Summary: Texture showing block damage is not uniform across the looseConcreteTrapBlock3x3 block. 3 of the blocks also shows very damaged even when only a little bit was damaged
Game Version: A21.1 b15
OS/Version: Windows 11
CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
System Memory: 32GB
GPU Model and VRAM: Radeon RX 6700 XT 12 GB
Screen Resolution: 1920x1080
Video Settings: Custom: https://imgur.com/a/mP1vSrT
Game mode: SP
Did you wipe old saves? Wiped 6/12 on A21 b313
Did you start a new game? Created 6/29 on A21 b324
Did you validate your files? Validated files 6/29 on A21 b324
Are you using any mods? No
EAC on or off? On
Status: NEW
Bug Description:
Detailed steps to reproduce the bug:
1) Locate a looseConcreteTrapBlock3x3
2) Hit the block and observe the textures
Actual result: 3 of the 9 blocks show very damaged, even when only a little bit of damage was done to it. If you keep doing more damage, it will revert back to minor damage. The textures are also not uniform across all 9 blocks, each "column" is showing separate states of damage
video:
Expected result: Cracks should start small and grow larger as more damage is done to the block and should be uniform across all 9 tiles
Link to Pastebin Output Log: https://pastebin.com/xNeuR6En
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