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  • Constant Spawn at One Intersection Culminating in Demolisher


    Jaeghan

    Summary: Strange behavior at one intersection.  Each time I went through the intersection (starting day 2 or 3), a mini horde spawned with one or more feral. Difficulty of spawned enemies increased each visit, culminating in 3 cops and a demolisher on day 9.

     

    Game Version: A20.5 B2

    Platform: PC

    OS/Version: Windows

    CPU Model: AMD Ryzen 7 1800x

    System Memory: 32GB

    GPU Model and VRAM: nVidia GTX 1070 Ti 4GB

    Screen Resolution: 1920x1200

    Video Settings: (Low / Medium / High / Ultra / Custom Medium

    Game mode: SP

     

    Did you wipe old saves? Yes

    Did you start a new game? Yes

    Did you validate your files? Yes

    Are you using any mods? No

    EAC on or off? On

     

    Status: NEW

     

    Bug Description: Strange behavior at intersection @ 379E by 1451N.  Each time I went through the intersection (starting day 2 or 3), a mini horde spawned with an escalating difficulty of enemies.  I noticed as I kept passing through there to get to quest locations going to and from the trader.  The events happened every time, including multiple times in a game day.  At first I thought it was the feral sense being all that was dragging in enemies.  I realized, though, that they never seemed to have a pause to respawn and that the difficulty was escalating way beyond the game stage.  The final time I played it was afternoon of day 9, game stage after I died was 19 (don't know before) and the mass of zombies included multiple ferals, 3 cops and a demolisher.  I got them to explode eventually by kiting until enough damage done, and tried to go back to base only to have another feral appear and another cop, which ended being too much.  I made a test version of the same world and went to the same intersection and did not have the same result.

     

    Detailed steps to reproduce the bug:

     

    1) Generate world Yizeta County using settings: UDAFs, 6k, Many, None, None, Default, Default, Few, 6, 3, 0

    2) Goto intersection at 379E by 1451N and observe if moving in and out of the area causes a horde like spawn

    3) Log Info: https://pastebin.com/r8m51k6W

     

    Actual result: (description of what is occurring)

     

    Expected result: (what you expect to occur)


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    UPDATE: I wiped all saves, started a new game in the same seed.  Day 3, gamestage 8, got a Tier 1 quest to the Prowlin' Pete's at the above location.  Instantly had the same situation, with non-ending spawns that got increasingly difficult including multiple ferals, multiple dogs, and a feral spider being the hardest spawn.  I finally was able to escape south and as soon as I passed the chunk line, it was like a switch flipped and the spawns stopped.  I waited for several minutes at the next POI south, and (other than the dog that had been immediately chasing me) none of those spawns appeared, like they had de-spawned.

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    Can you take an F11 screenshot of the intersection they spawn in? I see a couple that could be what you're referring to near those coords. Thanks!

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    So it looks like that particular intersection is in the desert (+ GS) and in a commercial district (+ GS) so the gamestage of enemies and the lootstage of....well, loot are higher.

    I do see a potential issue with the part in the middle of the tile I'll look into. Thanks!


     



     

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