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LucasWayne

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Posts posted by LucasWayne

  1. I figured out the issue with a few trees (Lime, Apple, Coconut and Cinnamon) that weren't showing up for planting. The 'Block.xml' file had the wrong code for these trees identity.

     

    Solution:

    I just took the code for "Meyer Lemon Tree", removed the first block code for the trees that weren't showing up and replaced it with the "Meyer Lemon Tree" and just changed the names back and it worked.

    See below:

    If you compare "Meyer Lemon Tree" with "Lime Tree" below you will see the difference. Meyer Lemon Tree has the correct code. 

     

     

    <block name="Meyer Lemon Tree">
        <property name="Extends" value="cropsHarvestableMaster"/>
        <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
        <property name="DisplayInfo" value="Name"/>
        <property name="Shape" value="ModelEntity"/>
        <property name="Model" value="#@modfolder:Resources/AppleTree.unity3d?AppleTreePrefab3"/>
        <property name="ModelOffset" value="0,0,0"/>
        <property name="MultiBlockDim" value="1,7,1"/>
        <property name="FallOver" value="false"/>
        <property name="ActivationDistance" value="12"/>
        <property name="BigDecorationRadius" value="6"/>
        <property name="PlantGrowing.GrowthRate" value="60"/>
        <property name="PlantGrowing.FertileLevel" value="1"/>
        <property name="ParticleOnDeath" value="treeGib_small_dust"/>
        <drop event="Harvest" name="resourceWood" count="30" tag="oreWoodHarvest"/>
        <drop event="Harvest" name="Meyer Lemon" count="4" tag="wildCropsHarvest"/>
        <property name="DowngradeBlock" value="Meyer Lemon Sapling"/>
        <property name="MaxDamage" value="500"/>
        <property name="FilterTags" value="MC_outdoor,SC_trees,SC_shrubbery"/>
    </block>

     

     

    -----------

     

    <block name="Lime Tree">
        <property name="Extends" value="cropsHarvestableMaster"/>
        <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
        <property name="DisplayInfo" value="Name"/>
        <property name="CreativeMode" value="None"/>
        <property name="Shape" value="ModelEntity"/>
        <property name="FallOver" value="false"/>
        <property name="ActivationDistance" value="12"/>
        <property name="BigDecorationRadius" value="6"/>
        <property name="Model" value="#@modfolder:Resources/AppleTree.unity3d?AppleTreePrefab3"/>
        <property name="PlantGrowing.GrowthRate" value="60"/>
        <property name="PlantGrowing.FertileLevel" value="1"/>
        <property name="ParticleOnDeath" value="treeGib_small_dust"/>
        <drop event="Harvest" name="resourceWood" count="30" tag="oreWoodHarvest"/>
        <drop event="Harvest" name="Lime" count="4" tag="wildCropsHarvest"/>
        <property name="DowngradeBlock" value="Lime Sapling"/>
        <property name="MaxDamage" value="500"/>
        <property name="FilterTags" value="MC_outdoor,SC_trees,SC_shrubbery"/>
    </block>

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