Summary: My RWG map generated a POI (army_camp_05) on top of a large road
Game Version: A21 b324
OS/Version: Windows 11
CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
System Memory: 32GB
GPU Model and VRAM: Radeon RX 6700 XT 12 GB
Screen Resolution: 1920x1080
Video Settings: Custom: https://imgur.com/a/mP1vSrT
Game mode: SP
Did you wipe old saves? Wiped 6/12 on A21 b313
Did you start a new game? Created 6/29 on A21 b324
Did you validate your files? Validated files 6/29 on A21 b324
Are you using any mods? No
EAC on or off? On
Status: NEW
Bug Description:
Detailed steps to reproduce the bug:
1) Create a map with the following properties
<?xml version="1.0" encoding="UTF-8"?> <MapInfo> <property name="Scale" value="1" /> <property name="HeightMapSize" value="6144,6144" /> <property name="Modes" value="Survival,SurvivalSP,SurvivalMP,Creative" /> <property name="FixedWaterLevel" value="false" /> <property name="RandomGeneratedWorld" value="true" /> <property name="GameVersion" value="Alpha.21.0.324" /> <property name="Generation.Seed" value="A21b324spw" /> <property name="Generation.Towns" value="Default" /> <property name="Generation.Wilderness" value="Default" /> <property name="Generation.Lakes" value="Default" /> <property name="Generation.Rivers" value="Few" /> <property name="Generation.Cracks" value="Few" /> <property name="Generation.Craters" value="Default" /> <property name="Generation.Plains" value="6" /> <property name="Generation.Hills" value="1" /> <property name="Generation.Mountains" value="1" /> <property name="Generation.Snow" value="4" /> <property name="Generation.Forest" value="4" /> <property name="Generation.Desert" value="4" /> <property name="Generation.Wasteland" value="2" /> </MapInfo>
2) Start game
3) Hit F1 and enter DM
4) Hit ESC and go to the POI list
5) Search for army_camp_05 POI. I think there are 4, you want the last one on the list
Actual result: POI and large road overlap. I checked the other 3 and they don't do that so I think this is a RWG issue
Expected result: A POI should not cut through a road (unless it makes sense, like a checkpoint station, but in this case for this POI, the road leads to a wall)
Log files: https://pastebin.com/VYDSKu3h
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