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  • army_camp_05 overlaps large road


    NekoPawtato
    • Version: A21 b324

    Summary: My RWG map generated a POI (army_camp_05) on top of a large road


    Game Version: A21 b324
    OS/Version: Windows 11
    CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
    System Memory: 32GB
    GPU Model and VRAM: Radeon RX 6700 XT 12 GB
    Screen Resolution: 1920x1080
    Video Settings: Custom: https://imgur.com/a/mP1vSrT
    Game mode: SP


    Did you wipe old saves? Wiped 6/12 on A21 b313
    Did you start a new game? Created 6/29 on A21 b324
    Did you validate your files? Validated files 6/29 on A21 b324
    Are you using any mods? No
    EAC on or off? On


    Status: NEW


    Bug Description:


    Detailed steps to reproduce the bug:
    1) Create a map with the following properties

    <?xml version="1.0" encoding="UTF-8"?>
    <MapInfo>
      <property name="Scale" value="1" />
      <property name="HeightMapSize" value="6144,6144" />
      <property name="Modes" value="Survival,SurvivalSP,SurvivalMP,Creative" />
      <property name="FixedWaterLevel" value="false" />
      <property name="RandomGeneratedWorld" value="true" />
      <property name="GameVersion" value="Alpha.21.0.324" />
      <property name="Generation.Seed" value="A21b324spw" />
      <property name="Generation.Towns" value="Default" />
      <property name="Generation.Wilderness" value="Default" />
      <property name="Generation.Lakes" value="Default" />
      <property name="Generation.Rivers" value="Few" />
      <property name="Generation.Cracks" value="Few" />
      <property name="Generation.Craters" value="Default" />
      <property name="Generation.Plains" value="6" />
      <property name="Generation.Hills" value="1" />
      <property name="Generation.Mountains" value="1" />
      <property name="Generation.Snow" value="4" />
      <property name="Generation.Forest" value="4" />
      <property name="Generation.Desert" value="4" />
      <property name="Generation.Wasteland" value="2" />
    </MapInfo>


    2) Start game

    3) Hit F1 and enter DM

    4) Hit ESC and go to the POI list
    5) Search for army_camp_05 POI. I think there are 4, you want the last one on the list


    Actual result: POI and large road overlap. I checked the other 3 and they don't do that so I think this is a RWG issue

    BWUXLGF.jpg

    78oc2BC.jpg


    Expected result: A POI should not cut through a road (unless it makes sense, like a checkpoint station, but in this case for this POI, the road leads to a wall)


    Log files: https://pastebin.com/VYDSKu3h


    User Feedback

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    Confirmed that it can happen, but unable to repro right now since seeds are not replicating properly. I did find a single POI that also crossed a wilderness road, so I can put in a bug report on it happening. But not sure what can be done with out a working repro. Thank you for the report.

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    18 minutes ago, 3ternalDamned said:

    Confirmed that it can happen, but unable to repro right now since seeds are not replicating properly. I did find a single POI that also crossed a wilderness road, so I can put in a bug report on it happening. But not sure what can be done with out a working repro. Thank you for the report.

    Is there any additional info I can provide so that you can replicate it properly? Do you need the actual parameters on the advanced rwg screen?

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    No, you provided all of the information that would have been needed if I could replicate your map exactly. Unfortunately, that is not possible right now. I used the same seed, and same deco seed but got a map with entirely different POI placements. Doing multiple maps I was able to confirm it is happening, on average about once per map.

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