Started back in A8, and after having taken a break after A16, after playing A19 for a couple weeks I have to say things have gotten much better all around. Most of my major gripes have all been addressed and the game is in a much more fun place than it was just a couple alphas ago which was for me, kind of a low point. So things are definitely moving in the right direction.
Still had a few questions and/or concerns. One is that I still can't figure out zombie pathing...zombies sometimes will decide to beat down a 2-block thick steel wall instead of walking through a maze. i'm wondering if it's weighing the difficulty? if so, would simply making my walls thicker dissuade them, and encourage mazing? also, after reviewing the damage after my last horde night, i'm seeing evidence that one or more zombies may have spawned down inside my under-ground mine pit, below the base. How can i discourage that, beyond my one bedroll and the claimblock?