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Jager

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Posts posted by Jager

  1. Well I am using this one (Not Mine found it in tutorials from other guys) :

     

    using UnityEngine;
    using UnityEditor;
    using UnityEngine.Rendering;
    
    public class MultiPlatformExportAssetBundles
    {
        [MenuItem("Assets/Build Multi-Platform AssetBundle From Selection")]
        static void ExportResource()
        {
            // Bring up save panel
            string path = EditorUtility.SaveFilePanel("Save Resource", "", "New Resource", "unity3d");
            if (path.Length != 0)
            {
                
                // include the following Graphic APIs
                PlayerSettings.SetGraphicsAPIs(BuildTarget.StandaloneWindows, new GraphicsDeviceType[] { GraphicsDeviceType.Direct3D11, GraphicsDeviceType.OpenGLCore, GraphicsDeviceType.Vulkan});
    
                // Build the resource file from the active selection.
                Object[] selection = Selection.GetFiltered(typeof(Object), SelectionMode.DeepAssets);
    
                #pragma warning disable CS0618 // Type or member is obsolete
                BuildPipeline.BuildAssetBundle(Selection.activeObject, selection, path, BuildAssetBundleOptions.CollectDependencies | BuildAssetBundleOptions.CompleteAssets, BuildTarget.StandaloneWindows);
                  Selection.objects = selection;
                #pragma warning restore CS0618 // Type or member is obsolete
    
    
            }
        }
    }

     

  2. Hello guys

    I am trying to create a new modlet for AutoTurret.

    I love sentry turrets and robotics and I find whats availiable a bit.. lacking.

    I studied the modlets that convert the Turrets to use other types of Ammo, but the fact that the Turret model remains the same throws me off immersion.

    So Basically I am starting my own modlet.

    The first step is to add new sounds for the turret.

    I read the tutorials and created .unity3d bundles, then placed them in the mod's Assets folder and referenced them using

    #@modfolder:Resources/JagerSounds4.unity3d?...etc

    The problem is in game I get the error :

    ERR: Loading Asset Bundle "..." failed.

    I tried with many Unity Editor versions but the result is the same.

    2019.2.17f1
    2020.3.25f1

     

    Any Ideas?

    Thanks in Advance

     

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