log: https://pastebin.com/fabKE89f
Game Version: (A21 b317)
OS/Version: (Windows)
CPU Model: AMD Ryzen 5 3500 6-Core Processor (cores: 6)
System Memory: (16 GB)
GPU Model and VRAM: NVIDIA GeForce GTX 1660 SUPER (5992 MB)
Screen Resolution: (1920x1080)
Video Settings: (Medium)
Game mode: (SP)
Did you wipe old saves? (Yes)
Did you start a new game? (Yes)
Did you validate your files? (Yes)
Are you using any mods? (No)
EAC on or off? (on)
Status: NEW
Bug Description: While the "Reduced attack range and damage of short zombies" was fixed in b317, the debuff is not applied to the newly created meleeHandZombieShort or meleeHandZombieShortFeral. These corrections extend from meleeHandZombie01 where the debuff is functioning, but in reality, it seems the debuff is not working.
Detailed steps to reproduce the bug:
1)Spawn zombieArlene or zombieJoeFeral equipped with meleeHandZombieShort using debug mode
2)Get attacked
3)Debuff does not occur even if armor critical resistance decreases
Actual result: No debuff occurs
Expected result:
Debuff should occur
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