Platform is Steam and PC.
in MP that i host, i had no issue.
the issue occures at several servers.
most times it took only a few seconds after login that i am not able to open containers, or pick up a stone. i still can get the stone when destroying it. i also can harvest trees ore do minig. whenn the issue occures, i do not hear my steps. and i can writ in chat, but the text i wrote does not appear.
i can open doors. but when i travel a distance an one point i start falling endlessly through the world.
I tried relog very often. some times the EAC wont let me in and tells me it has kickt me. but i logged out by my self.
i had the issue at server one from Mr. Reach.
the issue was solved as i used VPN to log in via united kingdome where the server was running.
this trick was no help at a other server in germany. Because i am from germany.
I deleted the game and does a fresh install.
same problem.
if i start the game wqithout EAC, the server won`t let me in.
here is the log file after joinig the server and trying to open a chest after qa few second online.
Mono path[0] = 'G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'G:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Loading player data from G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
Vendor: NVIDIA
VRAM: 8073 MB
Driver: 31.0.15.4629
Begin MonoManager ReloadAssembly
- Completed reload, in 0.300 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.149000 ms
2023-12-17T22:00:06 0.041 INF Version: Alpha 21.2 (b30) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
2023-12-17T22:00:06 0.043 INF System information:
2023-12-17T22:00:06 0.043 INF OS: Windows 10 (10.0.19045) 64bit
2023-12-17T22:00:06 0.043 INF CPU: AMD Ryzen 7 1700 Eight-Core Processor (cores: 16)
2023-12-17T22:00:06 0.043 INF RAM: 32691 MB
2023-12-17T22:00:06 0.044 INF GPU: NVIDIA GeForce GTX 1080 (8073 MB)
2023-12-17T22:00:06 0.051 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
2023-12-17T22:00:06 0.084 INF Last played version: Alpha 21.2
2023-12-17T22:00:06 0.086 INF Local UTC offset: 1 hours
2023-12-17T22:00:06 0.115 INF Command line arguments: G:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\Werbu\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-12-17__22-00-04.txt
2023-12-17T22:00:06 0.132 INF [Platform] Init
2023-12-17T22:00:06 0.213 INF [Platform] Using native platform: Steam
2023-12-17T22:00:06 0.215 INF [Platform] Using cross platform: EOS
2023-12-17T22:00:06 0.216 INF [Platform] Using server platform: Steam
2023-12-17T22:00:06 0.216 INF [Platform] Using server platform: XBL
2023-12-17T22:00:06 0.226 INF Starting PlayerInputManager...
2023-12-17T22:00:06 0.463 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2023-12-17T22:00:06 0.485 INF [Platform] Initializing Steam
2023-12-17T22:00:07 0.707 INF [Steamworks.NET] SteamAPI_Init() ok
2023-12-17T22:00:07 0.709 INF [Steamworks.NET] Registering auth callbacks
2023-12-17T22:00:07 0.712 INF Not running in Big Picture Mode, no on-screen keyboard available
2023-12-17T22:00:07 0.712 INF [Platform] Initializing EOS
2023-12-17T22:00:07 0.751 INF [EOS] Initialize: Success
2023-12-17T22:00:07 0.782 INF [EOS-ACC] Not started with EAC, anticheat disabled
2023-12-17T22:00:07 0.785 INF [Platform] Initializing XBL
2023-12-17T22:00:07 1.023 INF Localization language from platform: german
2023-12-17T22:00:07 1.025 INF Texture quality is set to 0
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.027700 ms
Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000020942F951B0.dll
2023-12-17T22:00:15 8.776 INF Awake IsFocused: True
2023-12-17T22:00:15 8.776 INF Awake
2023-12-17T22:00:15 9.037 INF Occlusion: Awake
2023-12-17T22:00:15 9.046 WRN Device name for flag StandaloneWindows is unknown
2023-12-17T22:00:15 9.048 INF ApplyAllOptions streaming budget 7265.7 MB
2023-12-17T22:00:15 9.049 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, mode FullScreenWindow
2023-12-17T22:00:15 9.050 INF Texture quality is set to 0
2023-12-17T22:00:15 9.051 INF ApplyTextureFilter 2, AF Enable
2023-12-17T22:00:15 9.052 INF ApplyTerrainOptions 2
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
Total: 13.009900 ms (FindLiveObjects: 0.454200 ms CreateObjectMapping: 0.174100 ms MarkObjects: 12.316400 ms DeleteObjects: 0.064100 ms)
2023-12-17T22:00:16 9.794 INF [MODS] No mods folder found
2023-12-17T22:00:16 9.795 INF [MODS] Initializing mod code
2023-12-17T22:00:16 9.795 INF [MODS] Loading done
2023-12-17T22:00:16 9.815 INF Loading permissions file at 'C:\Users\Werbu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2023-12-17T22:00:16 9.861 INF Loading permissions file done.
2023-12-17T22:00:16 9.955 INF GameSense server not found (no props file), disabling
2023-12-17T22:00:16 9.958 INF [PartyQuests] Initialized
2023-12-17T22:00:16 9.959 INF Awake done in 1182 ms
2023-12-17T22:00:16 10.039 INF [XUi] Instantiating XUi from default prefab.
2023-12-17T22:00:16 10.047 INF [XUi] XUi instantiation completed in 7 ms
2023-12-17T22:00:16 10.166 INF [XUi] Loading XUi asynchronously
2023-12-17T22:00:16 10.190 INF Updated culture for display texts
2023-12-17T22:00:16 10.564 INF Reloading serveradmin.xml
2023-12-17T22:00:16 10.565 INF Loading permissions file at 'C:\Users\Werbu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2023-12-17T22:00:16 10.565 INF Permissions file unchanged, skipping reloading
2023-12-17T22:00:17 10.946 INF [XUi] Parsing all window groups completed in 737 ms total.
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2023-12-17T22:00:18 12.603 INF [XUi] Initialized all window groups completed in 881 ms total.
2023-12-17T22:00:19 13.592 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2023-12-17T22:00:25 19.352 INF LoadTextureArraysForQuality took 5.759
2023-12-17T22:00:25 19.387 INF Loaded (local): rwgmixer in 0.03
2023-12-17T22:00:25 19.459 INF Loaded (local): archetypes in 0.07
2023-12-17T22:00:25 19.485 INF Loaded (local): loadingscreen in 0.03
2023-12-17T22:00:25 19.486 INF WorldStaticData.Init() needed 8.000s
2023-12-17T22:00:25 19.505 INF [Steamworks.NET] Login ok.
2023-12-17T22:00:25 19.506 INF [EOS] Login
2023-12-17T22:00:26 19.819 INF AchievementManager: Received stats and achievements from Steam
2023-12-17T22:00:27 21.239 INF [EOS] Login succeeded, PUID: 00023c635e2640599f29fa9e5f00982d
2023-12-17T22:00:27 21.240 INF [EOS] Getting native user for 00023c635e2640599f29fa9e5f00982d
2023-12-17T22:00:27 21.242 INF [EOS] CopyIdToken result: Success
2023-12-17T22:00:28 22.454 INF [EOS] TransferProgress: News.xml, 4717 / 4717
2023-12-17T22:00:29 22.672 INF [EOS] Read (News.xml) completed: Success, received 4659 bytes
2023-12-17T22:00:30 23.657 INF Started thread ServerBrowserListUpdater
2023-12-17T22:00:32 26.370 INF Connect by IP
2023-12-17T22:00:32 26.379 INF [EOS-ACC] Anti cheat not loaded
2023-12-17T22:00:32 26.380 INF Connecting to server 45.10.25.131:26900...
2023-12-17T22:00:32 26.380 INF NetPackageManager Init
2023-12-17T22:00:32 26.406 INF NET: LiteNetLib trying to connect to: 45.10.25.131:26900
2023-12-17T22:00:32 26.418 INF Exited thread ServerBrowserListUpdater
2023-12-17T22:00:32 26.469 INF NET: LiteNetLib: Connected to server
2023-12-17T22:00:32 26.474 INF Started thread NCS_Reader_0
2023-12-17T22:00:32 26.475 INF Started thread NCS_Writer_0
2023-12-17T22:00:32 26.489 INF Started thread NCS_Reader_1
2023-12-17T22:00:32 26.489 INF Started thread NCS_Writer_1
2023-12-17T22:00:32 26.523 INF [Steamworks.NET] Auth.GetAuthTicket()
2023-12-17T22:00:32 26.524 INF [EOS] CopyIdToken result: Success
2023-12-17T22:00:32 26.526 INF NPPL.Write
2023-12-17T22:00:32 26.585 INF Login: authstate_nativeplatform
2023-12-17T22:00:33 26.935 INF Login: authstate_steamgroups
2023-12-17T22:00:33 26.935 INF Login: authstate_crossplatform
2023-12-17T22:00:33 27.118 INF Login: authstate_eac
2023-12-17T22:00:33 27.235 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:00:36 30.451 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:00:39 33.567 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:00:43 36.801 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:00:46 39.917 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:00:49 43.167 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:00:52 46.384 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:00:55 49.416 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:00:59 52.633 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:01:02 56.266 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:01:05 59.433 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:01:09 62.766 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:01:13 66.799 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:01:16 69.866 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:01:19 72.932 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:01:22 76.149 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:01:25 79.299 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:01:28 82.348 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:01:31 85.515 WRN [EOS-ACC] Received EAC package but EAC was not initialized
2023-12-17T22:01:33 87.016 INF Exited thread NCS_Writer_0
2023-12-17T22:01:33 87.016 INF Exited thread NCS_Reader_0
2023-12-17T22:01:33 87.016 INF Exited thread NCS_Reader_1
2023-12-17T22:01:33 87.016 INF Exited thread NCS_Writer_1
2023-12-17T22:01:33 87.514 INF SaveAndCleanupWorld
2023-12-17T22:01:35 88.768 INF Clearing queues.
2023-12-17T22:01:35 88.769 INF Cleared queues.
2023-12-17T22:01:35 88.787 INF Persistent GamePrefs saved
2023-12-17T22:01:35 88.796 INF [NET] Kicked from server: EOS-ACS violation: AuthenticationFailed - Authentication timed out (1/2)
2023-12-17T22:02:10 123.997 INF Preparing quit
2023-12-17T22:02:10 124.006 INF Persistent GamePrefs saved
2023-12-17T22:02:10 124.006 INF Cleanup
2023-12-17T22:02:11 124.811 INF AchievementManager.Cleanup
2023-12-17T22:02:11 124.913 INF Terminating threads
2023-12-17T22:02:11 124.913 INF OnApplicationQuit
2023-12-17T22:02:11 124.914 INF Terminating threads
2023-12-17T22:02:11 124.914 INF OnApplicationQuit
Setting up 8 worker threads for Enlighten.
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
StackAllocators :
[ALLOC_TEMP_MAIN]
Peak usage frame count: [2.0 KB-4.0 KB]: 8824 frames, [4.0 KB-8.0 KB]: 4 frames, [8.0 KB-16.0 KB]: 2882 frames, [16.0 KB-32.0 KB]: 221 frames, [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 5 frames, [128.0 KB-256.0 KB]: 9 frames, [256.0 KB-0.5 MB]: 4 frames, [0.5 MB-1.0 MB]: 2 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
Initial Block Size 4.0 MB
Current Block Size 7.4 MB
Peak Allocated Bytes 6.9 MB
Overflow Count 3
[ALLOC_TEMP_Loading.AsyncRead]
Initial Block Size 64.0 KB
Current Block Size 128.0 KB
Peak Allocated Bytes 128.0 KB
Overflow Count 0
[ALLOC_TEMP_Loading.PreloadManager]
Initial Block Size 256.0 KB
Current Block Size 0.5 MB
Peak Allocated Bytes 511.6 KB
Overflow Count 16042
[ALLOC_TEMP_Background Job.Worker 8]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 6]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 176 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 0]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 176 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 10]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 9]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 5]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 49.8 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 14]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 6]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 32.0 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 4]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 17.3 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 14]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 176 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 3]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 13]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 14.5 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 12]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_EnlightenWorker] x 8
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 15]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 1]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 2]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 32.0 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 7]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_UnityGfxDeviceWorker]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 66.4 KB
Overflow Count 6
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 5]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 32.0 KB
Overflow Count 1
[ALLOC_TEMP_Job.Worker 9]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 13]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 8]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 176 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 7]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 1]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 2]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 14.3 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 3]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 32.0 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 11]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 10]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 151.3 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 0]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 400 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 11]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 12]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0.8 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 4]
Initial Block Size 32.0 KB
Current Block Size 52.0 KB
Peak Allocated Bytes 50.8 KB
Overflow Count 0
[ALLOC_TEMP_BatchDeleteObjects]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
Peak main deferred allocation count 44427
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 1 Subsections = 1024 buckets. Failed count: 230129
32B: 15 Subsections = 7680 buckets. Failed count: 153455
48B: 54 Subsections = 18432 buckets. Failed count: 66556
64B: 29 Subsections = 7424 buckets. Failed count: 33304
80B: 151 Subsections = 30924 buckets. Failed count: 43379
96B: 3 Subsections = 512 buckets. Failed count: 26577
112B: 2 Subsections = 292 buckets. Failed count: 12345
128B: 1 Subsections = 128 buckets. Failed count: 16519
[ALLOC_DEFAULT_MAIN]
Peak usage frame count: [16.0 MB-32.0 MB]: 5430 frames, [32.0 MB-64.0 MB]: 6525 frames
Requested Block Size 16.0 MB
Peak Block count 4
Peak Allocated memory 54.9 MB
Peak Large allocation bytes 32.0 MB
[ALLOC_DEFAULT_THREAD]
Peak usage frame count: [8.0 MB-16.0 MB]: 6499 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 5453 frames
Requested Block Size 16.0 MB
Peak Block count 16
Peak Allocated memory 226.6 MB
Peak Large allocation bytes 141.7 MB
[ALLOC_TEMP_JOB_1_FRAME]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
Initial Block Size 2.0 MB
Used Block Count 2
Overflow Count (too large) 1
Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
Initial Block Size 1.0 MB
Used Block Count 9
Overflow Count (too large) 6
Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
Peak main deferred allocation count 4
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 1 Subsections = 1024 buckets. Failed count: 230129
32B: 15 Subsections = 7680 buckets. Failed count: 153455
48B: 54 Subsections = 18432 buckets. Failed count: 66556
64B: 29 Subsections = 7424 buckets. Failed count: 33304
80B: 151 Subsections = 30924 buckets. Failed count: 43379
96B: 3 Subsections = 512 buckets. Failed count: 26577
112B: 2 Subsections = 292 buckets. Failed count: 12345
128B: 1 Subsections = 128 buckets. Failed count: 16519
[ALLOC_GFX_MAIN]
Peak usage frame count: [64.0 KB-128.0 KB]: 5415 frames, [128.0 KB-256.0 KB]: 12 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 6521 frames, [4.0 MB-8.0 MB]: 1 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 4.0 MB
Peak Large allocation bytes 0 B
[ALLOC_GFX_THREAD]
Peak usage frame count: [2.0 KB-4.0 KB]: 5416 frames, [64.0 KB-128.0 KB]: 6517 frames, [128.0 KB-256.0 KB]: 5 frames, [64.0 MB-128.0 MB]: 7 frames, [128.0 MB-256.0 MB]: 10 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 141.8 MB
Peak Large allocation bytes 141.7 MB
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
Peak main deferred allocation count 1934
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 1 Subsections = 1024 buckets. Failed count: 230129
32B: 15 Subsections = 7680 buckets. Failed count: 153455
48B: 54 Subsections = 18432 buckets. Failed count: 66556
64B: 29 Subsections = 7424 buckets. Failed count: 33304
80B: 151 Subsections = 30924 buckets. Failed count: 43379
96B: 3 Subsections = 512 buckets. Failed count: 26577
112B: 2 Subsections = 292 buckets. Failed count: 12345
128B: 1 Subsections = 128 buckets. Failed count: 16519
[ALLOC_CACHEOBJECTS_MAIN]
Peak usage frame count: [32.0 MB-64.0 MB]: 5421 frames, [64.0 MB-128.0 MB]: 6491 frames, [128.0 MB-256.0 MB]: 43 frames
Requested Block Size 4.0 MB
Peak Block count 38
Peak Allocated memory 165.9 MB
Peak Large allocation bytes 43.2 MB
[ALLOC_CACHEOBJECTS_THREAD]
Peak usage frame count: [16.0 MB-32.0 MB]: 5417 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 6537 frames
Requested Block Size 4.0 MB
Peak Block count 20
Peak Allocated memory 94.3 MB
Peak Large allocation bytes 15.7 MB
[ALLOC_TYPETREE] Dual Thread Allocator
Peak main deferred allocation count 0
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 1 Subsections = 1024 buckets. Failed count: 230129
32B: 15 Subsections = 7680 buckets. Failed count: 153455
48B: 54 Subsections = 18432 buckets. Failed count: 66556
64B: 29 Subsections = 7424 buckets. Failed count: 33304
80B: 151 Subsections = 30924 buckets. Failed count: 43379
96B: 3 Subsections = 512 buckets. Failed count: 26577
112B: 2 Subsections = 292 buckets. Failed count: 12345
128B: 1 Subsections = 128 buckets. Failed count: 16519
[ALLOC_TYPETREE_MAIN]
Peak usage frame count: [0-1.0 KB]: 5416 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 6538 frames
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 117.4 KB
Peak Large allocation bytes 0 B
[ALLOC_TYPETREE_THREAD]
Peak usage frame count: [2.0 KB-4.0 KB]: 5416 frames, [256.0 KB-0.5 MB]: 343 frames, [0.5 MB-1.0 MB]: 6196 frames
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 0.6 MB
Peak Large allocation bytes 0 B
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