Summary: Host crashes when player joins multiplayer game.
Game Version: A21 b16
OS/Version: Linux (Ubuntu 20.04)
CPU Model: Intel i7 8086k
System Memory: 32
GPU Model and VRAM: nVidia GTX 1080 11 GB
Screen Resolution: 5120x2160
Video Settings: Medium
Game mode: MP host
Did you wipe old saves? Yes
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? No
EAC on or off? Off
Status: NEW
Bug Description: When hosting a MP game (open or friends only) the host (Player A) client crashes when another player (Player B) joins. Player A can join a game hosted by player B with no issues. Had no issues the day prior. As far as I can tell the only difference is a few updated aptitude packages (openssh-client, ubuntu-advantage-tools, and chrome). Tried multiple version of Proton (5.4 and 8.0) with the same behavior observed. Player B is using Windows - unknown if system changes occured.
Detailed steps to reproduce the bug:
1) Host MP game (tried multiple maps + random gen)
2) Have player join game (via steam or game finder)
3) Host client crashes
Actual result: Host client crashes
Expected result: Player successfully joins game. Zombies slain.
Link to Pastebin Output Log:
Recommended Comments
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now