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Gamerdude535

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  1. They need to be illuminated. Hard to see the pins at night.
  2. Ammo pouches would be fantastic. a Quiver for compressing arrow/bolt stacks would be neat too!
  3. That would be cool. Perhaps it should have a built in bed that doesn't replace your main bed as a spawn point. But rather be a secondary option to spawn at. Give it a built in coal/wood fire oven/stove for making food and drinks. Space for storage boxes or built in containers with the equivalent space Would the perfect mobile base for traveling around to get resources from farther biomes and shop+do quests at farther traders. As for the trade offs it could be a bit slower than the 4X4 Truck and require more Gas to fill it
  4. Topic. I liked the Bowie Knife model a bit more than the current pocket knife model for it
  5. @meganoth Currently playing solo on my cousin’s steam account sometimes when I’d be hanging out with him and his wife or when I baby sit their pets while they went on vacations. Which I happened to be there doing recently But would like to get the game on my account sometime. More often than not I was getting less seeds than I put in. That 50% chance gets real shaky and again the farming perks don’t do anything for it. When being able go get a 75% chance of a seed at the least would be more reasonable. The production with maxed farming perk is 7 per plant when it takes 5 just to make one seed and that’s just not how it works when logically you should be able to extract seeds or whatever part grows more of a fruit or veggie from even just having one unless it’s something genetically modified to be seedless.
  6. @meganoth Thing is even with the farming perks you it might just barely get efficient assuming you get lucky with RNG A Good amount of the time you’re not gonna be getting enough seeds back and the farming perks do nothing for your chance of seeds.
  7. I like the new dew collector and that direct source drinking is coming back. And am also cool with the cooking pot being required for boiling water again. But why get rid of empty glass jars??? Glass jars don’t just break from drinking from them :/. that part is really dumb please reconsider Reducing water loot to just murky water is fine but making empty glass jars non-existent makes no damn sense whatsoever. not everything has to be a pain in the ass to get. Oh and you should tone down the amount of fruits and veggies needed to craft seeds. Farming should absolutely be efficient once you get it going.
  8. Swords would be sweet. A one-handed sword could function similar to a machete but a little slower, have a stab/thrust power attack, more damage per hit and more reach, but not as good at processing animals and wood. So it doesn't completely invalidate having a Knife or Machete with you And two-handed sword just so blades have a two-handed equivalent. Most damage and reach of any blade but the slowest attack speed. Different styles of sword as skins for each would be neat too. And skin options for customizing some other weapons would be neat. such as medieval style Iron and Steel spears. having a clean version of The old bowie knife model for the hunting knife as an option. More machete styles. a more normal looking recurve bow skin for wooden bow. A Oneida Osprey style compound bow skin etc etc.
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