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PWPOZITIV

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  1. Hi all! I want to say right away that I am writing on the forum for the first time. And also sorry for the errors that may be present (I translate through Google translator) I've been playing the game since alpha 1 and what we have now is a masterpiece, but the game is very weak in some aspects of gameplay and balance. I would like to offer a few of my suggestions. 1. It has something to do with merchant rewards. I complete a level 3 quest and get a level 4 steel pick as a reward at a time when I just learned an iron pick to level 2. And there is an idea to solve such a problem that items received from the merchant cannot be repaired (or a certain number of times) after they break. Therefore, it makes sense to go further and explore cities, etc., to find books, to better learn tools, etc. 2. This is for updating crafting cost. Sometimes they seem too delusional. A single-leaf door costs the same as a double-leaf door, although logically a double-leaf door should be more expensive to manufacture (this is an example) and there are a lot of such items in crafting. 3. This is to improve farming. Some plants look worse than in minecraft. You can update the beds, add the mechanics of watering plants and just add new crops. After all, food is the basis of survival and it's time to start this renewal. That's all, thanks for reading and I hope the game will continue to be updated for the better!
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