![](https://community.7daystodie.com/uploads/monthly_2021_12/Capture3.thumb.png.2cb3f793968e59790f5c9523bb080fd2.png)
Cannot get past initial launch.
Also cannot find logs at C:/steamLibrary/steamapps/common/7Daystodie/7daystodiedata/ you will find a list of logs
E:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data........
Mono path[0] = 'E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'E:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
Vendor:
VRAM: 2007 MB
Driver: 27.21.14.5730
Begin MonoManager ReloadAssembly
- Completed reload, in 2.189 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.415000 ms
2021-12-06T16:55:18 0.048 INF [Platform] Init
2021-12-06T16:55:19 0.157 INF [Platform] Using native platform: Steam
2021-12-06T16:55:19 0.159 INF [Platform] Using cross platform: EOS
2021-12-06T16:55:19 0.159 INF [Platform] Using server platform: Steam
2021-12-06T16:55:19 0.159 INF [Platform] Initializing Steam
2021-12-06T16:55:19 0.163 INF Starting PlayerInputManager...
Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2021-12-06T16:55:19 0.466 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-12-06T16:55:20 1.705 INF [Steamworks.NET] SteamAPI_Init() ok
2021-12-06T16:55:20 1.724 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-12-06T16:55:20 1.724 INF [Platform] Initializing EOS
2021-12-06T16:55:21 3.135 INF [EOS] Initialize: Success
2021-12-06T16:55:22 3.516 INF Localization language: english
2021-12-06T16:55:22 3.550 INF Texture quality is set to 1
2021-12-06T16:55:22 3.551 INF Precaching...
2021-12-06T16:55:22 3.552 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-12-06T16:55:22 3.657 INF [EAC] Initializing ...
2021-12-06T16:55:22 3.660 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2021-12-06T16:55:27 9.126 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-12-06T16:55:27 9.128 INF Precaching file: Data/Bundles/blocktextureatlases
2021-12-06T16:55:31 12.400 INF Precaching file: Data/Bundles/terraintextures
2021-12-06T16:55:34 15.722 INF Precaching done
2021-12-06T16:55:34 15.723 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.863300 ms
2021-12-06T16:55:34 16.010 INF [GSM] Singleton Initialized...
2021-12-06T16:55:34 16.019 INF Awake IsFocused: True
2021-12-06T16:55:34 16.019 INF Awake
2021-12-06T16:55:35 16.157 INF Version: Alpha 20 (b218) Compatibility Version: Alpha 20, Build: Windows 64 Bit
2021-12-06T16:55:35 16.157 INF System information:
2021-12-06T16:55:35 16.158 INF OS: Windows 10 (10.0.19041) 64bit
2021-12-06T16:55:35 16.158 INF CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz (cores: 4)
2021-12-06T16:55:35 16.158 INF RAM: 16326 MB
2021-12-06T16:55:35 16.158 INF GPU: NVIDIA GeForce GTX 960 (2007 MB)
2021-12-06T16:55:35 16.158 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2021-12-06T16:55:35 16.158 INF Last played version: Alpha 19.6
2021-12-06T16:55:35 16.159 INF Local UTC offset: -5 hours
2021-12-06T16:55:35 16.161 INF Command line arguments: E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-06__16-54-55.txt -eac_executablename 7daystodie.exe
2021-12-06T16:55:35 16.208 INF Occlusion: Awake
2021-12-06T16:55:35 16.258 INF Persistent GamePrefs saved
2021-12-06T16:55:35 16.264 INF Graphics Reset
2021-12-06T16:55:35 16.301 INF Persistent GamePrefs saved
2021-12-06T16:55:35 16.301 INF Controls Reset
2021-12-06T16:55:35 16.305 INF ApplyAllOptions streaming budget 1806.3 MB
2021-12-06T16:55:35 16.306 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
2021-12-06T16:55:35 16.309 INF Texture quality is set to 2
2021-12-06T16:55:35 16.309 INF ApplyTextureFilter 0, AF Disable
2021-12-06T16:55:35 16.310 INF ApplyTerrainOptions 1
2021-12-06T16:55:35 16.681 INF [MODS] Start loading
2021-12-06T16:55:35 16.686 INF [MODS] Trying to load from folder: SMXhud
2021-12-06T16:55:35 16.870 INF [MODS] Loaded Mod: SMXhud (A17b199r1)
2021-12-06T16:55:35 16.871 INF [MODS] Trying to load from folder: SMXhudStats
2021-12-06T16:55:35 16.890 INF [MODS] Loaded Mod: SMXhudStats (A17b199r1)
2021-12-06T16:55:35 16.890 INF [MODS] Trying to load from folder: SMXmainMenu
2021-12-06T16:55:35 16.891 INF [MODS] Loaded Mod: SMX Main Menu (A17b197)
2021-12-06T16:55:35 16.891 INF [MODS] Initializing mod code
2021-12-06T16:55:35 16.891 INF [MODS] Loading done
2021-12-06T16:55:35 16.908 INF Loading permissions file at 'C:\Users\jimin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-12-06T16:55:35 16.931 INF Loading permissions file done.
2021-12-06T16:55:35 17.022 INF GameSense server not found (no props file), disabling
2021-12-06T16:55:35 17.022 INF Awake done in 1003 ms
Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 5364.
Total: 35.808500 ms (FindLiveObjects: 0.283200 ms CreateObjectMapping: 0.229200 ms MarkObjects: 35.222000 ms DeleteObjects: 0.073700 ms)
2021-12-06T16:55:36 17.604 INF Updated culture for display texts
2021-12-06T16:55:36 17.657 INF Reloading serveradmin.xml
2021-12-06T16:55:36 17.657 INF Loading permissions file at 'C:\Users\jimin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-12-06T16:55:36 17.657 INF Loading permissions file done.
2021-12-06T16:55:37 18.609 ERR [XUi] Control parameter 'depth' undefined (in: depth="${depth|3}") --- hierarchy: -> windows -> window (SMXmainMenu) -> grid -> SMXmainMenuBTN1 (btnNewGame) -> rect (btnNewGame)
2021-12-06T16:55:37 18.612 ERR [XUi] Control expression can not be evaluated: pos|0,0 --- hierarchy: -> windows -> window (SMXmainMenu) -> grid -> SMXmainMenuBTN1 (btnNewGame) -> rect (btnNewGame)
2021-12-06T16:55:37 18.660 EXC missing EndOfFile at ',' at line 1:6
at NCalc.Expression.Compile (System.String expression, System.Boolean nocache) [0x00099] in <d09ae1086a3d4b4dbd3099e0971e5f97>:0
at NCalc.Expression.HasErrors () [0x00015] in <d09ae1086a3d4b4dbd3099e0971e5f97>:0
Rethrow as EvaluationException: missing EndOfFile at ',' at line 1:6
at NCalc.Expression.Evaluate () [0x00019] in <d09ae1086a3d4b4dbd3099e0971e5f97>:0
at XUiFromXml.parseControlParams (System.Xml.XmlNode _node, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x0009a] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
XUiFromXml:parseControlParams(XmlNode, Dictionary`2)
XUiFromXml:parseByElementName(XmlNode, XUiController, XUiWindowGroup, String, Dictionary`2)
XUiFromXml:parseByElementName(XmlNode, XUiController, XUiWindowGroup, String, Dictionary`2)
XUiFromXml:parseViewComponents(XmlNode, XUiWindowGroup, XUiController, String, Dictionary`2)
XUiFromXml:parseByElementName(XmlNode, XUiController, XUiWindowGroup, String, Dictionary`2)
XUiFromXml:parseViewComponents(XmlNode, XUiWindowGroup, XUiController, String, Dictionary`2)
XUiFromXml:parseByElementName(XmlNode, XUiController, XUiWindowGroup, String, Dictionary`2)
XUiFromXml:parseViewComponents(XmlNode, XUiWindowGroup, XUiController, String, Dictionary`2)
XUiFromXml:LoadXui(XUi, String)
<LoadAsync>d__204:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2021-12-06T16:55:37 18.662 ERR [XUi] Control parameter 'enabled_font_color' undefined (in: enabled_font_color="${enabled_font_color|[labelColor]}") --- hierarchy: -> windows -> window (SMXmainMenu) -> grid -> SMXmainMenuBTN1 (btnNewGame) -> rect (btnNewGame)
2021-12-06T16:55:37 18.662 ERR [XUi] Control parameter 'disabled_font_color' undefined (in: disabled_font_color="${disabled_font_color|[disabledLabelColor]}") --- hierarchy: -> windows -> window (SMXmainMenu) -> grid -> SMXmainMenuBTN1 (btnNewGame) -> rect (btnNewGame)
2021-12-06T16:55:37 18.662 ERR [XUi] Control parameter 'visible' undefined (in: visible="${visible|true}") --- hierarchy: -> windows -> window (SMXmainMenu) -> grid -> SMXmainMenuBTN1 (btnNewGame) -> rect (btnNewGame)
FormatException: Value is not equivalent to either TrueString or FalseString.
at StringParsers.ParseBool (System.String _input, System.Int32 _startIndex, System.Int32 _endIndex, System.Boolean _ignoreCase) [0x00010] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiView.ParseAttribute (System.String _attribute, System.String _value, XUiController _parent) [0x0076d] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiV_Rect.ParseAttribute (System.String attribute, System.String value, XUiController _parent) [0x00000] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiView.ParseAttributeViewAndController (System.String _attribute, System.String _value, XUiController _parent) [0x00018] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiFromXml.parseAttribute (XUiView _viewComponent, System.String _attributeNameLower, System.String _value, XUiController _parent, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x0000d] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiFromXml.parseAttributes (System.Xml.XmlNode _node, XUiView _viewComponent, XUiController _parent, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x0026d] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiFromXml.parseByElementName (System.Xml.XmlNode _node, XUiController _parent, XUiWindowGroup _windowGroup, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x002b2] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiFromXml.parseByElementName (System.Xml.XmlNode _node, XUiController _parent, XUiWindowGroup _windowGroup, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x00609] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiFromXml.parseViewComponents (System.Xml.XmlNode _node, XUiWindowGroup _windowGroup, XUiController _parent, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x00000] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiFromXml.parseByElementName (System.Xml.XmlNode _node, XUiController _parent, XUiWindowGroup _windowGroup, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x006d2] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiFromXml.parseViewComponents (System.Xml.XmlNode _node, XUiWindowGroup _windowGroup, XUiController _parent, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x00000] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiFromXml.parseByElementName (System.Xml.XmlNode _node, XUiController _parent, XUiWindowGroup _windowGroup, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x006d2] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiFromXml.parseViewComponents (System.Xml.XmlNode _node, XUiWindowGroup _windowGroup, XUiController _parent, System.String nodeNameOverride, System.Collections.Generic.Dictionary`2[TKey,TValue] _controlParams) [0x00000] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUiFromXml.LoadXui (XUi _xui, System.String windowGroupToLoad) [0x0056b] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at XUi+<LoadAsync>d__204.MoveNext () [0x00149] in <121d1e4a719c47f49c224fa4fc9d63b1>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
2021-12-06T16:55:39 20.589 INF [GSM] GameSparks Connected
2021-12-06T16:55:39 20.764 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
2021-12-06T16:55:39 20.834 INF LoadTextureArraysForQuality quality -1 to 2, reload False
2021-12-06T16:55:40 21.339 INF Loaded (local): rwgmixer
2021-12-06T16:55:40 21.445 INF [GSM] Device Authentication suceeded ...
2021-12-06T16:55:40 21.469 INF Loaded (local): archetypes
2021-12-06T16:55:40 21.521 INF Loaded (local): color_mappings
2021-12-06T16:55:40 21.588 INF Loaded (local): loadingscreen
2021-12-06T16:55:40 21.606 INF WorldStaticData.Init() needed 2.000s
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