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  • Building Block shape remembers upgrade status after being destroyed

    • Version: A21 b317

    I am using the Building Block "Cube" shape. Originally found issue while repairing blocks in a POI (Boes Market), but issue is reproducible while outside any POI, wherever you are in the world. I am using a space on a paved road, because it is flat. No log file attached, since there is no log file for the current session.



    Summary: (A short description of the bug)

    *block's current upgrade status appears to be remember after partially upgraded block is destroyed then replaced with a new block.

    Game Version: (A21 b3xx)

    *a21 b317


    OS/Version: (Windows / Linux / Mac)

    *windows 11 home, build 22621.1702


    CPU Model: (Intel i5 9600K / AMD Ryzen 7 1800x / etc)



    System Memory: (4 GB / 8 GB / 16 GB / etc)



    GPU Model and VRAM: (nVidia GTX 1060 4 GB / AMD RX 580 8 GB / etc)

    *nvidia geforce rtx 2070 integrated (laptop)


    Screen Resolution: (Width and Height such as 1920x1080)

    *1920 x 1080


    Video Settings: (Low / Medium / High / Ultra / Custom(Custom has many combinations, so just list the settings you think are relevant to the bug if any))



    Game mode: (MP host / MP client / SP / Client on Dedi, RWG or NAV)

    * SP


    Did you wipe old saves? (Yes/No)

    *i new save


    Did you start a new game? (Yes/No)



    Did you validate your files? (Yes/No)



    Are you using any mods? (Yes/No)



    EAC on or off?



    Status: NEW


    Bug Description:


    Detailed steps to reproduce the bug:

    1) place down a wooden Cube shape

    2) using stone axe (haven't checked other hammer types yet)

    3) right-click the block twice (so it is NOT fully upgraded)

    4) left-click block until destroyed (still using stone axe)

    5) WITHOUT moving cursor, place down a replacement wood cube shape (into same space as previous block)

    6) right-click block ONE time 

    7) observe

    8) block is upgraded



    Actual result: (description of what is occurring)

    * the block is upgraded, as though is was in the 2/3 upgrade step, rather than re-starting at upgrade stage 1/3



    Expected result: (what you expect to occur)

    expectation is that block should gone to upgrade stage 1/3, just as if I had placed a block onto some random location.



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