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tdevine

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Everything posted by tdevine

  1. I find it insanely infuriating that this game has been out for 10 years and almost NO information is available to modders. When I say no information, I mean that I have been trying to mod this game in a multitude of ways and could only find about 20%-30% of the info or help I needed after scouring the internet and forums for days and sometimes weeks, only to find no answer at all to a should be easy question. I have watched vids on YT for 50 hours plus, and they all cover the same thing, just annoying. So I wanted to start a general thread to include things that modders have either been taught or learned on their own through trial and error like myself. Loading, unloading, testing, re-testing, loading and then unloading again just to find an answer that should have been covered by TFP or the community long ago is just rage inducing to me. So I will start with some questions that maybe someone can answer, them list some facts I learned on my own. I like the game, it has great potential. But one sad feature is that you can beat about 90% of the game just by using an elevated position like a roof to get away from zombies and kill them. ??? How do you give zombies the ability to jump up more than one block? I have used jump strength, jump distance, AI leap, and nothing works. My spider zombie can "leap" up higher now, but it is not consistent. When the spider zombie gets under my elevated position it just attacks blocks like all the others. If I take the AI block out, it just stands there anyway. FACT: If you give a zombie an AI LEAP command like the spider zombie in the config files, then increase its "jump distance", the zombie will try to jump or leap onto the player and attack. If you set the jump distance high enough like I did with my spiders, sometimes they can jump or leap onto a roof. ??? Why can some models or meshes of driveable vehicles be turned into undriveable blocks that will work like vanilla ones (sedans), while some models or meshes can not? You can't interact with them like other blocks no matter what settings you use. I tried to turn the Apache Helicopter model from a mod I found into just a block that you can search and harvest, but never could interact with it no matter what settings in the config I used. ??? In the world editor, why can't I adjust the terrain with a shovel or whatever, add terrain or even water, and save it to the map? The only thing I can do in the world editor it seems is place or remove/replace prefabs. FACT: If you are interested in having more control over your custom maps, try Maptoolz. You can place water, roads, mountains, etc... It works in 2023.
  2. How come I can't turn your Apache Helo into just an interactable block for prefabs using config files? Inventory, harvest, but not fly it???
  3. I find it insanely infuriating that this game has been out for 10 years and almost NO information is available to modders. When I say no information, I mean that I have been trying to mod this game in a multitude of ways and could only find about 20%-30% of the info or help I needed after scouring the internet and forums for days and sometimes weeks, only to find no answer at all to a should be easy question. I have watched vids on YT for 50 hours plus, and they all cover the same thing, just annoying. So I wanted to start a general thread to include things that modders have either been taught or learned on their own through trial and error like myself. Loading, unloading, testing, re-testing, loading and then unloading again just to find an answer that should have been covered by TFP or the community long ago is just rage inducing to me. So I will start with some questions that maybe someone can answer, them list some facts I learned on my own. I like the game, it has great potential. But one sad feature is that you can beat about 90% of the game just by using an elevated position like a roof to get away from zombies and kill them. ??? How do you give zombies the ability to jump up more than one block? I have used jump strength, jump distance, AI leap, and nothing works. My spider zombie can "leap" up higher now, but it is not consistent. When the spider zombie gets under my elevated position it just attacks blocks like all the others. If I take the AI block out, it just stands there anyway. FACT: If you give a zombie an AI LEAP command like the spider zombie in the config files, then increase its "jump distance", the zombie will try to jump or leap onto the player and attack. If you set the jump distance high enough like I did with my spiders, sometimes they can jump or leap onto a roof. ??? Why can some models or meshes of driveable vehicles be turned into undriveable blocks that will work like vanilla ones (sedans), while some models or meshes can not? You can't interact with them like other blocks no matter what settings you use. I tried to turn the Apache Helicopter model from a mod I found into just a block that you can search and harvest, but never could interact with it no matter what settings in the config I used. ??? In the world editor, why can't I adjust the terrain with a shovel or whatever, add terrain or even water, and save it to the map? The only thing I can do in the world editor it seems is place or remove/replace prefabs. FACT: If you are interested in having more control over your custom maps, try Maptoolz. You can place water, roads, mountains, etc... It works in 2023.
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