO CREATE I DID IT IN TWO APPENDS TO HOPEFULLY MAKE SURE THE FIRST APPEND TOOK, THIS APPEARS TO WORK UNTIL I REFERENCE THE GROUP LATER ON IN THE CODE (SEE THE COMMENTED OUT XML BELOW IN THE groupRollingToolbox01 LOOTGROUP). IT'S THE SAME LINE OF CODE I PUT IN THE BOX ABOVE--> <append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Repair']" loot_quality_template="QLTemplateT1"/> <append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Repair']/item"> <item name="meleeToolRepairT1ClawHammer"/> </append> <!-- Remove all items from groupRollingToolbox01 through groupRollingToolbox03 --> <remove xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox01']/item"/> <remove xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox02']/item"/> <remove xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox03']/item"/> <!-- Append the emptied lootgroups back with the desired items valid loot_prob_template(s) are veryLow, low, medLow, med, medHigh, high --> <append xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox01']"> <item name="foodEgg" count="2,4" loot_prob_template="high"/> <item group="groupToolsT1Wrench" loot_prob_template="low"/> <!-- <item group="groupToolsT1Repair" loot_prob_template="low"/> *** AS SOON AS I ADD THIS LINE THE GAME BLOWS UP DURING LOADING OR CREATING A GAME *** --> </append> <append xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox02']"> <item name="foodEggBoiled" count="2,4" loot_prob_template="high"/> <item name="meleeToolRepairT1ClawHammer" loot_prob_template="low"/> <item name="meleeToolSalvageT2Ratchet" loot_prob_template="low"/> </append> <append xpath="/lootcontainers/lootgroup[@name='groupRollingToolbox03']"> <item name="foodBaconAndEggs" count="2,4" loot_prob_template="high"/> <item name="meleeToolSalvageT3ImpactDriver" loot_prob_template="veryLow"/> <item name="meleeToolRepairT3Nailgun" loot_prob_template="veryLow"/> </append> </configs>
  23. Oh this just popped into my head as well: I use the console {F1} and fire up creative mode (cm {Enter}) and debug mode (dm {Enter}) quite a bit. Once in creative mode "u" by default brings up the items and blocks you can use in the game, if you move your mouse pointer over the block it will show you the XML name of that item or block. In debug mode, if you hit {F3] that brings up an inspection tool, so point at the object you are interested in getting the name of and press the {LeftShift} key and you can get the XML name that way. Another thing I did, was copy all of the base xml files into a separate directory and made them read only. Then I go look up stuff in those files that way I don't mess up the base game files by accident.
  24. I just got started two or three weeks ago and I think I've done up 8 or so. How I got going is downloading a small mod that somehow was close to what I wanted to do, say make a new food recipe, and then I'd just look at the xml and see if I could tweak it to do what I wanted. I also used AI to help me understand XML and make sure I was getting the syntax right. So because I'm not a programmer, getting this syntax right would have melted by brain: <set xpath="/entity_classes/entity_class[@name='animalZombieDog']/effect_group[@name='Base Effects']/passive_effect[@name='HealthMax']/@value">50</set> But using Linux Mint file manager text search I could look through all the base 7DTD xml files in a couple of seconds looking for zombiedog. Then I could open that file and see what I wanted to change, in this case, I wanted zombie dogs not to be a Tier 2 POI death sentence. Once I identified the value I wanted to change I could go to the AI (I'm using ChatGPT) and ask it for the set statement syntax to set the health to 50. NOTE: As far as I can tell most, but not all of the xml files are also the root pair of tags (I think this is called the root element?) -- so buffs.xml will have what you want to tinker with inside <buffs></buffs>. One exception that I know of is entityclasses.xml is inside <entity_classes></entity_classes> (the root element has an underscore in it but the filename does not) IIRC. Anyway, your modded XML points not to a file per se, it points to root elements and then subelements within the hierarchy. For entity_classes that hierarchy looks something like this I believe: └─ entity_classes ├─ entity_class │ ├─ drop │ ├─ effect_group │ │ └─ passive_effect │ │ └─ requirement │ ├─ effect_group │ │ └─ requirement │ ├─ effect_group │ │ └─ triggered_effect │ │ └─ requirement │ ├─ property │ │ └─ property With an hour of prompting ChatGPT I got it to write me a python3 script that probes through an xml file and returns the xml structure, but I haven't verified that it is working correctly. Just be careful with AI, it makes mistakes all of the time. Compare what it suggests you do to what you have seen other modders do, and that should get you pretty far. I've got stuck a couple of times and the forums here stepped in to help me. Anyway that's about all this newbie can think of to help. I hope I made sense. For me, just doing simpler things is preparing me to do the more complex tasks that I have in mind ahead.
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