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WIKKIDJOKER

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Posts posted by WIKKIDJOKER

  1. @KhaineGBthe forum hadn't updated your patch notes before i asked, ty sir, ill hop on and go for her again, have seen the succubus but not an incubus unless there are 2 succubus models but only seen one so far. Havent seen a hell lord yet though

    16 hours ago, H7dek7 said:

    B21, bugs (or features?) encountered:

     

    1. Can't attach Muffled Connectors Mod to any part of armor (the icon is grey, not green). Tried only with light armor (e.g. padded boots, padded hood).

     

    2. Crops don't grow. 3 days have passed since I finished farmer quests and none of the quest crops have advanced (i.e. they are still "seeds"). Same story with mushroom seeds planted the same day as the farmer quest crops. Is it required to do something with the crops to make them grow?

     

    3. Double death from policemen. It happened to me and other ppl playing my map (one of your pregens). If a policeman blows us up (fire attack), we spawn on our beds and die instantly again.

     

    4. Radiated zombies since day 1. At the end of day 1 (120 mins long) we encountered radiated zombies.

     

    5. Trader has demonic friends. Since day 2 the trader in our vicinity has 1-3 demonic zombies either inside the POI (e.g. in the medical tent) or right outside the fence. Even if we lure them far away, they come back to the trader in few hours. Taking and returning quests is much more lethal than doing the quests.

     

    6. Medical trader gives quests almost always in radiated zone near a portal. We're a group of 4, doing Tier 1 quests (kill nurses, kill tourists etc.), but usually we can do at most 1-2 quests (out of 4 ppl x 5 available quests!), because almost all of the quests are in radiated zone near a portal.

     

    Which version is required to play B22? A21.1 or A21.2?

    @H7dek7Demons spawn depending on difficulty, radiated zombie aswell but will always spawn at night, crops need water/irrigation to grow, my WRS kept putting us close but not in radiated zone on tier one, either version of a21 was working, and i believe light armor doesnt require quietness as its cloth, could be wrong

  2. I did try the super charger mod on the buggy and charger, but it kept the same speed, even after a reset and removing and replacing it kept vanilla speed, havent had an issue with clothing just made titanium loot stages, as far as water or food, i base that on how active you are, have left the world on for my wife to play her character for hours and my character needs little maintenance, but if your more active you restore less and need more

  3. is there going to be faster vehicles in this version?, i have used multiple and they are vanilla versions, I do like the switch from flaming for radiation and embers for demon to glowing green and orange, but did have an issue with accepting eve's first mission it does glitch but still works, and the reward bunker does mass produce alot of errors, but still functions, all in all it is a blast to play this mod and ill be on it for many more hours

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