Summary: After updating from A20.7 to A21 (b313), every game world I created had no trader POIs, whether the game was using a RWG seed, or a pregenerated world, including Navezgane. I tried PREGEN10K and PREGEN6K and Navezgane, but every game spawned with no trader POIs. I verified this in the world editor by loading each world and searching for trader POIs, and none existed on the map. I uninstalled the game, reinstalled the game, and wiped all existing data using the launcher. There are no mods installed either before or after this troubleshooting step. I installed the game directly to A21 beta and was able to reproduce the bug: no trader POIs were found on the map. I then reverted to A20.7 stable and created a new game on PREGEN6K, and the trader spawned as expected. I then re-updated the game to a21 (b313) experimental and started a new game on Navezgane, nd no trader POIs were generated.
Game Version: (A21 b313)
OS/Version: Windows 11
CPU Model: AMD Ryzen 7 5800x
System Memory: 32 GB
GPU Model and VRAM: AMD RX 6950 XT
Screen Resolution: 2560 x 1440
Video Settings: Ultra
Game mode: SP
Did you wipe old saves? Yes
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? No
EAC on or off? ON
Status: NEW
Bug Description: I started a new SP game on Navezgane, and the attached log is the result of that attempt. On line 491, it reads the following:
2023-06-13T20:42:25 117.757 INF Loaded world file from different version: 'Alpha 21 (b306)'. After this line, error messages begin appearing concerning the missing POIs. I have verified that the version of my game reads a21 (b313) in the upper right of the title screen.
Detailed steps to reproduce the bug:
1) Install the game via Steam
2) Create a standard game
3) complete the beginning quests to unlock the location of the trader POI
Actual result: (description of what is occurring)
Several POIs requiring assets introduced after (b306) are being skipped upon world generation, and new games are being created without the new POIs
Expected result: (what you expect to occur)
my version of the game should be loading all a21 (b313) POIs
In a related note, I also run a dedicated 7 Days to Die dedicated server on a separate PC in my home for myself and my friends. That install is installed and updated manually via steamcmd. I created a new install in a fresh directory and updated it to -beta latest_experimental and created a game server. The world generated on that server works as expected, and all new POIs were generated.
Output log file: https://pastebin.com/dLrc4GhJ