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  • can`t open containers


    Harogart
    • Version: A21.2b30

    Platform is Steam and PC.

    in MP that i host, i had no issue.

    the issue occures at several servers.

     

    most times it took only a few seconds after login that i am not able to open containers, or pick up a stone. i still can get the stone when destroying it. i also can harvest trees ore do minig. whenn the issue occures, i do not hear my steps. and i can writ in chat, but the text i wrote does not appear.

    i can open doors. but when i travel a distance an one point i start falling endlessly through the world.

     

    I tried relog very often. some times the EAC wont let me in and tells me it has kickt me. but i logged out by my self.

     

    i had the issue at server one from Mr. Reach.

    the issue was solved as i used VPN to log in via  united kingdome where the server was running.

    this trick was no help at a other server in germany. Because i am from germany.

     

    I deleted the game and does a fresh install. 

    same problem.

     

    if i start the game wqithout EAC, the server won`t let me in.

     

    here is the log file after joinig the server and trying to open a chest after qa few second online.

     

    Mono path[0] = 'G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
    Mono config path = 'G:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
    Loading player data from G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
    Initialize engine version: 2021.3.19f1 (c9714fde33b6)
    [Subsystems] Discovering subsystems at path G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
    Forcing GfxDevice: Direct3D 11
    GfxDevice: creating device client; threaded=1; jobified=0
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
        Vendor:   NVIDIA
        VRAM:     8073 MB
        Driver:   31.0.15.4629
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.300 seconds
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 1.149000 ms
    2023-12-17T22:00:06 0.041 INF Version: Alpha 21.2 (b30) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
    2023-12-17T22:00:06 0.043 INF System information:
    2023-12-17T22:00:06 0.043 INF    OS: Windows 10  (10.0.19045) 64bit
    2023-12-17T22:00:06 0.043 INF    CPU: AMD Ryzen 7 1700 Eight-Core Processor  (cores: 16)
    2023-12-17T22:00:06 0.043 INF    RAM: 32691 MB
    2023-12-17T22:00:06 0.044 INF    GPU: NVIDIA GeForce GTX 1080 (8073 MB)
    2023-12-17T22:00:06 0.051 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
    2023-12-17T22:00:06 0.084 INF Last played version: Alpha 21.2
    2023-12-17T22:00:06 0.086 INF Local UTC offset: 1 hours
    2023-12-17T22:00:06 0.115 INF Command line arguments: G:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\Werbu\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-12-17__22-00-04.txt
    2023-12-17T22:00:06 0.132 INF [Platform] Init
    2023-12-17T22:00:06 0.213 INF [Platform] Using native platform: Steam
    2023-12-17T22:00:06 0.215 INF [Platform] Using cross platform: EOS
    2023-12-17T22:00:06 0.216 INF [Platform] Using server platform: Steam
    2023-12-17T22:00:06 0.216 INF [Platform] Using server platform: XBL
    2023-12-17T22:00:06 0.226 INF Starting PlayerInputManager...
    2023-12-17T22:00:06 0.463 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    2023-12-17T22:00:06 0.485 INF [Platform] Initializing Steam
    2023-12-17T22:00:07 0.707 INF [Steamworks.NET] SteamAPI_Init() ok
    2023-12-17T22:00:07 0.709 INF [Steamworks.NET] Registering auth callbacks
    2023-12-17T22:00:07 0.712 INF Not running in Big Picture Mode, no on-screen keyboard available
    2023-12-17T22:00:07 0.712 INF [Platform] Initializing EOS
    2023-12-17T22:00:07 0.751 INF [EOS] Initialize: Success
    2023-12-17T22:00:07 0.782 INF [EOS-ACC] Not started with EAC, anticheat disabled
    2023-12-17T22:00:07 0.785 INF [Platform] Initializing XBL
    2023-12-17T22:00:07 1.023 INF Localization language from platform: german
    2023-12-17T22:00:07 1.025 INF Texture quality is set to 0
    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 4.027700 ms
    Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000020942F951B0.dll
    2023-12-17T22:00:15 8.776 INF Awake IsFocused: True
    2023-12-17T22:00:15 8.776 INF Awake
    2023-12-17T22:00:15 9.037 INF Occlusion: Awake
    2023-12-17T22:00:15 9.046 WRN Device name for flag StandaloneWindows is unknown
    2023-12-17T22:00:15 9.048 INF ApplyAllOptions streaming budget 7265.7 MB
    2023-12-17T22:00:15 9.049 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, mode FullScreenWindow
    2023-12-17T22:00:15 9.050 INF Texture quality is set to 0
    2023-12-17T22:00:15 9.051 INF ApplyTextureFilter 2, AF Enable
    2023-12-17T22:00:15 9.052 INF ApplyTerrainOptions 2
    Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
    Total: 13.009900 ms (FindLiveObjects: 0.454200 ms CreateObjectMapping: 0.174100 ms MarkObjects: 12.316400 ms  DeleteObjects: 0.064100 ms)

    2023-12-17T22:00:16 9.794 INF [MODS] No mods folder found
    2023-12-17T22:00:16 9.795 INF [MODS] Initializing mod code
    2023-12-17T22:00:16 9.795 INF [MODS] Loading done
    2023-12-17T22:00:16 9.815 INF Loading permissions file at 'C:\Users\Werbu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2023-12-17T22:00:16 9.861 INF Loading permissions file done.
    2023-12-17T22:00:16 9.955 INF GameSense server not found (no props file), disabling
    2023-12-17T22:00:16 9.958 INF [PartyQuests] Initialized
    2023-12-17T22:00:16 9.959 INF Awake done in 1182 ms
    2023-12-17T22:00:16 10.039 INF [XUi] Instantiating XUi from default prefab.
    2023-12-17T22:00:16 10.047 INF [XUi] XUi instantiation completed in 7 ms
    2023-12-17T22:00:16 10.166 INF [XUi] Loading XUi asynchronously
    2023-12-17T22:00:16 10.190 INF Updated culture for display texts
    2023-12-17T22:00:16 10.564 INF Reloading serveradmin.xml
    2023-12-17T22:00:16 10.565 INF Loading permissions file at 'C:\Users\Werbu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2023-12-17T22:00:16 10.565 INF Permissions file unchanged, skipping reloading
    2023-12-17T22:00:17 10.946 INF [XUi] Parsing all window groups completed in 737 ms total.
    Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
    2023-12-17T22:00:18 12.603 INF [XUi] Initialized all window groups completed in 881 ms total.
    2023-12-17T22:00:19 13.592 INF LoadTextureArraysForQuality quality -1 to 0, reload False
    2023-12-17T22:00:25 19.352 INF LoadTextureArraysForQuality took 5.759
    2023-12-17T22:00:25 19.387 INF Loaded (local): rwgmixer in 0.03
    2023-12-17T22:00:25 19.459 INF Loaded (local): archetypes in 0.07
    2023-12-17T22:00:25 19.485 INF Loaded (local): loadingscreen in 0.03
    2023-12-17T22:00:25 19.486 INF WorldStaticData.Init() needed 8.000s
    2023-12-17T22:00:25 19.505 INF [Steamworks.NET] Login ok.
    2023-12-17T22:00:25 19.506 INF [EOS] Login
    2023-12-17T22:00:26 19.819 INF AchievementManager: Received stats and achievements from Steam
    2023-12-17T22:00:27 21.239 INF [EOS] Login succeeded, PUID: 00023c635e2640599f29fa9e5f00982d
    2023-12-17T22:00:27 21.240 INF [EOS] Getting native user for 00023c635e2640599f29fa9e5f00982d
    2023-12-17T22:00:27 21.242 INF [EOS] CopyIdToken result: Success
    2023-12-17T22:00:28 22.454 INF [EOS] TransferProgress: News.xml, 4717 / 4717
    2023-12-17T22:00:29 22.672 INF [EOS] Read (News.xml) completed: Success, received 4659 bytes
    2023-12-17T22:00:30 23.657 INF Started thread ServerBrowserListUpdater
    2023-12-17T22:00:32 26.370 INF Connect by IP
    2023-12-17T22:00:32 26.379 INF [EOS-ACC] Anti cheat not loaded
    2023-12-17T22:00:32 26.380 INF Connecting to server 45.10.25.131:26900...
    2023-12-17T22:00:32 26.380 INF NetPackageManager Init
    2023-12-17T22:00:32 26.406 INF NET: LiteNetLib trying to connect to: 45.10.25.131:26900
    2023-12-17T22:00:32 26.418 INF Exited thread ServerBrowserListUpdater
    2023-12-17T22:00:32 26.469 INF NET: LiteNetLib: Connected to server
    2023-12-17T22:00:32 26.474 INF Started thread NCS_Reader_0
    2023-12-17T22:00:32 26.475 INF Started thread NCS_Writer_0
    2023-12-17T22:00:32 26.489 INF Started thread NCS_Reader_1
    2023-12-17T22:00:32 26.489 INF Started thread NCS_Writer_1
    2023-12-17T22:00:32 26.523 INF [Steamworks.NET] Auth.GetAuthTicket()
    2023-12-17T22:00:32 26.524 INF [EOS] CopyIdToken result: Success
    2023-12-17T22:00:32 26.526 INF NPPL.Write
    2023-12-17T22:00:32 26.585 INF Login: authstate_nativeplatform
    2023-12-17T22:00:33 26.935 INF Login: authstate_steamgroups
    2023-12-17T22:00:33 26.935 INF Login: authstate_crossplatform
    2023-12-17T22:00:33 27.118 INF Login: authstate_eac
    2023-12-17T22:00:33 27.235 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:00:36 30.451 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:00:39 33.567 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:00:43 36.801 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:00:46 39.917 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:00:49 43.167 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:00:52 46.384 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:00:55 49.416 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:00:59 52.633 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:01:02 56.266 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:01:05 59.433 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:01:09 62.766 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:01:13 66.799 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:01:16 69.866 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:01:19 72.932 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:01:22 76.149 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:01:25 79.299 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:01:28 82.348 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:01:31 85.515 WRN [EOS-ACC] Received EAC package but EAC was not initialized
    2023-12-17T22:01:33 87.016 INF Exited thread NCS_Writer_0
    2023-12-17T22:01:33 87.016 INF Exited thread NCS_Reader_0
    2023-12-17T22:01:33 87.016 INF Exited thread NCS_Reader_1
    2023-12-17T22:01:33 87.016 INF Exited thread NCS_Writer_1
    2023-12-17T22:01:33 87.514 INF SaveAndCleanupWorld
    2023-12-17T22:01:35 88.768 INF Clearing queues.
    2023-12-17T22:01:35 88.769 INF Cleared queues.
    2023-12-17T22:01:35 88.787 INF Persistent GamePrefs saved
    2023-12-17T22:01:35 88.796 INF [NET] Kicked from server: EOS-ACS violation: AuthenticationFailed - Authentication timed out (1/2)
    2023-12-17T22:02:10 123.997 INF Preparing quit
    2023-12-17T22:02:10 124.006 INF Persistent GamePrefs saved
    2023-12-17T22:02:10 124.006 INF Cleanup
    2023-12-17T22:02:11 124.811 INF AchievementManager.Cleanup
    2023-12-17T22:02:11 124.913 INF Terminating threads
    2023-12-17T22:02:11 124.913 INF OnApplicationQuit
    2023-12-17T22:02:11 124.914 INF Terminating threads
    2023-12-17T22:02:11 124.914 INF OnApplicationQuit
    Setting up 8 worker threads for Enlighten.
    Memory Statistics:
    [ALLOC_TEMP_TLS] TLS Allocator
      StackAllocators : 
        [ALLOC_TEMP_MAIN]
          Peak usage frame count: [2.0 KB-4.0 KB]: 8824 frames, [4.0 KB-8.0 KB]: 4 frames, [8.0 KB-16.0 KB]: 2882 frames, [16.0 KB-32.0 KB]: 221 frames, [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 5 frames, [128.0 KB-256.0 KB]: 9 frames, [256.0 KB-0.5 MB]: 4 frames, [0.5 MB-1.0 MB]: 2 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
          Initial Block Size 4.0 MB
          Current Block Size 7.4 MB
          Peak Allocated Bytes 6.9 MB
          Overflow Count 3
        [ALLOC_TEMP_Loading.AsyncRead]
          Initial Block Size 64.0 KB
          Current Block Size 128.0 KB
          Peak Allocated Bytes 128.0 KB
          Overflow Count 0
        [ALLOC_TEMP_Loading.PreloadManager]
          Initial Block Size 256.0 KB
          Current Block Size 0.5 MB
          Peak Allocated Bytes 511.6 KB
          Overflow Count 16042
        [ALLOC_TEMP_Background Job.Worker 8]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 6]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 176 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 0]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 176 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 10]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 9]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 5]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 49.8 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 14]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 6]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 32.0 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 4]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 17.3 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 14]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 176 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 3]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 192 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 13]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 14.5 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 12]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_EnlightenWorker] x 8
          Initial Block Size 64.0 KB
          Current Block Size 64.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 15]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 1]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 2]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 32.0 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 7]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_UnityGfxDeviceWorker]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 66.4 KB
          Overflow Count 6
        [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
          Initial Block Size 64.0 KB
          Current Block Size 64.0 KB
          Peak Allocated Bytes 0 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 5]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 32.0 KB
          Overflow Count 1
        [ALLOC_TEMP_Job.Worker 9]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 192 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 13]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 8]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 176 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 7]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 192 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 1]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 192 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 2]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 14.3 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 3]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 32.0 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 11]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 10]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 151.3 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 0]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 400 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 11]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 192 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 12]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 0.8 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 4]
          Initial Block Size 32.0 KB
          Current Block Size 52.0 KB
          Peak Allocated Bytes 50.8 KB
          Overflow Count 0
        [ALLOC_TEMP_BatchDeleteObjects]
          Initial Block Size 64.0 KB
          Current Block Size 64.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
    [ALLOC_DEFAULT] Dual Thread Allocator
      Peak main deferred allocation count 44427
        [ALLOC_BUCKET]
          Large Block size 4.0 MB
          Used Block count 1
          Peak Allocated bytes 4.0 MB
          Failed Allocations. Bucket layout:
            16B: 1 Subsections = 1024 buckets. Failed count: 230129
            32B: 15 Subsections = 7680 buckets. Failed count: 153455
            48B: 54 Subsections = 18432 buckets. Failed count: 66556
            64B: 29 Subsections = 7424 buckets. Failed count: 33304
            80B: 151 Subsections = 30924 buckets. Failed count: 43379
            96B: 3 Subsections = 512 buckets. Failed count: 26577
            112B: 2 Subsections = 292 buckets. Failed count: 12345
            128B: 1 Subsections = 128 buckets. Failed count: 16519
        [ALLOC_DEFAULT_MAIN]
          Peak usage frame count: [16.0 MB-32.0 MB]: 5430 frames, [32.0 MB-64.0 MB]: 6525 frames
          Requested Block Size 16.0 MB
          Peak Block count 4
          Peak Allocated memory 54.9 MB
          Peak Large allocation bytes 32.0 MB
        [ALLOC_DEFAULT_THREAD]
          Peak usage frame count: [8.0 MB-16.0 MB]: 6499 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 5453 frames
          Requested Block Size 16.0 MB
          Peak Block count 16
          Peak Allocated memory 226.6 MB
          Peak Large allocation bytes 141.7 MB
    [ALLOC_TEMP_JOB_1_FRAME]
      Initial Block Size 2.0 MB
      Used Block Count 1
      Overflow Count (too large) 0
      Overflow Count (full) 0
    [ALLOC_TEMP_JOB_2_FRAMES]
      Initial Block Size 2.0 MB
      Used Block Count 1
      Overflow Count (too large) 0
      Overflow Count (full) 0
    [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
      Initial Block Size 2.0 MB
      Used Block Count 2
      Overflow Count (too large) 1
      Overflow Count (full) 0
    [ALLOC_TEMP_JOB_ASYNC (Background)]
      Initial Block Size 1.0 MB
      Used Block Count 9
      Overflow Count (too large) 6
      Overflow Count (full) 0
    [ALLOC_GFX] Dual Thread Allocator
      Peak main deferred allocation count 4
        [ALLOC_BUCKET]
          Large Block size 4.0 MB
          Used Block count 1
          Peak Allocated bytes 4.0 MB
          Failed Allocations. Bucket layout:
            16B: 1 Subsections = 1024 buckets. Failed count: 230129
            32B: 15 Subsections = 7680 buckets. Failed count: 153455
            48B: 54 Subsections = 18432 buckets. Failed count: 66556
            64B: 29 Subsections = 7424 buckets. Failed count: 33304
            80B: 151 Subsections = 30924 buckets. Failed count: 43379
            96B: 3 Subsections = 512 buckets. Failed count: 26577
            112B: 2 Subsections = 292 buckets. Failed count: 12345
            128B: 1 Subsections = 128 buckets. Failed count: 16519
        [ALLOC_GFX_MAIN]
          Peak usage frame count: [64.0 KB-128.0 KB]: 5415 frames, [128.0 KB-256.0 KB]: 12 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 6521 frames, [4.0 MB-8.0 MB]: 1 frames
          Requested Block Size 16.0 MB
          Peak Block count 1
          Peak Allocated memory 4.0 MB
          Peak Large allocation bytes 0 B
        [ALLOC_GFX_THREAD]
          Peak usage frame count: [2.0 KB-4.0 KB]: 5416 frames, [64.0 KB-128.0 KB]: 6517 frames, [128.0 KB-256.0 KB]: 5 frames, [64.0 MB-128.0 MB]: 7 frames, [128.0 MB-256.0 MB]: 10 frames
          Requested Block Size 16.0 MB
          Peak Block count 1
          Peak Allocated memory 141.8 MB
          Peak Large allocation bytes 141.7 MB
    [ALLOC_CACHEOBJECTS] Dual Thread Allocator
      Peak main deferred allocation count 1934
        [ALLOC_BUCKET]
          Large Block size 4.0 MB
          Used Block count 1
          Peak Allocated bytes 4.0 MB
          Failed Allocations. Bucket layout:
            16B: 1 Subsections = 1024 buckets. Failed count: 230129
            32B: 15 Subsections = 7680 buckets. Failed count: 153455
            48B: 54 Subsections = 18432 buckets. Failed count: 66556
            64B: 29 Subsections = 7424 buckets. Failed count: 33304
            80B: 151 Subsections = 30924 buckets. Failed count: 43379
            96B: 3 Subsections = 512 buckets. Failed count: 26577
            112B: 2 Subsections = 292 buckets. Failed count: 12345
            128B: 1 Subsections = 128 buckets. Failed count: 16519
        [ALLOC_CACHEOBJECTS_MAIN]
          Peak usage frame count: [32.0 MB-64.0 MB]: 5421 frames, [64.0 MB-128.0 MB]: 6491 frames, [128.0 MB-256.0 MB]: 43 frames
          Requested Block Size 4.0 MB
          Peak Block count 38
          Peak Allocated memory 165.9 MB
          Peak Large allocation bytes 43.2 MB
        [ALLOC_CACHEOBJECTS_THREAD]
          Peak usage frame count: [16.0 MB-32.0 MB]: 5417 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 6537 frames
          Requested Block Size 4.0 MB
          Peak Block count 20
          Peak Allocated memory 94.3 MB
          Peak Large allocation bytes 15.7 MB
    [ALLOC_TYPETREE] Dual Thread Allocator
      Peak main deferred allocation count 0
        [ALLOC_BUCKET]
          Large Block size 4.0 MB
          Used Block count 1
          Peak Allocated bytes 4.0 MB
          Failed Allocations. Bucket layout:
            16B: 1 Subsections = 1024 buckets. Failed count: 230129
            32B: 15 Subsections = 7680 buckets. Failed count: 153455
            48B: 54 Subsections = 18432 buckets. Failed count: 66556
            64B: 29 Subsections = 7424 buckets. Failed count: 33304
            80B: 151 Subsections = 30924 buckets. Failed count: 43379
            96B: 3 Subsections = 512 buckets. Failed count: 26577
            112B: 2 Subsections = 292 buckets. Failed count: 12345
            128B: 1 Subsections = 128 buckets. Failed count: 16519
        [ALLOC_TYPETREE_MAIN]
          Peak usage frame count: [0-1.0 KB]: 5416 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 6538 frames
          Requested Block Size 2.0 MB
          Peak Block count 1
          Peak Allocated memory 117.4 KB
          Peak Large allocation bytes 0 B
        [ALLOC_TYPETREE_THREAD]
          Peak usage frame count: [2.0 KB-4.0 KB]: 5416 frames, [256.0 KB-0.5 MB]: 343 frames, [0.5 MB-1.0 MB]: 6196 frames
          Requested Block Size 2.0 MB
          Peak Block count 1
          Peak Allocated memory 0.6 MB
          Peak Large allocation bytes 0 B
     

     

     


    User Feedback

    Recommended Comments

    seems i choosed the wrong logfile. the one i disabled the EAC.  this one should be the right one.

    Mono path[0] = 'G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
    Mono config path = 'G:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
    Loading player data from G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
    Initialize engine version: 2021.3.19f1 (c9714fde33b6)
    [Subsystems] Discovering subsystems at path G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
    Forcing GfxDevice: Direct3D 11
    GfxDevice: creating device client; threaded=1; jobified=0
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
        Vendor:   NVIDIA
        VRAM:     8073 MB
        Driver:   31.0.15.4629
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.519 seconds
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 1.207500 ms
    2023-12-17T21:54:44 0.041 INF Version: Alpha 21.2 (b30) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
    2023-12-17T21:54:44 0.043 INF System information:
    2023-12-17T21:54:44 0.043 INF    OS: Windows 10  (10.0.19045) 64bit
    2023-12-17T21:54:44 0.044 INF    CPU: AMD Ryzen 7 1700 Eight-Core Processor  (cores: 16)
    2023-12-17T21:54:44 0.044 INF    RAM: 32691 MB
    2023-12-17T21:54:44 0.044 INF    GPU: NVIDIA GeForce GTX 1080 (8073 MB)
    2023-12-17T21:54:44 0.051 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
    2023-12-17T21:54:44 0.089 INF Last played version: Alpha 21.2
    2023-12-17T21:54:44 0.091 INF Local UTC offset: 1 hours
    2023-12-17T21:54:44 0.117 INF Command line arguments: G:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\Werbu\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-12-17__21-54-25.txt
    2023-12-17T21:54:44 0.132 INF [Platform] Init
    2023-12-17T21:54:44 0.204 INF [Platform] Using native platform: Steam
    2023-12-17T21:54:44 0.206 INF [Platform] Using cross platform: EOS
    2023-12-17T21:54:44 0.206 INF [Platform] Using server platform: Steam
    2023-12-17T21:54:44 0.206 INF [Platform] Using server platform: XBL
    2023-12-17T21:54:44 0.217 INF Starting PlayerInputManager...
    2023-12-17T21:54:44 0.457 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    2023-12-17T21:54:45 0.476 INF [Platform] Initializing Steam
    2023-12-17T21:54:45 1.325 INF [Steamworks.NET] SteamAPI_Init() ok
    2023-12-17T21:54:45 1.327 INF [Steamworks.NET] Registering auth callbacks
    2023-12-17T21:54:45 1.330 INF Not running in Big Picture Mode, no on-screen keyboard available
    2023-12-17T21:54:45 1.330 INF [Platform] Initializing EOS
    2023-12-17T21:54:46 1.693 INF [EOS] Initialize: Success
    2023-12-17T21:54:46 1.930 INF [Platform] Initializing XBL
    2023-12-17T21:54:46 2.162 INF Localization language from platform: german
    2023-12-17T21:54:46 2.164 INF Texture quality is set to 0
    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 4.351400 ms
    Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001F5D94300F0.dll
    2023-12-17T21:54:54 10.087 INF Awake IsFocused: True
    2023-12-17T21:54:54 10.087 INF Awake
    2023-12-17T21:54:54 10.353 INF Occlusion: Awake
    2023-12-17T21:54:54 10.362 WRN Device name for flag StandaloneWindows is unknown
    2023-12-17T21:54:54 10.364 INF ApplyAllOptions streaming budget 7265.7 MB
    2023-12-17T21:54:54 10.365 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, mode FullScreenWindow
    2023-12-17T21:54:54 10.366 INF Texture quality is set to 0
    2023-12-17T21:54:54 10.367 INF ApplyTextureFilter 2, AF Enable
    2023-12-17T21:54:54 10.368 INF ApplyTerrainOptions 2
    Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
    Total: 12.775500 ms (FindLiveObjects: 0.451800 ms CreateObjectMapping: 0.227100 ms MarkObjects: 12.045100 ms  DeleteObjects: 0.050600 ms)

    2023-12-17T21:54:55 11.141 INF [MODS] No mods folder found
    2023-12-17T21:54:55 11.142 INF [MODS] Initializing mod code
    2023-12-17T21:54:55 11.142 INF [MODS] Loading done
    2023-12-17T21:54:55 11.172 INF Loading permissions file at 'C:\Users\Werbu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2023-12-17T21:54:55 11.218 INF Loading permissions file done.
    2023-12-17T21:54:55 11.313 INF GameSense server not found (no props file), disabling
    2023-12-17T21:54:55 11.317 INF [PartyQuests] Initialized
    2023-12-17T21:54:55 11.317 INF Awake done in 1230 ms
    2023-12-17T21:54:56 11.459 INF [XUi] Instantiating XUi from default prefab.
    2023-12-17T21:54:56 11.483 INF [XUi] XUi instantiation completed in 22 ms
    2023-12-17T21:54:56 11.612 INF [XUi] Loading XUi asynchronously
    2023-12-17T21:54:56 11.636 INF Updated culture for display texts
    2023-12-17T21:54:56 11.922 INF Reloading serveradmin.xml
    2023-12-17T21:54:56 11.923 INF Loading permissions file at 'C:\Users\Werbu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2023-12-17T21:54:56 11.924 INF Permissions file unchanged, skipping reloading
    2023-12-17T21:54:56 12.421 INF [XUi] Parsing all window groups completed in 764 ms total.
    Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
    2023-12-17T21:54:58 14.169 INF [XUi] Initialized all window groups completed in 930 ms total.
    2023-12-17T21:54:59 15.174 INF LoadTextureArraysForQuality quality -1 to 0, reload False
    2023-12-17T21:55:05 21.250 INF LoadTextureArraysForQuality took 6.076
    2023-12-17T21:55:05 21.285 INF Loaded (local): rwgmixer in 0.03
    2023-12-17T21:55:05 21.358 INF Loaded (local): archetypes in 0.07
    2023-12-17T21:55:05 21.383 INF Loaded (local): loadingscreen in 0.02
    2023-12-17T21:55:05 21.384 INF WorldStaticData.Init() needed 8.000s
    2023-12-17T21:55:05 21.403 INF [Steamworks.NET] Login ok.
    2023-12-17T21:55:05 21.404 INF [EOS] Login
    2023-12-17T21:55:06 21.785 INF AchievementManager: Received stats and achievements from Steam
    2023-12-17T21:55:06 21.811 WRN [Steam] Tick took exceptionally long: 28 ms
    2023-12-17T21:55:07 23.387 INF [EOS] Login succeeded, PUID: 00023c635e2640599f29fa9e5f00982d
    2023-12-17T21:55:07 23.388 INF [EOS] Getting native user for 00023c635e2640599f29fa9e5f00982d
    2023-12-17T21:55:07 23.390 INF [EOS] CopyIdToken result: Success
    2023-12-17T21:55:09 24.586 INF [EOS] TransferProgress: News.xml, 4717 / 4717
    2023-12-17T21:55:09 24.821 INF [EOS] Read (News.xml) completed: Success, received 4659 bytes
    2023-12-17T21:55:30 45.804 INF Started thread ServerBrowserListUpdater
    2023-12-17T21:55:32 48.450 INF Connect by IP
    2023-12-17T21:55:33 48.459 INF [EOS-ACC] Connected to game server
    2023-12-17T21:55:33 48.463 INF Exited thread ServerBrowserListUpdater
    2023-12-17T21:55:33 48.469 INF Connecting to server 45.10.25.131:26900...
    2023-12-17T21:55:33 48.469 INF NetPackageManager Init
    2023-12-17T21:55:33 48.512 INF NET: LiteNetLib trying to connect to: 45.10.25.131:26900
    2023-12-17T21:55:33 48.604 INF NET: LiteNetLib: Connected to server
    2023-12-17T21:55:33 48.627 INF Started thread NCS_Reader_0
    2023-12-17T21:55:33 48.628 INF Started thread NCS_Writer_0
    2023-12-17T21:55:33 48.658 INF Started thread NCS_Reader_1
    2023-12-17T21:55:33 48.660 INF Started thread NCS_Writer_1
    2023-12-17T21:55:33 48.703 INF [Steamworks.NET] Auth.GetAuthTicket()
    2023-12-17T21:55:33 48.704 INF [EOS] CopyIdToken result: Success
    2023-12-17T21:55:33 48.707 INF NPPL.Write
    2023-12-17T21:55:33 48.749 INF Login: authstate_nativeplatform
    2023-12-17T21:55:33 49.048 INF Login: authstate_steamgroups
    2023-12-17T21:55:33 49.048 INF Login: authstate_crossplatform
    2023-12-17T21:55:33 49.198 INF Login: authstate_eac
    2023-12-17T21:55:36 51.748 INF Login: authstate_authenticated
    2023-12-17T21:55:36 51.749 INF Player allowed
    2023-12-17T21:55:36 51.762 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
    2023-12-17T21:55:36 51.764 INF StartGame
    2023-12-17T21:55:36 51.816 INF [XUi] Instantiating XUi from default prefab.
    2023-12-17T21:55:36 51.832 INF [XUi] XUi instantiation completed in 15 ms
    2023-12-17T21:55:36 51.849 INF Persistent GamePrefs saved
    GamePref.AdminFileName = serveradmin.xml
    GamePref.AirDropFrequency = 72
    GamePref.AirDropMarker = True
    GamePref.AllowSpawnNearBackpack = True
    GamePref.AutopilotMode = 0
    GamePref.BedrollDeadZoneSize = 15
    GamePref.BedrollExpiryTime = 45
    GamePref.BlockDamageAI = 100
    GamePref.BlockDamageAIBM = 100
    GamePref.BlockDamagePlayer = 100
    GamePref.BloodMoonEnemyCount = 8
    GamePref.BloodMoonFrequency = 2
    GamePref.BloodMoonRange = 0
    GamePref.BloodMoonWarning = 8
    GamePref.BuildCreate = True
    GamePref.ConnectToServerIP = 45.10.25.131
    GamePref.ConnectToServerPort = 26900
    GamePref.CreateLevelDim = 8
    GamePref.CreateLevelName = My Level
    GamePref.CreativeMenuEnabled = False
    GamePref.DayCount = 3
    GamePref.DayLightLength = 18
    GamePref.DayNightLength = 60
    GamePref.DeathPenalty = 1
    GamePref.DebugMenuEnabled = False
    GamePref.DebugMenuShowTasks = False
    GamePref.DebugStopEnemiesMoving = False
    GamePref.DropOnDeath = 0
    GamePref.DropOnQuit = 0
    GamePref.DynamicMeshDistance = 100
    GamePref.DynamicMeshEnabled = True
    GamePref.DynamicMeshLandClaimBuffer = 1
    GamePref.DynamicMeshLandClaimOnly = True
    GamePref.DynamicMeshMaxItemCache = 1
    GamePref.DynamicMeshMaxRegionCache = 1
    GamePref.DynamicMeshUseImposters = True
    GamePref.DynamicSpawner = 
    GamePref.EACEnabled = False
    GamePref.EnableMapRendering = False
    GamePref.EnemyDifficulty = 0
    GamePref.EnemySpawnMode = True
    GamePref.FavoriteServersList = 
    GamePref.FragLimit = 20
    GamePref.GameDifficulty = 1
    GamePref.GameGuidClient = 
    GamePref.GameMode = GameModeSurvival
    GamePref.GameName = Box1
    GamePref.GameNameClient = My Game
    GamePref.GameVersion = Alpha 21.2
    GamePref.GameWorld = 
    GamePref.HideCommandExecutionLog = 0
    GamePref.JoiningOptions = True
    GamePref.LandClaimCount = 1
    GamePref.LandClaimDeadZone = 30
    GamePref.LandClaimDecayMode = 0
    GamePref.LandClaimExpiryTime = 7
    GamePref.LandClaimOfflineDelay = 0
    GamePref.LandClaimOfflineDurabilityModifier = 4
    GamePref.LandClaimOnlineDurabilityModifier = 4
    GamePref.LandClaimSize = 71
    GamePref.Language = 
    GamePref.LanguageBrowser = 
    GamePref.LastGameResetRevision = 13
    GamePref.LastLoadedPrefab = 
    GamePref.LastLoadingTipRead = 31
    GamePref.LootAbundance = 200
    GamePref.LootRespawnDays = 7
    GamePref.LootTimer = 
    GamePref.MatchLength = 10
    GamePref.MaxChunkAge = 10
    GamePref.MaxQueuedMeshLayers = 40
    GamePref.MaxSpawnedAnimals = 50
    GamePref.MaxSpawnedZombies = 64
    GamePref.MaxUncoveredMapChunksPerPlayer = 524288
    GamePref.NewGameSetDefaults = True
    GamePref.NoGraphicsMode = False
    GamePref.OptionsAllowController = True
    GamePref.OptionsAmbientVolumeLevel = 1
    GamePref.OptionsAudioOcclusion = False
    GamePref.OptionsBackgroundGlobalOpacity = 0.75
    GamePref.OptionsControllerTriggerEffects = False
    GamePref.OptionsControllerVibration = True
    GamePref.OptionsControlsResetRevision = 6
    GamePref.OptionsDisableChunkLODs = False
    GamePref.OptionsDynamicMusicDailyTime = 0.45
    GamePref.OptionsDynamicMusicEnabled = True
    GamePref.OptionsForegroundGlobalOpacity = 1
    GamePref.OptionsGfxAA = 3
    GamePref.OptionsGfxAASharpness = 0
    GamePref.OptionsGfxBloom = False
    GamePref.OptionsGfxBrightness = 0.5
    GamePref.OptionsGfxDOF = False
    GamePref.OptionsGfxDynamicMinFPS = 30
    GamePref.OptionsGfxDynamicMode = 0
    GamePref.OptionsGfxDynamicScale = 1
    GamePref.OptionsGfxFOV = 65
    GamePref.OptionsGfxGameplayResolutionHeight = 0
    GamePref.OptionsGfxGameplayResolutionWidth = 0
    GamePref.OptionsGfxGrassDistance = 1
    GamePref.OptionsGfxLODDistance = 0.5
    GamePref.OptionsGfxMotionBlur = 1
    GamePref.OptionsGfxObjQuality = 2
    GamePref.OptionsGfxOcclusion = False
    GamePref.OptionsGfxQualityPreset = 5
    GamePref.OptionsGfxReflectQuality = 0
    GamePref.OptionsGfxReflectShadows = False
    GamePref.OptionsGfxResetRevision = 3
    GamePref.OptionsGfxResolution = 0
    GamePref.OptionsGfxShadowDistance = 1
    GamePref.OptionsGfxSSAO = False
    GamePref.OptionsGfxSSReflections = 0
    GamePref.OptionsGfxStreamMipmaps = True
    GamePref.OptionsGfxSunShafts = True
    GamePref.OptionsGfxTerrainQuality = 2
    GamePref.OptionsGfxTexFilter = 2
    GamePref.OptionsGfxTexQuality = 0
    GamePref.OptionsGfxTreeDistance = 4
    GamePref.OptionsGfxUMATexQuality = 0
    GamePref.OptionsGfxViewDistance = 7
    GamePref.OptionsGfxVsync = 1
    GamePref.OptionsGfxWaterPtlLimiter = 0
    GamePref.OptionsGfxWaterQuality = 1
    GamePref.OptionsHudOpacity = 1
    GamePref.OptionsHudSize = 1
    GamePref.OptionsInterfaceSensitivity = 0.75
    GamePref.OptionsIntroMovieEnabled = True
    GamePref.OptionsInvertMouse = False
    GamePref.OptionsJournalPopup = True
    GamePref.OptionsLiteNetLibMtuOverride = False
    GamePref.OptionsLookSensitivity = 0.5
    GamePref.OptionsMenuMusicVolumeLevel = 0.08881923
    GamePref.OptionsMicVolumeLevel = 0.75
    GamePref.OptionsMumblePositionalAudioSupport = False
    GamePref.OptionsMusicVolumeLevel = 0.6
    GamePref.OptionsOverallAudioVolumeLevel = 1
    GamePref.OptionsPlayChanceFrequency = 3
    GamePref.OptionsPlayChanceProbability = 0.983
    GamePref.OptionsPlayerModel = playerMale
    GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
    GamePref.OptionsPOICulling = 1
    GamePref.OptionsQuestsAutoAccept = True
    GamePref.OptionsQuestsAutoShare = True
    GamePref.OptionsScreenBoundsValue = 1
    GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
    GamePref.OptionsShowCompass = True
    GamePref.OptionsShowCrosshair = True
    GamePref.OptionsStabSpawnBlocksOnGround = True
    GamePref.OptionsSubtitlesEnabled = True
    GamePref.OptionsTempCelsius = True
    GamePref.OptionsUiFpsScaling = 1
    GamePref.OptionsVehicleLookSensitivity = 0.5
    GamePref.OptionsVoiceChatEnabled = True
    GamePref.OptionsVoiceInputDevice = {f14eacb7-1c37-41f5-bf5f-a3c8b993383f}
    GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{634da7f1-64a3-414b-aa9b-1fca09529c76}
    GamePref.OptionsVoiceVolumeLevel = 0.75
    GamePref.OptionsWeaponAiming = False
    GamePref.OptionsZoomAccel = 0.5
    GamePref.OptionsZoomSensitivity = 0.3
    GamePref.PartySharedKillRange = 10000
    GamePref.PersistentPlayerProfiles = True
    GamePref.PlayerAutologin = False
    GamePref.PlayerKillingMode = 2
    GamePref.PlayerName = Harogart
    GamePref.PlayerSafeZoneHours = 7
    GamePref.PlayerSafeZoneLevel = 5
    GamePref.PlayerToken = 
    GamePref.PlaytestBiome = 3
    GamePref.RebuildMap = False
    GamePref.Region = NorthAmericaEast
    GamePref.SaveDataLimit = -1
    GamePref.SaveGameFolder = C:\Users\Werbu\AppData\Roaming/7DaysToDie/Saves
    GamePref.SelectionContextMode = 0
    GamePref.SelectionOperationMode = 0
    GamePref.ServerAdminSlots = 0
    GamePref.ServerAdminSlotsPermission = 0
    GamePref.ServerDescription = 
    GamePref.ServerDisabledNetworkProtocols = 
    GamePref.ServerHistoryCache = 
    GamePref.ServerIP = 
    GamePref.ServerIsPublic = True
    GamePref.ServerLoginConfirmationText = 
    GamePref.ServerMaxAllowedViewDistance = 12
    GamePref.ServerMaxPlayerCount = 8
    GamePref.ServerMaxWorldTransferSpeedKiBs = 512
    GamePref.ServerName = Default Server
    GamePref.ServerPort = 26900
    GamePref.ServerReservedSlots = 0
    GamePref.ServerReservedSlotsPermission = 100
    GamePref.ServerVisibility = 2
    GamePref.ServerWebsiteURL = 
    GamePref.ShowFriendPlayerOnMap = True
    GamePref.TelnetEnabled = False
    GamePref.TelnetFailedLoginLimit = 10
    GamePref.TelnetFailedLoginsBlocktime = 10
    GamePref.TelnetPort = 25003
    GamePref.TerminalWindowEnabled = True
    GamePref.TwitchBloodMoonAllowed = True
    GamePref.TwitchServerPermission = 90
    GamePref.UNUSED_ControlPanelEnabled = False
    GamePref.UNUSED_ControlPanelPort = 8080
    GamePref.UNUSED_LastLoadedPrefabSize = 
    GamePref.UNUSED_OptionsBloom = 
    GamePref.UNUSED_OptionsDOF = 
    GamePref.UNUSED_OptionsFieldOfViewNew = 
    GamePref.UNUSED_OptionsGamma = 
    GamePref.UNUSED_OptionsMotionBlur = 
    GamePref.UNUSED_OptionsObjectBlur = 
    GamePref.UNUSED_OptionsReflectionBounces = 
    GamePref.UNUSED_OptionsReflectionCullList = 
    GamePref.UNUSED_OptionsReflectionFarClip = 
    GamePref.UNUSED_OptionsReflectionRefreshMode = 
    GamePref.UNUSED_OptionsReflectionShadowDistance = 
    GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
    GamePref.UNUSED_OptionsSSAO = 
    GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
    GamePref.UNUSED_OptionsSunShafts = 
    GamePref.UNUSED_PlayerId = 
    GamePref.UserDataFolder = C:\Users\Werbu\AppData\Roaming/7DaysToDie
    GamePref.WebDashboardEnabled = False
    GamePref.WebDashboardPort = 8080
    GamePref.WebDashboardUrl = 
    GamePref.WorldGenSeed = 
    GamePref.WorldGenSize = 8192
    GamePref.XPMultiplier = 300
    GamePref.ZombieBMMove = 3
    GamePref.ZombieFeralMove = 3
    GamePref.ZombieFeralSense = 0
    GamePref.ZombieMove = 0
    GamePref.ZombieMoveNight = 3
    GamePref.ZombiePlayers = True
    GameStat.AirDropFrequency = 0
    GameStat.AirDropMarker = True
    GameStat.AllowedViewDistance = 12
    GameStat.AnimalCount = 0
    GameStat.AutoParty = False
    GameStat.BedrollExpiryTime = 45
    GameStat.BlockDamagePlayer = 100
    GameStat.BloodMoonDay = 0
    GameStat.BloodMoonEnemyCount = 8
    GameStat.BloodMoonWarning = 8
    GameStat.ChunkStabilityEnabled = True
    GameStat.CurrentRoundIx = 0
    GameStat.DayLightLength = 18
    GameStat.DayLimitActive = False
    GameStat.DayLimitThisRound = 0
    GameStat.DeathPenalty = XPOnly
    GameStat.DropOnDeath = 1
    GameStat.DropOnQuit = 0
    GameStat.EnemyCount = 0
    GameStat.EnemyDifficulty = Normal
    GameStat.EnemySpawnMode = True
    GameStat.FragLimitActive = False
    GameStat.FragLimitThisRound = 0
    GameStat.GameDifficulty = 2
    GameStat.GameDifficultyBonus = 1
    GameStat.GameModeId = 0
    GameStat.GameState = 0
    GameStat.GlobalMessageToShow = 
    GameStat.IsCreativeMenuEnabled = False
    GameStat.IsFlyingEnabled = False
    GameStat.IsPlayerCollisionEnabled = True
    GameStat.IsPlayerDamageEnabled = True
    GameStat.IsResetMapOnRestart = False
    GameStat.IsSaveSupplyCrates = True
    GameStat.IsSpawnEnemies = True
    GameStat.IsSpawnNearOtherPlayer = False
    GameStat.IsTeleportEnabled = False
    GameStat.IsVersionCheckDone = False
    GameStat.LandClaimCount = 3
    GameStat.LandClaimDeadZone = 30
    GameStat.LandClaimDecayMode = 0
    GameStat.LandClaimExpiryTime = 3
    GameStat.LandClaimOfflineDelay = 0
    GameStat.LandClaimOfflineDurabilityModifier = 32
    GameStat.LandClaimOnlineDurabilityModifier = 32
    GameStat.LandClaimSize = 41
    GameStat.LoadScene = 
    GameStat.LootTimer = 
    GameStat.OptionsPOICulling = 0
    GameStat.PartySharedKillRange = 100
    GameStat.PlayerKillingMode = KillStrangersOnly
    GameStat.ScoreDiedMultiplier = -5
    GameStat.ScorePlayerKillMultiplier = 1
    GameStat.ScoreZombieKillMultiplier = 1
    GameStat.ShowAllPlayersOnMap = False
    GameStat.ShowFriendPlayerOnMap = True
    GameStat.ShowSpawnWindow = False
    GameStat.ShowWindow = 
    GameStat.TimeLimitActive = False
    GameStat.TimeLimitThisRound = 0
    GameStat.TimeOfDayIncPerSec = 20
    GameStat.TwitchBloodMoonAllowed = True
    GameStat.UNUSED_ShowZombieCounter = 
    GameStat.XPMultiplier = 100
    GameStat.ZombieHordeMeter = False
    2023-12-17T21:55:36 51.882 INF StartAsClient
    2023-12-17T21:55:36 51.883 INF Sending RequestToEnterGame...
    2023-12-17T21:55:36 51.899 INF Loading dymesh settings
    2023-12-17T21:55:36 51.900 INF Dynamic Mesh Settings
    2023-12-17T21:55:36 51.900 INF Use Imposter Values: True
    2023-12-17T21:55:36 51.900 INF Only Player Areas: True
    2023-12-17T21:55:36 51.900 INF Player Area Buffer: 1
    2023-12-17T21:55:36 51.900 INF Max View Distance: 100
    2023-12-17T21:55:36 51.900 INF Regen all on new world: False
    2023-12-17T21:55:36 51.900 INF StartGame done
    2023-12-17T21:55:36 52.050 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244070368099, server SteamID=90178807522846741, server public IP=4*.1*.2*.13*, server port=26900
    2023-12-17T21:55:36 52.057 INF [Steamworks.NET] Lobby entered: 109775244070368099
    2023-12-17T21:55:36 52.165 INF Received mapping data for: blocks
    2023-12-17T21:55:36 52.176 INF Received mapping data for: items
    2023-12-17T21:55:36 52.191 INF Received config file 'materials' from server. Len: 4051
    2023-12-17T21:55:36 52.192 INF Received config file 'physicsbodies' from server. Len: 2948
    2023-12-17T21:55:36 52.192 INF Received config file 'painting' from server. Len: 3183
    2023-12-17T21:55:36 52.192 INF Received config file 'shapes' from server. Len: 63848
    2023-12-17T21:55:37 52.681 INF Received config file 'blocks' from server. Len: 222164
    2023-12-17T21:55:37 52.681 INF Received config file 'progression' from server. Len: 28173
    2023-12-17T21:55:37 52.681 INF Received config file 'buffs' from server. Len: 49596
    2023-12-17T21:55:37 52.682 INF Received config file 'misc' from server. Len: 958
    2023-12-17T21:55:37 52.682 INF Received config file 'items' from server. Len: 91659
    2023-12-17T21:55:37 52.682 INF Received config file 'item_modifiers' from server. Len: 11974
    2023-12-17T21:55:37 52.682 INF Received config file 'entityclasses' from server. Len: 24812
    2023-12-17T21:55:37 52.682 INF Received config file 'qualityinfo' from server. Len: 127
    2023-12-17T21:55:37 52.682 INF Received config file 'sounds' from server. Len: 37356
    2023-12-17T21:55:37 52.682 INF Received config file 'recipes' from server. Len: 14942
    2023-12-17T21:55:37 52.682 INF Received config file 'blockplaceholders' from server. Len: 12411
    2023-12-17T21:55:37 52.682 INF Received config file 'loot' from server. Len: 45113
    2023-12-17T21:55:37 52.682 INF Received config file 'entitygroups' from server. Len: 55375
    2023-12-17T21:55:37 52.682 INF Received config file 'utilityai' from server. Len: 591
    2023-12-17T21:55:37 52.682 INF Received config file 'vehicles' from server. Len: 3759
    2023-12-17T21:55:37 52.682 INF Received config file 'weathersurvival' from server. Len: 248
    2023-12-17T21:55:37 52.682 INF Received config file 'archetypes' from server. Len: 8582
    2023-12-17T21:55:37 52.682 INF Received config file 'quests' from server. Len: 9285
    2023-12-17T21:55:37 52.682 INF Received config file 'traders' from server. Len: 8622
    2023-12-17T21:55:37 52.682 INF Received config file 'npc' from server. Len: 539
    2023-12-17T21:55:37 52.682 INF Received config file 'dialogs' from server. Len: 1660
    2023-12-17T21:55:37 52.682 INF Received config file 'ui_display' from server. Len: 5413
    2023-12-17T21:55:37 52.682 INF Received config file 'nav_objects' from server. Len: 3204
    2023-12-17T21:55:37 52.682 INF Received config file 'gameevents' from server. Len: 26621
    2023-12-17T21:55:37 52.682 INF Received config file 'twitch' from server. Len: 22620
    2023-12-17T21:55:37 52.682 INF Loading config 'twitch_events' from local files
    2023-12-17T21:55:37 52.682 INF Received config file 'dmscontent' from server. Len: 931
    2023-12-17T21:55:37 52.682 INF Received config file 'XUi_Common/styles' from server. Len: 2208
    2023-12-17T21:55:37 52.682 INF Received config file 'XUi_Common/controls' from server. Len: 3896
    2023-12-17T21:55:37 52.682 INF Received config file 'XUi/styles' from server. Len: 39
    2023-12-17T21:55:37 52.682 INF Received config file 'XUi/controls' from server. Len: 13016
    2023-12-17T21:55:37 52.682 INF Received config file 'XUi/windows' from server. Len: 48275
    2023-12-17T21:55:37 52.682 INF Received config file 'XUi/xui' from server. Len: 1992
    2023-12-17T21:55:37 52.682 INF Received config file 'biomes' from server. Len: 6198
    2023-12-17T21:55:37 52.682 INF Received config file 'worldglobal' from server. Len: 262
    2023-12-17T21:55:37 52.690 ERR [XBL] Received undefined XUID
    2023-12-17T21:55:37 52.691 ERR [XBL] Received undefined XUID
    2023-12-17T21:55:37 52.692 ERR [XBL] Received undefined XUID
    2023-12-17T21:55:37 52.692 ERR [XBL] Received undefined XUID
    2023-12-17T21:55:37 52.692 ERR [XBL] Received undefined XUID
    2023-12-17T21:55:37 52.693 ERR [XBL] Received undefined XUID
    2023-12-17T21:55:37 52.698 INF Received game GUID: 25C936F940877D488B057C218089CF5E
    2023-12-17T21:55:37 53.200 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
    2023-12-17T21:55:37 53.200 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
    2023-12-17T21:55:37 53.200 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
    2023-12-17T21:55:37 53.232 INF Loaded (received): materials
    2023-12-17T21:55:37 53.298 INF Loaded (received): physicsbodies
    2023-12-17T21:55:37 53.348 INF Loaded (received): painting
    2023-12-17T21:55:38 53.458 INF Loaded (received): shapes
    Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
    2023-12-17T21:56:00 75.878 INF Block IDs with mapping
    2023-12-17T21:56:00 75.895 INF Block IDs total 24176, terr 0, last 255
    2023-12-17T21:56:00 75.915 INF Loaded (received): blocks
    Unloading 65485 unused Assets to reduce memory usage. Loaded Objects now: 121731.
    Total: 651.244800 ms (FindLiveObjects: 15.162900 ms CreateObjectMapping: 13.806800 ms MarkObjects: 587.487800 ms  DeleteObjects: 34.786600 ms)

    2023-12-17T21:56:01 76.731 INF Loaded (received): progression
    2023-12-17T21:56:01 77.429 INF Loaded (received): buffs
    Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
    2023-12-17T21:56:02 77.464 INF Loaded (received): misc
    2023-12-17T21:56:02 78.275 INF Loaded (received): items
    2023-12-17T21:56:02 78.347 INF Item IDs with mapping
    2023-12-17T21:56:02 78.348 INF ItemIDs from Mapping
    2023-12-17T21:56:02 78.453 INF Loaded (received): item_modifiers
    2023-12-17T21:56:03 78.564 INF Loaded (received): entityclasses
    2023-12-17T21:56:03 78.597 INF Loaded (received): qualityinfo
    2023-12-17T21:56:03 78.672 INF Loaded (received): sounds
    2023-12-17T21:56:03 78.748 INF Loaded (received): recipes
    2023-12-17T21:56:03 78.797 INF Loaded (received): blockplaceholders
    2023-12-17T21:56:03 78.874 INF Loaded (received): loot
    2023-12-17T21:56:03 78.915 INF Loaded (received): entitygroups
    2023-12-17T21:56:03 78.963 INF Loaded (received): utilityai
    2023-12-17T21:56:03 79.014 INF Loaded (received): vehicles
    2023-12-17T21:56:03 79.064 INF Loaded (received): weathersurvival
    2023-12-17T21:56:03 79.120 INF Loaded (received): archetypes
    2023-12-17T21:56:03 79.230 INF Loaded (received): quests
    2023-12-17T21:56:03 79.280 INF Loaded (received): traders
    2023-12-17T21:56:03 79.330 INF Loaded (received): npc
    2023-12-17T21:56:03 79.380 INF Loaded (received): dialogs
    2023-12-17T21:56:03 79.435 INF Loaded (received): ui_display
    2023-12-17T21:56:04 79.481 INF Loaded (received): nav_objects
    2023-12-17T21:56:04 79.813 INF Loaded (received): gameevents
    2023-12-17T21:56:04 79.875 INF Loaded (received): twitch
    2023-12-17T21:56:04 79.913 INF Loaded (local): twitch_events in 0.03
    2023-12-17T21:56:04 79.978 INF Loaded (received): dmscontent
    2023-12-17T21:56:04 80.030 INF Loaded (received): XUi_Common/styles
    2023-12-17T21:56:04 80.080 INF Loaded (received): XUi_Common/controls
    2023-12-17T21:56:04 80.130 INF Loaded (received): XUi/styles
    2023-12-17T21:56:04 80.180 INF Loaded (received): XUi/controls
    2023-12-17T21:56:04 80.230 INF Loaded (received): XUi/windows
    2023-12-17T21:56:04 80.280 INF [XUi] Loading XUi asynchronously
    2023-12-17T21:56:04 80.306 INF Loaded (received): XUi/xui
    2023-12-17T21:56:05 80.458 INF Loaded (received): biomes
    2023-12-17T21:56:05 80.645 INF Loaded (received): worldglobal
    The referenced script (UMACustomization) on this Behaviour is missing!
    The referenced script on this Behaviour (Game Object 'CameraNode') is missing!
    The referenced script on this Behaviour (Game Object 'Metronome') is missing!
    The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
    The referenced script on this Behaviour (Game Object 'Customization') is missing!
    The referenced script on this Behaviour (Game Object 'Metronome') is missing!
    The referenced script on this Behaviour (Game Object 'AudioSource_TrackPrefab') is missing!
    The referenced script on this Behaviour (Game Object 'DMS_Prefab') is missing!
    The referenced script on this Behaviour (Game Object 'Camera') is missing!
    2023-12-17T21:56:26 102.066 INF [XUi] Parsing all window groups completed in 21316 ms total.
    2023-12-17T21:56:27 103.344 INF createWorld: Fecometi Territory, World, GameModeSurvival
    2023-12-17T21:56:27 103.344 INF Occlusion: Disabled
    2023-12-17T21:56:27 103.385 INF Started thread ChunkRegeneration
    2023-12-17T21:56:27 103.387 INF Started thread ChunkCalc
    2023-12-17T21:56:27 103.389 INF Started thread ChunkMeshBake
    2023-12-17T21:56:28 104.402 INF World.Load: Fecometi Territory
    2023-12-17T21:56:28 104.446 INF Started thread WaterSimulationApplyChanges
    2023-12-17T21:56:29 104.783 INF ShapeControllers: 96
    2023-12-17T21:56:31 106.921 INF [XUi] Initialized all window groups completed in 2486 ms total.
    2023-12-17T21:56:36 111.978 INF Calculating world hashes took 449 ms (world size 209 MiB)
    2023-12-17T21:56:36 112.343 INF Loading dtm raw file took 827ms
    2023-12-17T21:56:38 113.538 INF Biomes image size w= 10240, h = 10240
    2023-12-17T21:56:50 126.196 INF Loading and creating biomes took 13852ms
    2023-12-17T21:56:55 131.084 INF Loading and creating shader control textures took 4888ms
    2023-12-17T21:56:57 133.278 INF Loading and parsing of generator took 2193ms
    2023-12-17T21:57:03 139.350 INF [DECO] read 231467
    2023-12-17T21:57:04 139.888 INF Dynamic Music Initialized on Client
    2023-12-17T21:57:05 140.563 INF WeatherManager: Init 8 weather packages
    2023-12-17T21:57:05 140.696 INF createWorld() done
    2023-12-17T21:57:05 140.718 INF Dymesh: Prepping dynamic mesh. Resend Default: True
    2023-12-17T21:57:05 140.718 INF Dymesh: Mesh location: C:\Users\Werbu\AppData\Roaming/7DaysToDie/SavesLocal/25C936F940877D488B057C218089CF5E/DynamicMeshes/
    2023-12-17T21:57:05 140.794 INF PlayerId(1309279, 0)
    2023-12-17T21:57:05 140.794 INF Allowed ChunkViewDistance: 7
    2023-12-17T21:57:05 141.261 INF Created player with id=1309279
    2023-12-17T21:57:05 141.272 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Harogart, id=1309279]
    2023-12-17T21:57:05 141.272 INF Found own player entity with id 1309279
    2023-12-17T21:57:05 141.387 INF Created player with id=2724
    2023-12-17T21:57:06 141.818 INF Created player with id=827688
    2023-12-17T21:57:06 141.844 INF Created player with id=843272
    2023-12-17T21:57:06 141.879 INF Created player with id=288614
    2023-12-17T21:57:06 141.920 INF Created player with id=13399
    2023-12-17T21:57:06 141.923 INF Created player with id=1309516
    2023-12-17T21:57:06 141.926 INF Created player with id=96184
    2023-12-17T21:57:06 141.936 INF Created player with id=96238
    2023-12-17T21:57:06 141.965 INF Created player with id=906010
    2023-12-17T21:57:06 141.969 INF Created player with id=1036738
    2023-12-17T21:57:06 141.971 INF Created player with id=1035781
    2023-12-17T21:57:06 142.014 INF Created player with id=893920
    2023-12-17T21:57:06 142.018 INF Created player with id=1111515
    2023-12-17T21:57:06 142.021 INF Created player with id=1166045
    2023-12-17T21:57:06 142.044 INF Created player with id=1421055
    2023-12-17T21:57:06 142.115 INF Created player with id=1326703
    2023-12-17T21:57:06 142.118 INF Created player with id=242391
    2023-12-17T21:57:06 142.224 INF OpenSpawnWindow
    2023-12-17T21:57:08 144.119 INF Dymesh: Warming dynamic mesh
    2023-12-17T21:57:08 144.119 INF Dymesh: Creating dynamic mesh manager
    2023-12-17T21:57:08 144.124 INF Dymesh: Awake
    2023-12-17T21:57:08 144.124 INF Dymesh: Mesh location: C:\Users\Werbu\AppData\Roaming/7DaysToDie/SavesLocal/25C936F940877D488B057C218089CF5E/DynamicMeshes/
    2023-12-17T21:57:08 144.126 INF Dymesh: Loading Items: C:\Users\Werbu\AppData\Roaming/7DaysToDie/SavesLocal/25C936F940877D488B057C218089CF5E/DynamicMeshes/
    2023-12-17T21:57:08 144.129 INF Dymesh: Loaded Items: 0
    2023-12-17T21:57:08 144.130 INF Client package items: 0
    2023-12-17T21:57:08 144.130 INF Dymesh: Sending client arrive message. Items: 0
    2023-12-17T21:57:08 144.132 INF Dymesh: Loading all items took: 0.0070164 seconds.
    2023-12-17T21:57:08 144.146 INF Meshlist count is now 1
    2023-12-17T21:57:08 144.146 INF Meshlist count is now 2
    2023-12-17T21:57:08 144.148 INF Force load took 0 seconds
    2023-12-17T21:57:08 144.151 INF Clearing queues.
    2023-12-17T21:57:08 144.152 INF Cleared queues.
    2023-12-17T21:57:08 144.154 INF Dynamic thread starting
    2023-12-17T21:57:08 144.156 INF Dymesh door replacement: imposterBlock
    2023-12-17T21:57:12 148.231 INF Respawn almost done
    2023-12-17T21:57:12 148.351 INF 8545+1 Origin Reposition (0.0, 0.0, 0.0) to (2304.0, 176.0, 1264.0)
    2023-12-17T21:57:12 148.378 INF GMSG: Player 'Harogart' joined the game
    2023-12-17T21:57:37 173.365 INF Time: 1.75m FPS: 55.02 Heap: 2352.4MB Max: 2352.4MB Chunks: 298 CGO: 169 Ply: 18 Zom: 0 Ent: 22 (22) Items: 0 CO: 1 RSS: 6159.0MB
    Calling Animator.GotoState on Synchronize layer
    2023-12-17T21:58:08 203.591 INF Time: 2.25m FPS: 59.21 Heap: 2328.8MB Max: 2352.4MB Chunks: 298 CGO: 169 Ply: 18 Zom: 0 Ent: 22 (22) Items: 0 CO: 1 RSS: 6143.8MB
    Calling Animator.GotoState on Synchronize layer
    2023-12-17T21:58:10 205.976 INF Disconnect
    2023-12-17T21:58:10 206.177 INF [EOS-ACC] Disconnected from game server
    2023-12-17T21:58:10 206.178 INF Exited thread NCS_Reader_0
    2023-12-17T21:58:10 206.178 INF Exited thread NCS_Writer_0
    2023-12-17T21:58:10 206.178 INF Exited thread NCS_Reader_1
    2023-12-17T21:58:10 206.178 INF Exited thread NCS_Writer_1
    2023-12-17T21:58:11 206.532 INF SaveAndCleanupWorld
    2023-12-17T21:58:11 206.537 INF [PartyQuests] Player unregistered
    2023-12-17T21:58:11 207.142 INF Clearing queues.
    2023-12-17T21:58:11 207.142 INF Cleared queues.
    2023-12-17T21:58:12 207.892 INF Clearing queues.
    2023-12-17T21:58:12 207.892 INF Cleared queues.
    2023-12-17T21:58:12 207.900 INF World.Unload
    2023-12-17T21:58:12 207.993 INF World.Cleanup
    2023-12-17T21:58:12 208.000 INF Exited thread ChunkRegeneration
    2023-12-17T21:58:12 208.005 INF Exited thread ChunkCalc
    2023-12-17T21:58:12 208.005 INF Exited thread ChunkMeshBake
    2023-12-17T21:58:12 208.011 INF Exited thread WaterSimulationApplyChanges
    2023-12-17T21:58:12 208.052 INF Persistent GamePrefs saved
    2023-12-17T21:58:14 210.241 INF Preparing quit
    2023-12-17T21:58:14 210.251 INF Persistent GamePrefs saved
    2023-12-17T21:58:14 210.252 INF Cleanup
    2023-12-17T21:58:15 211.013 INF AchievementManager.Cleanup
    2023-12-17T21:58:15 211.390 INF Terminating threads
    2023-12-17T21:58:15 211.390 INF OnApplicationQuit
    2023-12-17T21:58:15 211.393 INF Terminating threads
    2023-12-17T21:58:15 211.393 INF OnApplicationQuit
    Setting up 8 worker threads for Enlighten.
     

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    Yeah, hopefully we can get this a little more stable when internet isn't working very well. Glad you tried that option and it worked for you, that option we put in as a hopeful assistance for internet issues seems to be doing well. Thanks for reporting that helped! I'll put this in work in progress

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