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Riamus

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Record Comments posted by Riamus

  1. This makes sense.  I've noticed that the drone's pathfinding doesn't work as well in A21 as in A20.  I had it get stuck on the stairs in the high school POI going down the stairs back to the first floor.  It couldn't make the corner around the landing and didn't follow me again until I went back and got it around the corner.  In A20, if it couldn't reach you, you could move back and forth repeatedly and it would manage to come to you through walls and stuff but that doesn't work in A21.  So this definitely seems like the probably cause and the effect you are experiencing is the same that I was, just not as frequently as I was.

  2. 36 minutes ago, NekoPawtato said:

    @Riamus take a look at this bug report, the person posted a video, is the behavior he showed the same as what you experienced?

    I just had my drone disappear on me today too after getting a motorcycle for the first time and driving thru the city. Had to eat dinner so didn't play much longer after it poofed, but based on this person's report it seems the trigger is motorcycle + drone.

    I had been using a minibike up until this point with my drone with no issues and literally the same day I got a motorcycle my drone disappeared on me

    It is hard to tell.  It was doing 180s, which wasn't what I experienced but might be the same thing.  Other places, it was hard to tell if they were just going forward and backwards or if that was messing up since they were going forward and backwards on purpose at times.  It could be a motorcycle+drone problem, though.

  3. An additional note on this.  The errors for the drone that you see at the end of the log apparently reflect that the drone got misplaced way off the map.  I went looking for it today and couldn't find it so checked the log today and came up with:

     

    2023-06-28T21:14:56 102.709 INF 16450 Drone PostInit [type=EntityDrone, name=entityJunkDrone, id=13163], (NaN, NaN, NaN) (chunk -134217728, -134217728), rbPos (NaN, NaN, NaN)
    

     

    I had to use the "junkDrone clear" command and give myself a new drone as there wasn't any way to recover that from that "position".  Still have an extra drone hanging around the void now but at least I have a drone again.

     

    I'm not sure if that provides any useful data.  Maybe the cause of all of that was the drone getting lost?

  4. 1 hour ago, NekoPawtato said:

    For video recording, if you have xbox gamebar (is what it's called for me in windows 11) it can record the last 30 seconds of a game.

     

    Alternatively, depending on your GPU there may be software that comes with the drivers that allow you to do it as well.

    I'm using AMD which their driver comes with AMD Software: Adrenalin Edition which allows me to configure how many seconds of replay I want to save, it's called Instant Replay

    RZCPpWQ.png

     

    After that I just chuck the file into imgur and let it upload the video for me to share :)

     

    Would definitely recommend testing it first and making sure it works, I think for gamebar sometimes it wouldn't work for me if the game wasn't in windowed fullscreen mode.

    I appreciate that. I do have AMD adrenaline edition so will check that out and see how to use it.  If I experience this again, I'll get a video.  It didn't happen until after 5 1/2 hours so I may not see it again until my next long game season.

  5. Just to be sure it is noticed even though it's in the report - I was the MP Host so it isn't because of a connection issue with the host or a server.

     

    This could potentially be similar to A20's falling through the ground thing and maybe a chance in A21 replaced that with this behavior?  If so, this is probably preferable but is less obvious that it's the problem.  I'm not sure how to do a video if it happens again but can give another log if it does.

     

    Also note that these pauses were happening sometimes one right after another within 10-15m or so and would only bounce me back and then I'd continue going immediately without issue.  So if it was a loading issue, it was loading quickly after the fact.  The only times it didn't immediately allow me to continue after the bounce back was when it was a "can't move because stuck" effect where you inch forward with the tires spinning similar to if you were in A20 and the ground became quicksand.  That would last for a couple of seconds before I could continue and I didn't sink into the ground at all during this.  The other time it didn't let me immediately continue was when it lifted me about 1m into the air and held me there moving me ~1m around back and forth as if trying to find out where to put me down.  That lasted 2-3 seconds and only happened one time during this.

     

    If I were to guess, I'd guess it was a change in A21 to how things work if the world isn't loading -- what in A20 had you sinking into the ground.  But if that isn't what's going on, then I don't know.  I do know that the continued Look Rotation error continued all the way to the end of the session even after the motorcycle was driving fine again.

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