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YURIFUR

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  1. I would like to see a mechanic that, after each repair, would reduce the maximum durability of the tool/weapon or block part of the health bar (like RUST). What we have now is ridiculous. I think no one will argue that after updating the crafting studies, you will find a top-quality 6th quality gun faster than crafting the same one, but 5th quality. If there were mechanics that limited the resource of weapons and tools, it would make sense to craft guns and collect them. Oh yes, trading on large servers would be more interesting, and not like now, when after a certain point everyone runs around with top-end weapons and no one cares about the market.
  2. Hi! Not so long ago I was playing 21 alpha at night and there was a power outage. I went to bed, and in the morning I found that my world had disappeared. In a20, the world just collapsed: the trees disappeared, the character was removed. In this regard, I would like to see backups of the saved worlds in the game. Let's say every 10-15 minutes the worlds will be saved to a separate folder. Maybe it will be possible to roll back to the previous save directly from the game? It would be much easier to play. This would save us from a sudden power outage, a computer crash, or just a game crash (although I've never had that). I have quit the game many times for a long time when I played for a long time and lost everything because of some little thing. Yes, I sometimes have problems with electricity, and I think that no one is immune from this. I apologize for the problems with the text, I wrote with the help of a translator.
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