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  • FPS drop in several places since 21.1 b16 stable


    sturmer
    • Version: 21.1 b16 stable

    Summary: lags when mowing through map
     

    Game Version: A21.1 b16 stable

    OS/Version: Windows 10

    CPU Model: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz (4 CPUs), ~2.7GHz

    System Memory: 8192MB RAM

    GPU Model and VRAM: NVIDIA GeForce GTX 950A

    Screen Resolution: 1920x1080

    Video Settings: Custom: middle object detalisation, others are low/off

    Game mode: SP

     

    Did you wipe old saves? No

     

    Did you start a new game? Yes

     

    Did you validate your files? No

     

    Are you using any mods? No

     

    EAC on or off? ON

     

    Status: NEW

     

    Bug Description:

    After the update getting 1-5 fps when walking or driving through some places in Navezgane.

    First was the road near Rekt, when i got to Gravestowne lags ended.

    Second began near Joel, it's when i got to go and report a bug.

    I have been in those places in 21.0 stable and had no issues.

    Tried to change drawing distances, have no result.

    Reloading of the game does nothing.

    Marked approximate places when lag starts and ends on screenshots.

    New game since 21.0, navezgane map.

      

    Detailed steps to reproduce the bug:

    1) go to the zone marked red on screenshot

    2) ???

    3)

     

    Actual result: fps drops to 1-5 fps

     

    Expected result: none of this

    Link to Pastebin Output Log: 8 parts

    https://pastebin.com/S6tP1tHy

    https://pastebin.com/QtfVbcUn

    https://pastebin.com/rCJiKJbs

    https://pastebin.com/MyhkJtgy

    https://pastebin.com/REvPqSLE

    https://pastebin.com/PEa0vEts

    https://pastebin.com/tmQZ3e6h

    https://pastebin.com/QhiBDgbV

     


    User Feedback

    Recommended Comments

    Thank you for reporting.

    I see this in your log.  Your drone's position is very strange.  It says (NaN, NaN, NaN) where it should have the numbers for the coordinates at.  This will cause many issues like the ones you described.

     

    1. 2023-08-13T07:12:31 420.307 INF 19089 Drone PostInit [type=EntityDrone, name=entityJunkDrone, id=13193], (NaN, NaN, NaN) (chunk -134217728, -134217728), rbPos (NaN, NaN, NaN)

     

    You would need to delete the drone from your save game.  The sure way to do this is to delete the "drones.dat" and the "drones.dat.bak" files in your save game folder.  Deleting these files will delete the drone you had,  so your drone and everything you had in its inventory will be lost.

     

    You can find your savegame folder by,

    - Select the "Tools" tab in your launcher.

    - Select the "Open savegame folder".

    - Open the "Saves" folder.

    - Open the folder with the name of the map that you are having the issue with.

    - Open the folder with the name of the save game that your are having the issue with.

    - Delete both the "drones.dat" and the "drones.dat.bak" files.

     

    After deleting the drone files,  do the following in game.  This will allow you to place new drones.

    - Open console by pressing F1

    - Type in "dm" in the console and press enter.

    - Type in "jd clear" in the console and press enter.

    - Try deploying the drone again.

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    1 hour ago, chikorina said:

    Your drone's position is very strange. 

    About that, it got stuck in Red Mesa POI, near the reward room between pipes and ladder. I hoped it would teleport back when i get far from it.

    I'll try to delete it and report later.

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    I'm glad it worked.  Sorry you had to lose your drone.  Until the issue is fixed,  it would be good to pick up your drone when it gets stuck and stops following you.

    Hopefully the the issue will be fixed soon.  The programmer in charge is very close to a solution.

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    I had the exact same problem. I figure running on the mini bike with the mod for enhanced speed caused the drone to get lost while I was racing down the road. Suddenly my FPS dropped to nothing hardly. Everything was a blur. So recommend if the player is racing down the road with the drone out the drone hibernation mode till the player stops moving. Then the drone can "catch up after a period of time" and avoid the NaN NaN issues. If necessary set the drone location to the players location once the player stops moving.

     

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