While I was working on the wiki page I came across a peculiar thing in the crafting of the Robotic Turret item. The amount of Forged Steel does not increase with an increase of crafting quality unlike the other ingredients (which increase with a factor +100% per quality).
To double check I opened the recipes.xml file in the game data folder:
<recipe name="gunBotT2JunkTurret" count="1" craft_area="workbench" tags="learnable,perkTurrets"> <ingredient name="gunBotRoboticsParts" count="1"/> <ingredient name="resourceForgedSteel" count="40"/> <ingredient name="resourceDuctTape" count="10"/> <ingredient name="resourceScrapPolymers" count="10"/> <ingredient name="resourceSpring" count="10"/> <effect_group> <passive_effect name="CraftingIngredientCount" level="2,6" operation="perc_add" value="1,5" tags="gunBotRoboticsParts,resourceForgedIron,resourceDuctTape,resourceScrapPolymers,resourceSpring"/> </effect_group> </recipe>
The ingredient list has the following:
<ingredient name="resourceForgedSteel" count="40"/>
Whereas the 'CraftingIngredientCount' line contains:
<passive_effect name="CraftingIngredientCount" level="2,6" operation="perc_add" value="1,5" tags="...,resourceForgedIron,..."/>
This shows 'resourceForgedIron' as a tag to which the crafting multiplier applies. This is not an active ingredient in this recipe where Forged Steel is, therefore the amount of Forged Steel required does not increase per quality level as it should be.
No output log is provided as this is an issue within the game data files, thank you for your consideration.
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