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Tiver

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  1. Found path: /home/sdtd/engine/7DaysToDieServer.x86_64

    Mono path[0] = '/home/sdtd/engine/7DaysToDieServer_Data/Managed'

    Mono config path = '/home/sdtd/engine/7DaysToDieServer_Data/Mono/etc'

    Receiving unhandled NULL exception

    #0 0x007ffc2c52d5c0 in funlockfile

    #1 0x007ffc2c52db80 in mono_shared_area

    #2 0x007ffc2c52dc40 in mono_perfcounters_init

    #3 0x007ffc2c52dc50 in mono_debugger_check_runtime_version

    #4 0x007ffc2c52dcc0 in mono_print_method_from_ip

    #5 0x007ffc2c52dd10 in operator new[](unsigned long, std::nothrow_t const&)

    #6 0x007ffc2c52de60 in operator new[](unsigned long, std::nothrow_t const&)

    #7 0x007ffc2c52df10 in operator new[](unsigned long, std::nothrow_t const&)

    Receiving unhandled NULL exception

    #0 0x007ffc2c528680 in funlockfile

    #1 0x007ffc2c528c40 in mono_string_hash

    #2 0x007ffc2c528c70 in mono_jit_info_table_find

    #3 0x007ffc2c528cd0 in mono_pmip

    #4 0x007ffc2c528d20 in operator new[](unsigned long, std::nothrow_t const&)

    #5 0x007ffc2c52d550 in operator new[](unsigned long, std::nothrow_t const&)

    #6 0x007ffc2c52d560 in mono_amd64_throw_exception

    #7 0x007ffc2c52d590 in mono_print_method_from_ip

    #8 0x007ffc2c52d5c0 in funlockfile

    #9 0x007ffc2c52db80 in mono_shared_area

    #10 0x007ffc2c52dc40 in mono_perfcounters_init

    #11 0x007ffc2c52dc50 in mono_debugger_check_runtime_version

    #12 0x007ffc2c52dcc0 in mono_print_method_from_ip

    #13 0x007ffc2c52dd10 in operator new[](unsigned long, std::nothrow_t const&)

    #14 0x007ffc2c52de60 in operator new[](unsigned long, std::nothrow_t const&)

    #15 0x007ffc2c52df10 in operator new[](unsigned long, std::nothrow_t const&)

     

    I'll post in the bug report thread as it does seem a more generic issue.

  2. I grabbed the updated engine and server fixes, made a new instance, started i tup, and the log shows it crashing immediately in mono for an unhandled NULL exception. Probably need to wait a bit for both the 7d2d A17 itself and maybe Alloc's fixes to stabilize a bit before a dedicated linux server will be an option :(

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