Summary: Regularly spaced micro-stutters.
Game Version: A20 Experimental branch
OS/Version: Windows 10 64b
CPU Model: 5600x
System Memory: 32, running xmp. 3600 speed.
GPU Model and VRAM: Nvidia Geforce 3080 10gb
Screen Resolution: standard 1080p
Video Settings: Any
Game mode:MP client / SP
Did you wipe old saves? Y
Did you start a new game? Y
Did you validate your files? Y
Are you using any mods? N
Logs: Logs show nothing out of the ordinary. Not seeing any errors thrown. No null reference mentions. No entity issues. Lacking any long-term logs because of fresh reinstall.
Hello, I will start by saying I did go to the google document and search for terms like hitch, lag, stutter and polling rate.
My system is a 5600x AMD cpu with the latest bios, chipset drivers, and all that. I've also got a Nvidia GTX 3080. My brother's system is nearly the same but he has a 3070 instead. He has a different motherboard to me, so that eliminated that factor. We are both windows 10. Both also having realtek audio. The pair of us are playing A20 and we're both experiencing a very regular stutter. We're reaching high FPS just fine, the issue is that every 2 or 3 seconds, it's as if the system is freezing for fraction of a second.
It doesn't matter if we run on high settings or low settings. Vsync on or off. I've got the option of nvidia's Gsync and he doesn't. That didn't help. I'm seeing it in single player as well as remotely hosted multiplayer. I cleared my cache, and his install is brand new because I bought the game for him.
On a hunch, I even tried to go from a gaming mouse back down to a low polling rate mouse as I recall articles from 2 years ago about high polling rate mouses causing issues in gaming.
I'm curious what I can do to try to diagnose this cause with at least my PC. (can't do my brother's system, he lives hours away from me, heh. Just bringing it up in the case that it is a problem with Nvidia's newest driver package.)