Summary:
Maps with the same seed are different, causing map loading exceptions.
Game Version: A21.1 b16
OS/Version: Windows
CPU Model: intel i9 10900KF
System Memory: 16 GB
GPU Model and VRAM: nVidia RTX 3060
Screen Resolution: 2560*1440
Video Settings: High
Game mode: SP , RWG
Did you wipe old saves? No
Did you start a new game? Yes
Did you validate your files? No
Are you using any mods? Yes
EAC on or off?
Status: NEW
Bug Description:
I show the problems caused by this bug in this video: https://www.bilibili.com/video/BV1Uw411r7zc/?spm_id_from=333.999.0.0&vd_source=1e3f2e2cee12f9db94151ac9e20bddb0
Detailed steps to reproduce the bug:
1) select "new random world", enter a specified seed, do not enter "advanced generation", than start game.
2) after I played in this archive for a while, I had explored part of the map. At this time, I opened "editing tools" -> "random gen previewer" in the game menu, and I entered the same seed to view the map. But this map is different from The maps I used before, and they used the same seed, which would cause the map used by my previous save to be overwritten, which would lead to different maps being loaded for the explored and unexplored areas.
Actual result: (description of what is occurring)
The maps generated by steps 1 and 2 are different
Expected result: (what you expect to occur)
The maps generated by steps 1 and 2 should be the same because they use the same seed and default parameters
Link to Pastebin Output Log:
link:https://pan.baidu.com/s/1BdczjiCzKP1wKwqfSDHdpg
code:3wrd
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