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  • Windows10 crash on launch


    jiminma50

    Cannot get past initial launch.

    Also cannot find logs at C:/steamLibrary/steamapps/common/7Daystodie/7daystodiedata/ you will find a list of logs

     

     

     

    E:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data........

     

     

     

    Mono path[0] = 'E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
    Mono config path = 'E:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
    Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
    [Subsystems] Discovering subsystems at path E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
    Forcing GfxDevice: Direct3D 11
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
        Vendor:   
        VRAM:     2007 MB
        Driver:   27.21.14.5730
    Begin MonoManager ReloadAssembly
    - Completed reload, in  2.189 seconds
    D3D11 device created for Microsoft Media Foundation video decoding.
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 1.415000 ms
    2021-12-06T16:55:18 0.048 INF [Platform] Init
    2021-12-06T16:55:19 0.157 INF [Platform] Using native platform: Steam
    2021-12-06T16:55:19 0.159 INF [Platform] Using cross platform: EOS
    2021-12-06T16:55:19 0.159 INF [Platform] Using server platform: Steam
    2021-12-06T16:55:19 0.159 INF [Platform] Initializing Steam
    2021-12-06T16:55:19 0.163 INF Starting PlayerInputManager...
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
    2021-12-06T16:55:19 0.466 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    2021-12-06T16:55:20 1.705 INF [Steamworks.NET] SteamAPI_Init() ok
    2021-12-06T16:55:20 1.724 INF Not running in Big Picture Mode, no on-screen keyboard available
    2021-12-06T16:55:20 1.724 INF [Platform] Initializing EOS
    2021-12-06T16:55:21 3.135 INF [EOS] Initialize: Success
    2021-12-06T16:55:22 3.516 INF Localization language: english
    2021-12-06T16:55:22 3.550 INF Texture quality is set to 1
    2021-12-06T16:55:22 3.551 INF Precaching...
    2021-12-06T16:55:22 3.552 INF Precaching file: 7DaysToDie_Data/resources.assets
    2021-12-06T16:55:22 3.657 INF [EAC] Initializing ...
    2021-12-06T16:55:22 3.660 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
    2021-12-06T16:55:27 9.126 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
    2021-12-06T16:55:27 9.128 INF Precaching file: Data/Bundles/blocktextureatlases
    2021-12-06T16:55:31 12.400 INF Precaching file: Data/Bundles/terraintextures
    2021-12-06T16:55:34 15.722 INF Precaching done
    2021-12-06T16:55:34 15.723 INF Loading main scene
    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 0.863300 ms
    2021-12-06T16:55:34 16.010 INF [GSM] Singleton Initialized...
    2021-12-06T16:55:34 16.019 INF Awake IsFocused: True
    2021-12-06T16:55:34 16.019 INF Awake
    2021-12-06T16:55:35 16.157 INF Version: Alpha 20 (b218) Compatibility Version: Alpha 20, Build: Windows 64 Bit
    2021-12-06T16:55:35 16.157 INF System information:
    2021-12-06T16:55:35 16.158 INF    OS: Windows 10  (10.0.19041) 64bit
    2021-12-06T16:55:35 16.158 INF    CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz (cores: 4)
    2021-12-06T16:55:35 16.158 INF    RAM: 16326 MB
    2021-12-06T16:55:35 16.158 INF    GPU: NVIDIA GeForce GTX 960 (2007 MB)
    2021-12-06T16:55:35 16.158 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
    2021-12-06T16:55:35 16.158 INF Last played version: Alpha 19.6
    2021-12-06T16:55:35 16.159 INF Local UTC offset: -5 hours
    2021-12-06T16:55:35 16.161 INF Command line arguments: E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-06__16-54-55.txt -eac_executablename 7daystodie.exe
    2021-12-06T16:55:35 16.208 INF Occlusion: Awake
    2021-12-06T16:55:35 16.258 INF Persistent GamePrefs saved
    2021-12-06T16:55:35 16.264 INF Graphics Reset
    2021-12-06T16:55:35 16.301 INF Persistent GamePrefs saved
    2021-12-06T16:55:35 16.301 INF Controls Reset
    2021-12-06T16:55:35 16.305 INF ApplyAllOptions streaming budget 1806.3 MB
    2021-12-06T16:55:35 16.306 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
    2021-12-06T16:55:35 16.309 INF Texture quality is set to 2
    2021-12-06T16:55:35 16.309 INF ApplyTextureFilter 0, AF Disable
    2021-12-06T16:55:35 16.310 INF ApplyTerrainOptions 1
    2021-12-06T16:55:35 16.681 INF [MODS] Start loading
    2021-12-06T16:55:35 16.686 INF [MODS] Trying to load from folder: SMXhud
    2021-12-06T16:55:35 16.870 INF [MODS] Loaded Mod: SMXhud (A17b199r1)
    2021-12-06T16:55:35 16.871 INF [MODS] Trying to load from folder: SMXhudStats
    2021-12-06T16:55:35 16.890 INF [MODS] Loaded Mod: SMXhudStats (A17b199r1)
    2021-12-06T16:55:35 16.890 INF [MODS] Trying to load from folder: SMXmainMenu
    2021-12-06T16:55:35 16.891 INF [MODS] Loaded Mod: SMX Main Menu (A17b197)
    2021-12-06T16:55:35 16.891 INF [MODS] Initializing mod code
    2021-12-06T16:55:35 16.891 INF [MODS] Loading done
    2021-12-06T16:55:35 16.908 INF Loading permissions file at 'C:\Users\jimin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-12-06T16:55:35 16.931 INF Loading permissions file done.
    2021-12-06T16:55:35 17.022 INF GameSense server not found (no props file), disabling
    2021-12-06T16:55:35 17.022 INF Awake done in 1003 ms
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc

    Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 5364.
    Total: 35.808500 ms (FindLiveObjects: 0.283200 ms CreateObjectMapping: 0.229200 ms MarkObjects: 35.222000 ms  DeleteObjects: 0.073700 ms)

    2021-12-06T16:55:36 17.604 INF Updated culture for display texts
    2021-12-06T16:55:36 17.657 INF Reloading serveradmin.xml
    2021-12-06T16:55:36 17.657 INF Loading permissions file at 'C:\Users\jimin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-12-06T16:55:36 17.657 INF Loading permissions file done.
    2021-12-06T16:55:37 18.609 ERR [XUi] Control parameter 'depth' undefined (in: depth="${depth|3}") --- hierarchy:  -> windows -> window (SMXmainMenu) -> grid -> SMXmainMenuBTN1 (btnNewGame) -> rect (btnNewGame)
    2021-12-06T16:55:37 18.612 ERR [XUi] Control expression can not be evaluated: pos|0,0 --- hierarchy:  -> windows -> window (SMXmainMenu) -> grid -> SMXmainMenuBTN1 (btnNewGame) -> rect (btnNewGame)
    2021-12-06T16:55:37 18.660 EXC missing EndOfFile at ',' at line 1:6
      at NCalc.Expression.Compile (System.String expression, System.Boolean nocache) [0x00099] in <d09ae1086a3d4b4dbd3099e0971e5f97>:0 
      at NCalc.Expression.HasErrors () [0x00015] in <d09ae1086a3d4b4dbd3099e0971e5f97>:0 
    Rethrow as EvaluationException: missing EndOfFile at ',' at line 1:6
      at NCalc.Expression.Evaluate () [0x00019] in <d09ae1086a3d4b4dbd3099e0971e5f97>:0 
      at XUiFromXml.parseControlParams (System.Xml.XmlNode _node, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x0009a] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    XUiFromXml:parseControlParams(XmlNode, Dictionary`2)
    XUiFromXml:parseByElementName(XmlNode, XUiController, XUiWindowGroup, String, Dictionary`2)
    XUiFromXml:parseByElementName(XmlNode, XUiController, XUiWindowGroup, String, Dictionary`2)
    XUiFromXml:parseViewComponents(XmlNode, XUiWindowGroup, XUiController, String, Dictionary`2)
    XUiFromXml:parseByElementName(XmlNode, XUiController, XUiWindowGroup, String, Dictionary`2)
    XUiFromXml:parseViewComponents(XmlNode, XUiWindowGroup, XUiController, String, Dictionary`2)
    XUiFromXml:parseByElementName(XmlNode, XUiController, XUiWindowGroup, String, Dictionary`2)
    XUiFromXml:parseViewComponents(XmlNode, XUiWindowGroup, XUiController, String, Dictionary`2)
    XUiFromXml:LoadXui(XUi, String)
    <LoadAsync>d__204:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

    2021-12-06T16:55:37 18.662 ERR [XUi] Control parameter 'enabled_font_color' undefined (in: enabled_font_color="${enabled_font_color|[labelColor]}") --- hierarchy:  -> windows -> window (SMXmainMenu) -> grid -> SMXmainMenuBTN1 (btnNewGame) -> rect (btnNewGame)
    2021-12-06T16:55:37 18.662 ERR [XUi] Control parameter 'disabled_font_color' undefined (in: disabled_font_color="${disabled_font_color|[disabledLabelColor]}") --- hierarchy:  -> windows -> window (SMXmainMenu) -> grid -> SMXmainMenuBTN1 (btnNewGame) -> rect (btnNewGame)
    2021-12-06T16:55:37 18.662 ERR [XUi] Control parameter 'visible' undefined (in: visible="${visible|true}") --- hierarchy:  -> windows -> window (SMXmainMenu) -> grid -> SMXmainMenuBTN1 (btnNewGame) -> rect (btnNewGame)
    FormatException: Value is not equivalent to either TrueString or FalseString.
      at StringParsers.ParseBool (System.String _input, System.Int32 _startIndex, System.Int32 _endIndex, System.Boolean _ignoreCase) [0x00010] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiView.ParseAttribute (System.String _attribute, System.String _value, XUiController _parent) [0x0076d] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiV_Rect.ParseAttribute (System.String attribute, System.String value, XUiController _parent) [0x00000] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiView.ParseAttributeViewAndController (System.String _attribute, System.String _value, XUiController _parent) [0x00018] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiFromXml.parseAttribute (XUiView _viewComponent, System.String _attributeNameLower, System.String _value, XUiController _parent, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x0000d] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiFromXml.parseAttributes (System.Xml.XmlNode _node, XUiView _viewComponent, XUiController _parent, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x0026d] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiFromXml.parseByElementName (System.Xml.XmlNode _node, XUiController _parent, XUiWindowGroup _windowGroup, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x002b2] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiFromXml.parseByElementName (System.Xml.XmlNode _node, XUiController _parent, XUiWindowGroup _windowGroup, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x00609] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiFromXml.parseViewComponents (System.Xml.XmlNode _node, XUiWindowGroup _windowGroup, XUiController _parent, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x00000] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiFromXml.parseByElementName (System.Xml.XmlNode _node, XUiController _parent, XUiWindowGroup _windowGroup, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x006d2] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiFromXml.parseViewComponents (System.Xml.XmlNode _node, XUiWindowGroup _windowGroup, XUiController _parent, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x00000] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiFromXml.parseByElementName (System.Xml.XmlNode _node, XUiController _parent, XUiWindowGroup _windowGroup, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x006d2] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiFromXml.parseViewComponents (System.Xml.XmlNode _node, XUiWindowGroup _windowGroup, XUiController _parent, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x00000] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUiFromXml.LoadXui (XUi _xui, System.String windowGroupToLoad) [0x0056b] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at XUi+<LoadAsync>d__204.MoveNext () [0x00149] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 

    2021-12-06T16:55:39 20.589 INF [GSM] GameSparks Connected
    2021-12-06T16:55:39 20.764 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
    2021-12-06T16:55:39 20.834 INF LoadTextureArraysForQuality quality -1 to 2, reload False
    2021-12-06T16:55:40 21.339 INF Loaded (local): rwgmixer
    2021-12-06T16:55:40 21.445 INF [GSM] Device Authentication suceeded ...
    2021-12-06T16:55:40 21.469 INF Loaded (local): archetypes
    2021-12-06T16:55:40 21.521 INF Loaded (local): color_mappings
    2021-12-06T16:55:40 21.588 INF Loaded (local): loadingscreen
    2021-12-06T16:55:40 21.606 INF WorldStaticData.Init() needed 2.000s

     


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