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  • Slidding Doors - Zombie Pathing

    • Version: 21.1 (b16)

    Summary: (A short description of the bug)

    Game Version: (A21.1 b16)

    OS/Version: (Windows)

    CPU Model: ( AMD Ryzen 7 )

    System Memory: ( 32 GB )

    GPU Model and VRAM: (nVidia GTX 1080 )

    Screen Resolution: (1920x1080)

    Video Settings: ( High )

    Game mode: (RWG)


    Did you wipe old saves? (Yes)


    Did you start a new game? (Yes)


    Did you validate your files? (Yes)


    Are you using any mods? (No)


    EAC on or off?


    Status: NEW


    Bug Description:


    Detailed steps to reproduce the bug:

    1) Run into any building with front sliding doors

    2) Wake all zombies

    3) Stand inside sliding doors till zombies gather around

    4) Step Just outside sliding door and zombies ai gets confused and wont walk to door. Its like an invisible shield.


    Actual result: (description of what is occurring)

    Zombies will follow u out door if right next to door but wont track to door if a few blocks away.


    Expected result: (what you expect to occur)

    Zombies to take sliding door as easiest path when sliding door is open but they dont and will hit wall. This makes clearing buildings very easy because they just run in circles in front of you. I find they will go through door or break sliding door only sometimes.

    Link to Pastebin Output Log:


    No out put log for this pathing bug with sliding doors.

    User Feedback

    Recommended Comments

    Thank you for reporting. I have not been able to reproduce this. Is there something I'm doing differently here from what you described?


    I tried a few separate times (outside the video) running back and forth between the two sliding doors at this POI but the zombies would still hit me through the doors or break the door down completely. If you perhaps have a video that might help as well.

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