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  • Server Crashes


    Gotteshand
    • Version: Version: Alpha 21 (b324) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit

    Hello together.

    We are having massive problems with the server since we switched to stack 21.

    It crashes irregularly and we don't know what the reason is.

    The server was completely reinstalled. Operating system is Windows and the alpha 20 was already running on this root server.

    The error message is:

     

    InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
      at System.Collections.Generic.HashSet`1[T].Contains (T item) [0x00060] in <4d1f27d5adf942acb04444fee22824ee>:0 
      at NetEntityDistributionEntry.updatePlayerEntity (EntityPlayer _ep) [0x0007d] in <054959adb6ea4346875067fe5397b69b>:0 
      at NetEntityDistribution.OnUpdateEntities () [0x003e0] in <054959adb6ea4346875067fe5397b69b>:0 
      at GameManager.UpdateTick () [0x000cb] in <054959adb6ea4346875067fe5397b69b>:0 
      at GameManager.gmUpdate () [0x00331] in <054959adb6ea4346875067fe5397b69b>:0 
      at GameManager.Update () [0x00000] in <054959adb6ea4346875067fe5397b69b>:0 

     

    After that the server spams itself to death and is no longer playable.

    Anybody have an idea?


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    Game Version: Alpha 21 (b324) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
    Platform: Root Server
    OS/Version: Windows
    CPU Model: AMD Ryzen 9 3900
    System Memory: 128 GB
    GPU Model and VRAM: Windows Server
    Screen Resolution: xxx
    Video Settings: xx
    Game mode: MP

    Did you wipe old saves? Yes
    Did you start a new game? Yes
    Did you validate your files? Yes
    Are you using any mods? NO
    EAC on or off? On

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