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Violaetor

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  1. Is there another way to increase the draw distance? Wasn't an issue in a20, since a21 there is a lot of pop-in, cars showing up from nowhere, buildings being mostly untextured blocks (including trader) until I'm ridiculously close to them, store signs (the giant pillar ones) popping in as a generic brown billboard (at that distance I'm at I would expect a full detail sign) then having to get even closer for the texture to load in. Settings at Ultra(even ultra+) dof and blur off. Also, there is a new bush (the one that gives wood x2) at a distance its just a lime green blob, even at night, looks like a giant green traffic light at night. until I get close enough for it to render in (2 problems in 1) Cheers!
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