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Go.0

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Refugee

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  1. Hi all, I have been playing this game since 2014, creating a new save every 2-3 years. I love the way the game has evolved (certain aspects more than others). As I was creating my new save, I could not stop thinking "but why do the devs keep using this fiber mechanic where you need to harvest grass ?". I get the idea for a gameplay point of view but I feel like grass should not work this way as it makes for a very weird look of the terrains. Using grass like every other open world (meaning grass that fill most of the space) would lead to so many improvements from every perspective : - it would look a lot better - it would save performance, and allow for a better control of the settings (instead of just view distance, you could tune the density for example) - you could replace the mechanic of hitting grass by picking fibers from bushes just like in Rust or Ark, those bushes looking different different of their location (fern in dense forest, regular bush in plains...) - you could create better biomes transitions thanks to this, with a minimal amount of work - this would help with the way many terrains look to flat
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